1030°

Rumor: Next-Generation Consoles To Launch In 2020, Aiming Higher Than 10.7 Teraflops

Recently, an alleged picture of the next-generation PS5 controller was shared online, however, it has turned out to be a well-made fake.

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twistedvoxel.com
Jin_Sakai2279d ago (Edited 2279d ago )

I heard that Sony is aiming for 11.6TF for PS5 which is fine by me.

I can only imagine what Naught Dog, Guerrilla Games, Sucker Punch, and Sony Santa Monica will pull off with such powerful hardware.

anonymousfan2279d ago

Aren't Stadia servers built with 11-12 tflops? I can't imagine google doing that well in the short-medium term if your living room console is just as powerful and can stream on your local network around the house without the need for a crazy internet...

Neonridr2279d ago

depends on the price of the console I guess.. no real hardware needed for google which is a huge plus to the casual market.

Christopher2279d ago

Google specified they were 10.7 TFlop macheens. Furthermore, what that server is able to process is not necessarily what you will see when streamed. Furthermore, we don't know the level of optimization that will go into those servers as game hosting macheens compared to what we have experienced with current console manufacturers who have maximized power pretty well over time and know what to do with them.

AnthonyDavis2279d ago

My gpu is 14 Teraflops. It’s gotta be atleast 14.

AnthonyDavis2279d ago (Edited 2279d ago )

Google is targetting 60-70ms latencey for Doom on top of your local input lag. So stop talking like that’s not an issue.

nucky642279d ago (Edited 2279d ago )

i'm with you, anonymousfan; but, i don't care how many flops there is as far as stadia is concerned - the way it was described at GDC, i don't see how games on that service will work without lag/latency.

darthv722279d ago

teraflops shmaraflops... when are we going to hear how many triangles and polygons per second these next gen beasts do?

Profchaos2278d ago

Stadia servers may be built with that but the point of the cloud it's that is infinitely expandable meaning that Google can use the money from subscribers to upgrade and cluster their kit resulting in an infinite generation.

Personally I feel more comfortable using hardware I can control but that's the future I guess

DeadlyFire2278d ago

Google is doing the bare minimum for next-generation so they can easily get developers to port games over without trouble. They didn't even want to tell you what kinda cpu they are using. Which is not AMD. So... usually that is a sign. Google is also using Vega. Multiple times sources have pointed at Navi for Sony and likely Microsoft as well. Navi is a newer model so expect better performance. Yes Sony and Microsoft are going big for next-generation. They will aim for a big gpu.

bouzebbal2278d ago

I don't care about the teraflop I'm no slave of numbers. All I want is great games.

Gaming1012278d ago

Also, Sony would do well to wait and see what Microsoft unveils and then try to exceed it. Don't throw in silly bells and whistles that just increase the price when most people don't want it.

Gaming1012278d ago

Plus that controller looks like a poor design from a high school student. It's ugly, and the handles have sharp angles which will irritate your hands.

indysurfn2278d ago

@Neonridr. The casual market does NOT WANT to have 2TB web service! It is expensive enough to get 10gb a month.

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King62279d ago

Jin-Sakai@ Don’t forget about Sony bend and new unannounced studio in San Diego.

airshiraz2279d ago

teraflops is important but handling ray tracing is so important too and next gen consoles must handle raytracing .even 12 teraflops 1080ti cant handle ray tracing

MrSec842279d ago

TFlops are about as irrelevant as GHz or MHz in hardware comparisons.
The architecture will be far more important than those things.
You could have a 2TFlop GPU with faster core architecture that will destroy a 12TFlop Card if the tech in each Stream Processor or Cuda Core is enough of an improvement in throughput.

Crytek already disproved the notion that RTX Tech is needed for Ray Tracing, with their Ray Tracing demo that was running on a Vega 56 card.
If a Vega 56 can run visuals with Ray Tracing, then a 1080ti can too.

2278d ago
DeadlyFire2278d ago

DXR is available for any game engine supporting Direct X12.......

Also there are Linux options for Ray tracing as well.

They can't handle full scale ray tracing like a whole world on it, but they can easily drop in subtle elements and build new tricks to make things look amazing along the way to full scale ray tracing

cd12278d ago

@Mac42o_0

What does "selling 20 million copies" have to do with other people wanting to stick with PS because they simply enjoy Sony games? Some people just prefer console gaming over PC, their not wrong - they just like different things.

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Orionsangel2279d ago

That's ridiculous. That'll never happen. I mean I hope it does but seriously doubt it.

