'Sekiro: Shadows Die Twice' is a game that teaches you how to overcome the odds and taste sweet victory. An easy mode would cheapen that experience.
NoobFeed editor Ahnaf Tajwar writes - FromSoftware cooked up one of the best combat systems with Sekiro: Shadows Die Twice and never did anything like it again. That may be a good thing, as it makes this game one of a kind. If you are a fan of Souls games or a borderline masochist, you will, without a doubt, love Sekiro: Shadows Die Twice because it is a masterpiece. It is a must-play for all hardcore gamers.
ummm why are we getting a review for a 5 year old game?? everyone knows its a masterpiece... late much? lol
GoodSmile Company formally revealed two Nendoroids based off characters from Sekiro: Shadows Die Twice. - IS
Miyazaki's clearly got Sekiro and Bloodborne in his heart, and refining their combat philosophy is in his mind.
Hells yeah. Would love to see another really tight action focused title next. Be cool if he did something completely different, like a cyborg-ninja game.
Technically the default is it’s easy mode. You can ring the demon bell and make it harder for better items and then new game plus changes everything. So the Forbes author is just a baby
But an easy mode is completely seperate. It does no harm to the main experience. I don't understand how people cant understand this?
Thank you other Forbes author.
Forbes is arguing with itself now?