260°

Sekiro and Difficulty – Where do we go FROM here?

Like clockwork, a new FROM Software title has been out just over a week and the difficulty discussions are ramping up – is it too hard? Do players just need to ‘git gud’? Why can’t FROM Software just include an easy mode? Player 2 examines the problem from all sides.

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player2.net.au
Sono4212272d ago

Honestly gaming "journalism" is so lazy and predictable..

GottaBjimmyb2271d ago (Edited 2271d ago )

Honestly, they are know for having uncompromising, but fulfilling to complete games. The time and effort you put in directly reflects success in these games. It is not on FROMSOFT to cater to a group who is jot responsible for their success. They know who put them where they are and they know what they want.

I don't even like the souls games or bloodbourne, but I also am not going to sit here and whine that they need to cater the game to me, I will just play the games I do enjoy. Pretty pathetic how these kind of complaints have gone from getting you laughed off a forum, to being able to run a profitable gaming "news" site.

There is an argument that "why not add lower difficulty, you can ignore it if you want it to be difficult." But with this game ans frankly dev specifically, the key appeal they go for is failure breeding success. If you just 1 hot everything and walk around like a god, it pretty much defeats all the positive aspects of the game. If you don't like having a hard time, or worming to overcome intentional obstacles they put in, then the game really just isn't for you. Could you imagine if people demanded super mario world, or banjo kazooie had easy modes because people couldn't beat them? Everyone would completely ignore them, yet somehow, now if a game is hard and requires any learning or practice to complete, it is simply unforgivable.

CP_Company2272d ago

we will continue with the same difficulty or even harder.

these types of games are all about challenge, not about snowflakes. so crying won't help here. just put some hours and be open to learn. these types of games has steep learning curve, but when you will master it, you will feel great.

gamer92272d ago

NES Battletoads, and defeating Mike Tyson in Punch Out. 2 of the greatest gaming memories from childhood =)

lazyboyblue2272d ago

@cp_company
This is my problem with this Sekiro debate. You're speaking for yourself. Why should you care if From Software patch in a new mode that YOU WON'T PLAY? How does it effect you in any way?

You like the game to play exactly how it does? Fabulous. Continue to do that. Meanwhile others who don't like their game quite that challenging can come in and enjoy it too. EVERYBODY wins.

DaDrunkenJester2272d ago

Or you respect their decision and vision for the game and play the way they want you to play.

paintedgamer19842272d ago (Edited 2272d ago )

That will never happen.

CP_Company is the MAJORITY of the gamers that make up the community that buy and keep these games alive and running. From Software pride themselves on giving these gamers a challenge unlike before. That game does not involve a hold your hand version...

I hope to god and everything that is great in this world people like yourself, leave my hard games alone. If its too hard for you, its not your type of game. Its really that simple.

Demons Souls, Dark Souls, Bloodborne, and now Sekiro... will never have an easy option EVER

CP_Company2272d ago

lazyboyblue, you want the truth? if there would be an easy mode, i would ditch the hard mode on 5th of 10th try to fight the miniboss or boss. that is HOW that could effect me. HARD MODE IS ALWAYS WITHOUT COMPROMISE THAT IS WHERE THIS GAME SHINES! there was the time when i played with Demon's Bell active, and saw how bosses are even more difficult, i just remove. but i used it just for simple guys.
lady butterfly, seven blade, hirata owl and ape gave me huge pain in my head, i took me maybe 10 hours to kill these 4. but i never gave up, i tried to learn and killed them.

the problem with you and other snowflakes, that you want EASY pass on!!! you want to say that you finished Sekiro(not Shura ending :) )? EARN IT!

carcarias2272d ago

Well, I see where you're coming from but I'm not so sure about it. The thing is, the game is balanced precisely for a certain difficulty. In fact, the entire game is created around the difficulty. It's not like an Uncharted or Witcher 3 imho.