NarutoFox2279d ago (Edited 2279d ago )

Can't wait. 5 downvotes from that certain group

rainslacker2279d ago

12tf for a 2020 release is kind of low end for a console meant to last at least 5 years. Itd get by, but wouldn't leave much room with the way GPU's are advancing at the moment. Itd be equivalent to this gen GPU's being about the bare minimum to make the gen work. I think I'd prefer they try making it faster, or delaying it another year to maximize the power that can be used.

ABizzel12279d ago

Well they’re rumored to be going with AMD ehich stays on a GPU architecture for at least 3 years, so that’s more than enough time for a Pro console to be produced.

Also 12TF of performance (Vega 64) is still costly at around $300 for a new GPU, so that level of performance is expected.

And it also depends on the benefits from Navi’s architecture changes, where that 12TF could offer a solid 20% - 30% performance boost over a current Vega 12TF GPU.

rainslacker2278d ago

I'm personally not that keen on relying on the mid gens to get through the gen. It's an interesting experiment, and good enough for those who want a better experience, but generally speaking, the base console is going to be what games are made for.

You are right about costs, but we're talking about sourcing that will start in 2020, and by then, 14TF will be more manageable.

Some of it will depend on what custom work they do on the GPU's, as some things can be worked in which can achieve better results than the base TF rating may immediately suggest. Simple processes can do a lot, but may not be a focus in a more general purpose GPU that you see on PC card.

UltraNova2278d ago

Rain,

Like I've been saying way back when the Ps4 Pro was announced, next gen specs will suffer because of these mid-cycle upgrades. Why go all in for next gen when you can cut costs, release a bare minimum spec wise for the time console that makes them money or breaks even from day one. 3 years later release the Pro version and so on....this way they transfer the cost of power to the user not them at the start of each gen. From now on every console release will be a slight refresh from the last, forget about huge generational leaps.

This is why I've made the decision to only go for the Pro versions going forward. From the looks of it, ps4/ps5 games will be forward/backwards compatible so in that end I'm covered.

froy4022278d ago (Edited 2278d ago )

This gen started with under 2TF and look at what amazing games they were able to pull off, over 10TF will be fine.

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pcz2278d ago (Edited 2278d ago )

who's going to spend 300+ on hardware that quickly becomes obsolete with endless SKUs/revisions when Stadia will always be cutting edge?

lets face it, hardware is going to be retro real soon

Ceaser98573612278d ago

Sony and MS should aim for a better CPU aslo.. Current Gen for for both console CPU are weak.

Andrei_Sparrow2278d ago

I can only imagine how fast PS5 will become extremely loud, if it will turn up beign as powerful as rumoured. I would love to hear news how sony will deal with cooling system for PS5.

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fragock2279d ago ShowReplies(1)
Neonridr2279d ago

we have for several years already.. it's called a 1080ti GPU :P

ApocalypseShadow2279d ago (Edited 2279d ago )

Not exactly. You may see better detail, frame rates and resolution over a console. But the games play identical to consoles.

All that physics destruction that Stadia showed and would be possible on next Gen consoles at 11.6TF is woefully absent on PC currently. There isn't any noteworthy game that utilizes that power fully.

It's always been: Buy powerful card. Proud of the theoretical numbers. No game that fully utilizes it. Upgrade to the next card and repeat the cycle hoping to hit that theoretical limit.

Neonridr2279d ago

@Apocalypse - their comment literally said imagine 11.6TF. I simply said we have had GPUs with that sort of horsepower for years now.

A GPU can easily be maxed out if you continually adjust the in game settings. Wanna max out a 1080ti? Set the game to 4K resolution and it will max out somewhere around 30fps. I mean have you ever gamed on a PC before? There is nothing theoretical when you can change settings to literally max something out.

Srhalo2279d ago

The 1080ti was the best card on the market until 6 months ago, they still cost $1,200+.

That's easily enough for 4k/60 especially on a dedicated device, as well as 4k VR.

I can't wait to see Navi, if they can build a 1080ti into a console for $400-$500 Navi is going to be huge.

Eonjay2279d ago

Horizon Zero Dawn won best graphics in 2017 on a 1.8/4.2 TF PS4/Pro
Best graphics. So again imagine what WWS can do with 2-3 times the power of the Pro

JaXion52278d ago

It's been out for only 2 years not several and they still retail for $1000+.

Neonridr2278d ago

@Eonjay - and imagine how good the game would have looked on PC that could have gone even better resolution wise.

ApocalypseShadow2278d ago

Neon, you just proved my point. I can max my computer out with multiple web browser tabs. That doesn't mean it's displaying Avatar graphics. That doesn't mean it's powerful with 50 tabs or more open before it starts locking up.

