Heated debate has surfaced about Sekiro: Shadows Die Twice and its difficulty. Yet, it tends to be an emotional argument, rather than rational.
NoobFeed editor Ahnaf Tajwar writes - FromSoftware cooked up one of the best combat systems with Sekiro: Shadows Die Twice and never did anything like it again. That may be a good thing, as it makes this game one of a kind. If you are a fan of Souls games or a borderline masochist, you will, without a doubt, love Sekiro: Shadows Die Twice because it is a masterpiece. It is a must-play for all hardcore gamers.
ummm why are we getting a review for a 5 year old game?? everyone knows its a masterpiece... late much? lol
GoodSmile Company formally revealed two Nendoroids based off characters from Sekiro: Shadows Die Twice. - IS
Miyazaki's clearly got Sekiro and Bloodborne in his heart, and refining their combat philosophy is in his mind.
Hells yeah. Would love to see another really tight action focused title next. Be cool if he did something completely different, like a cyborg-ninja game.
They should put a warning on the box that just says 'GIT GUD!!!'
Problem solved.
Adding easy mode to this kind of game would undoubtedly affect the balance of the main difficulty as well.
Didn't they have more games in development. If they're complaining the games too hard, imagine what their next game would be like. I hope they make it twice as hard just to annoy people
Easy mode - Increases window timing for parry and dodge. Increases damage dealt to enemies. Reduces damage received from enemies. Problem solved.
Stop lying that ‘it would affect everyone’. Just admit you’re an elitist who gets personal joy out of the game being too hard for some people. Just be honest about your shitty attitude.
Having said that, the developer has no obligation to add an easy mode, even though it would probably expand the player base of the game and may increase sales.