An easy mode isn't a simple thing to implement here. If they literally made it easy, then people would breeze through the game in mere hours and wouldn't even need to explore every nook and cranny to get all the bonuses, optional bosses and items, nor would you need to think carefully about how you spend your skill points to suit your playstyle. There's a lot in these games that you only discover because you NEED to/are forced to. There's the risk you'd simply 'win' by spamming the attack button and a game that lasts 30+ hours would be over in 10, without giving the player a particularly enjoyable experience.

Plus, there are lots of people who might think they won't use the easy mode but then crack and do, even though they could have beaten the game on normal had they persevered. For those people, the game experience they could have had is lost.

I'm also not sure the game would actually hold up in an easy mode, that's how much the game is fitted around the difficulty. It might be getting 8.5's+ everywhere as it is but if reviewers had played it on an easy mode, the game may well have ended up being a 7+, that's how integral to the experience the difficulty setting is.

In the end, From Software have a vision for their game and what it means to play it and the foundation of the game form which everything else flows is the difficulty.

lazyboyblue2272d ago

@CP_
I could almost see your point there for a moment until you called me a snowflake. Its elitist bulls**t and you just make yourself sound really snobby by making comments like that.
I can respect whatever FS decide is right for their own art but something to help the games become more inclusive would be great for many out there.
But at this point t I'd love to see micro transactions introduced to all their games where u can simply pay to get past tough bits because that would be horrible and I'd lmfao.

Wolffenblitz2271d ago

@lazyboyblue

You do realise this goes both ways? You can't say you're upset about being called a snowflake and turn around to say you hope the game is ruined by micro transactions.

FROM SOFTWARE themselves have said.. "Git gud" to people who complain about how hard it is.

Majority of games used to be this hard back in the day. Games that make you start from the start when you run out of lives. Over the years people have started handing out "participation awards" and it's kind of the same thing as putting an easy mode in.

+ Show (3) more repliesLast reply 2271d ago
Alek832272d ago

I agree with the git gud part.

Dark Souls was a lot more challenging.

Man, some people need to play Weaponlord, Smash T.V, or even the more recent Super Meat Boy to see a hard game. Those even make Dark Souls seem lackluster.

Hungryalpaca2272d ago

I actually found dark souls far less challenging than Sekiro. Probably because my reaction time isn’t as good any more and Sekiro is all offence where I play DS defensively

Saijahn2272d ago

I thought they'd go with a general game as the story seemed pretty cool, but they stuck with their difficulty roots and that turned me off to this game quickly. I can respect people like challenging games and I do in certain contexts, but not something that invokes a spirit of destruction from the gpds ty[e of difficulty. Maybe at a decent discount I'll grab this game and give it a shot, but not at retail.

DaDrunkenJester2272d ago

At least you can acknowledge the game isn't exactly for you because of that, respect it, and not ask for the game to cater to you.

Saijahn2270d ago

thanks, im heavily interested in seeing how the story plays out though, so i may grab it at a good discount and try my hand out the legendary difficulty that's attached to these souls type games.

Show all comments (42)
50°

Sekiro: Shadows Die Twice Review

NoobFeed editor Ahnaf Tajwar writes - FromSoftware cooked up one of the best combat systems with Sekiro: Shadows Die Twice and never did anything like it again. That may be a good thing, as it makes this game one of a kind. If you are a fan of Souls games or a borderline masochist, you will, without a doubt, love Sekiro: Shadows Die Twice because it is a masterpiece. It is a must-play for all hardcore gamers.

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noobfeed.com
SoloGamer1302d ago

ummm why are we getting a review for a 5 year old game?? everyone knows its a masterpiece... late much? lol

70°

GoodSmile Announces Two Sekiro: Shadows Die Twice Nendoroids

GoodSmile Company formally revealed two Nendoroids based off characters from Sekiro: Shadows Die Twice. - IS

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infinitestart.com
70°

Miyazaki wants to 'sharpen' Bloodborne and Sekiro's combat philosophy in his next games

Miyazaki's clearly got Sekiro and Bloodborne in his heart, and refining their combat philosophy is in his mind.

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videogamer.com
Psychonaut85364d ago

Hells yeah. Would love to see another really tight action focused title next. Be cool if he did something completely different, like a cyborg-ninja game.

Rikimaru-00364d ago

yes, now go and make a new tenchu