Gaming Trend: Warhammer Online: Age of Reckoning Review

Gaming Trend: "Warhammer Online: Age of Reckoning has gone through a number of changes through the years, beginning as an MMO from Climax Online back in 2004, which collapsed soon afterward, leaving Games Workshop to approach Mythic, makers of Dark Age of Camelot, in 2005.

It then spent the next three years gathering about as much hype as any MMO not called World of Warcraft. At the same time, it drew numerous comparisons with the 800-pound gorilla of the MMO world. Featuring a heavy dose of PvP (or in Mythic-speak, RvR for Realm vs. Realm), and over twenty-five years of backstory, it is one of the most ambitious releases in recent MMO history."

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