Does Red Dead Redemption 2 on Xbox One X play any different than on the base PS4 or Xbox one? Nope. On Xbox One X, can I set the whole valley on fire or burn down whole towns or blow them up with dynamite? Nope. Looks better. Runs better. Plays the same.

Star Citizen looks great on PC and is the most expensive PC game. But it's doing nothing special. The FPS gameplay looks no different than other shooters. You won't be setting off the core in one of those pretty ships and blow up half the planet. Or smash it into a city and watch the debris fly and buildings burn. No physics whatsoever. Just looks pretty. Tera flops are nice on paper. But what's going on onscreen?

Crisis did more in its game with foliage, water and explosions than Star Citizen is currently. How is that possible when they have a grander scale? SC should be doing things that aren't possible on anything else besides overall looks. But if you down scale it, it could play identical on a console.

Neonridr2278d ago

@Apocalypse - we aren't talking about web browsers, we are talking about a game. You said that no PC GPU can be maxed out. I called BS on that. If you set a game to render at the highest resolution possible you will hit a bottleneck, either due to the memory throughput limitations or due to the raw numbers the GPU is crunching.

Nobody said the game doesn't play identical to console versions, where did I ever say that. The original comment to this thread was 11.6TF, imagine that. Why do we have to imagine that when 1080ti's can pump out those numbers and 2080ti's can do even better.

This wasn't hating on console GPU's, look at what the One X can achieve with only 6TF.

I don't know why the conversation turned away from that, it was the only point I was trying to make.

ProjectVulcan2278d ago (Edited 2278d ago )

More like Vega 56 performance, much slower than 1080Ti which is ok but by the time these machines launch in 2020 Vega 56 level will be a lower mid range GPU.

Also Apocalypse nice appeal to console gamers telling themselves that.

But truth is we all know Metro Exodus for example with all the features turned out VASTLY outstrips what any console can do, and looks WAY better than the Xbox One X version which isn't even native 4K.

Let alone how massively better it is than the other consoles you can buy, the 70 percent of the market playing on base PS4. It's off the charts superior to those versions.

In short PC games take advantage of better GPU technology on PC, don't deny that.

Flewid6382278d ago (Edited 2278d ago )

Been console gaming for 30 years, and decided to randomly get an eGPU to play Steam games in the living room.

Glad I made the right decision. lol.

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airshiraz2279d ago

teraflops only doesnt matter anymore and ps5 gpu must handle ray tracing too

thexmanone2278d ago

That's nothing too brag about, My pc has been getting over that for years.

Jide2279d ago

Teraflops. The new frontier. Lol

SkatterBrain2278d ago

what comes after Teraflops on the PS 32 in 2050?

Cyb3r2279d ago

I dont know whether that controller is fake or not but it does look uncomfortable to hold, I hope that they keep the PS4 controller design IMO it really doesn't need changing

Jin_Sakai2279d ago

The controller is fake. Says it right there in the description.

KillZallthebeast2279d ago

Pretty sure it's just some abomination you get when merging xbox and playstation controllers

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80°

DF Direct Weekly #218: MindsEye Launch Disaster, Next-Gen PS Handheld Specs, Switch 2 Sells 3.5m

The catastrophic launch of MindsEye dominates the Direct this week - but how does the game actually look and run on PS5…

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digitalfoundry.net
RhinoGamer882d ago

Leslie Benzies - fall on thy sword!

130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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www-alhub-me.translate.goog
senorfartcushion3d ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg2d ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler893d ago

Hope they use his vision in the game

Inverno3d ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman2d ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof3d ago

I wouldn't hold my breath on "bold".

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580°

Microsoft Confirms Next-Gen Xbox Consoles, Deal With AMD and Promises Full BC

Microsoft has announced a partnership with AMD to power the next generation of Xbox, including its first-party future Xbox consoles.

darthv726d ago

Me thinks the Xbox 8k will be UDNA based.

Obscure_Observer6d ago

This thing is gonna be *expensive* and extremely powerful!

It might easily break the $1000 price point for a console for the first time ever.

VenomUK6d ago

So what's going on here?

I think two things: Windows faces an existential threat from SteamOS if it ever goes mainstream. So Microsoft wants to build an Xbox PC complete with streamlined Windows OS that will be able to be more attractive than any SteamDeck home console.

Microsoft wants every gamer including PlayStation gamers to move to PC, then it wants to market Game Pass to ALL PC players. Even if it only captures 5% of the worldwide market that would likely be enough to bring in enough revenue to make the subscription service a financial success.

fr0sty6d ago (Edited 6d ago )

Note how much emphasis they keep putting on "you can play your games across any device"... as in, no exclusives. This thing will flop hard, again, if it even launches. They already pumped the brakes on the handheld.

