Sea of Thieves Hub writes: "Sea of Thieves’ foray into story-driven content is the real deal – Tall Tales ‘Shores of Gold’ will contain 9 chapters, feature fully voice-acted and scored cutscenes, and will take roughly 10-20 hours to complete."
Looking forward to trying it out
I was extremely disappointed at launch but I will definitely be jumping back in to give this and fishing a try
I really hope this does turn out to be a big comeback, because the potential was there.. but 10-20?? why such a huge gap? the second number is literally double the first... is 10 hours of it cutscenes that are skip-able or what?
@Sono421 From what I've heard it revolves around a lot of puzzle solving so obviously times will vary a lot and there's also a lot of random stuff that can happen just travelling from one place to another.
it sounds great - but, i wonder why they never had something like this when the launched the game? it would have saved them a lot of bad reviews.
Yep to little too late imo, gamers move on fast these days
that depends on the game. Ones that are linear are prone to people moving on quickly after they play them. Episodic or ones with evolving communities tend to keep players coming back as new updates occur.
People confuse how this game was designed with traditional games. This is considered more episodic than a build it and release it and move on type of game. It is built to have new expansions added periodically so those who were there from the beginning can experience the game evolving with each update. Those who jump in now may get a more fleshed out experience but i'd imagine a lack of appreciation (that has gone into these updates) as well.
I personally think that is a terrible way to do something, especially if you're charging full price up front. There's no guarantee a company will continue to push updates. If you want to go that route, charge $20 to start with. Then you pay for major expansions.
@yomfweeee Then you split the player base, because you’ll have less and less people that buy each update, a la every Battlefield/CoD game ever. Then your game dies because no one’s playing it The only game I can remember with a healthy DLC population was Halo 3, and that’s because of how insanely popular it was, which is something that game devs should aspire to but it’s also a little unrealistic to expect
I think SOT split the player base with a crap launch.
They should have come out and said that then, dev1: hey gamers just to let you know the games bear bones at launch cause it gass, but we're going to finish it over the course of the gen with big updates. Gamer1: OK I'll pick it up 12/18 months from now. The problem being don't charge full price at launch then, reflect that in your price say £24.99/$24 and guess what maybe gamers would actually buy the gass games then rather than go fuck that, not £50/$60, for a half finished game. Examples: Anthem, NMS and SoT
It's no different than Destiny or The Division in their growing pains. This is basically their "Forsaken" esqe content drop.
Is the game as a whole worth it now? I never gave it a shot.
Check it out on April 30th for $10 on gamepass... Or buy the 3 months for $1 going right now for GamePass
Stop asking and try it for yourself
You know, that sounds like stuff that should have launched with the game (that took 4-5 years to finish, mind you) instead of releasing it as DLC. Probably would have had a better launch if the game wasn't a glorified Beta for months.
Dude it is what it is so get over it gt sports and many others games launch with missing content
Gt sport released exactly how it was supposed to, we knew the full details of what the game was before it came out, I would have went with no mans sky personally, but that actually had more to do day 1 than sea of thieves did.
Yeah so what. It's free. What should they do? Move on and let the game die? It's a very good game now and it'll get better
"players can be sailing through the story and decide to loot a shipwreck, or wrestle with the Kraken, or engage other player ships." So while i am trying to enjoy the new story i still have to deal with dbag griefers? Hm. No thanks. PvE with friends or nothing.
My thoughts exactly, unless the game saves after each quest step.
It does - I don’t think people are expected to complete 10-20 hours worth of content in one sitting
What do you mean it's impossible to meet people outside your crew? You absolutely meet a ton of people outside your crew. You can even create an alliance with other crews and share each other's loot.
It's the Sea of Thieves, the main design of the game is interacting with other players. If that is not for you then that is fine.
Its main design is sailing and finding and transporting and PvE. Additionally You can have a crew, and its a shared world, so PvP is possible. The fact that its impossible to really "meet" players outside Your crew is a sign that the mmo aspect isnt really a focus.
Lame. Can't believe they consider this game a AAA exclusive
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