Christopher5d ago (Edited 5d ago )

If it's going to do that, it will flop hard. Their best selling console is the cheapest one on the market, not the more expensive one. And they can't sell that to keep up with the more expensive PS5.

Edit: Also, AMD is easily not going to sign away anything that limits what they can do with Sony. They make more money the more consoles manufactured, not the one that sells the least out there but for more.

jznrpg5d ago

If that happens hardly anyone will buy it

Obscure_Observer5d ago

@Christopher

"If it's going to do that, it will flop hard. Their best selling console is the cheapest one on the market, not the more expensive one. And they can't sell that to keep up with the more expensive PS5."

I don´t think they care if it will sell like hot cakes or not based on their upcoming handhelds. I heard rumors that the "entry" model will cost around $500. The *cheaper* one! In case they price the premium model at $700-$800, what´s will stop/prevent them from charging $1000 or more on a premium next gen console?

Bear in mind that Sony priced the PS5 Pro which has barely noticeable improvements over the base PS5 at $700

Besides, this console will not be targeting the next Playstation console or any other console in the market. The console wars is over and Xbox will continue and release their games for every gaming platform in the market.

"AMD is easily not going to sign away anything that limits what they can do with Sony. They make more money the more consoles manufactured, not the one that sells the least out there but for more."

Nonsense. Take Steam Deck (AMD Zen 2) vs ROG Xbox Ally X (AMD Ryzen AI Z2 Extreme) for example.

Same rules applies to home consoles which literally means that AMD will build whatever custom silicon MS is *paying* them to build. Same goes for Sony. AMD is not helping any company out of the kindness of its heart.

1Victor5d ago (Edited 5d ago )

Oh look who Came…….running after hearing that Xbox news notification tone🤣👇.
.
@obscured: “ It might easily break the $1000 price point for a console for the first time ever.”

Anything over $699.99 is DOA 🤔

Christopher5d ago (Edited 5d ago )

***I don´t think they care if it will sell like hot cakes or not based on their upcoming handhelds.***

You mean ASUS handhelds with Xbox logo thrown on them? And, yeah, sounds like a great business plan, build a huge deal with AMD for an expensive device so it won't sell much. My #1 goal as a business is to, of course, build something that won't sell.

*** Nonsense. Take Steam Deck (AMD Zen 2) vs ROG Xbox Ally X (AMD Ryzen AI Z2 Extreme) for example. ***

You literally are proving what I was saying. Did you read what I said? The whole point is that this 'deal' with AMD isn't going to give them any advantage as AMD will make similar deals with others. They're especially going to make a deal with the better selling company who has given them more money to-date than Xbox.

Obscure_Observer5d ago

@Christopher

"You mean ASUS handhelds with Xbox logo thrown on them? And, yeah, sounds like a great business plan, build a huge deal with AMD for an expensive device so it won't sell much. My #1 goal as a business is to, of course, build something that won't sell."

Unlike Sony, not a single device is MS priority anymore. So if they want and decide to sell their next gen console at profit, they´ll just go ahead and charge 1K for it.

Now, with that said, in case they want most Xbox gamers to migrate to next gen while keeping their Gamepass Ultimate subscription active they´ll have no other choice but subsidize and charge $700-$800 which still expensive.

"They're especially going to make a deal with the better selling company who has given them more money to-date than Xbox."

And they´ll do exactly what each company wants! That´s the point! We don´t know what "advantages" or features one will get over another if any at all!

If Sony paid AMD for its more advanced SOC, that´s what they´ll gonna get! Same applies to MS. It´s the same company making silicon for both MS and Sony, but silicon are *custom*, so chances are they might not be the same! That´s my point.

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neutralgamer19926d ago

Xbox doesn’t have someone like Mark Cerny— let’s not pretend that’s a small thing. Sony's domination really began when Cerny became the lead architect. What most people don’t realize is how much of a developer-first mindset he brought to PlayStation hardware.

For example, during PS4 development, Cerny made the call to increase RAM from 4GB to 8GB of GDDR5—a huge and expensive decision at the time—specifically because developers told him they needed more memory. That change had a massive impact on the PS4's long-term success, making it much easier to develop for and future-proofing it in ways Xbox One simply wasn’t.

And he doesn’t just sit in an office and make guesses—he visits every major first-party, second-party, and even third-party studio every two years. He talks directly with the people making the games and collects detailed feedback on what works and what doesn’t. Studios trust him because he’s not just a hardware guy—he’s been a game developer, a producer, and a creative lead. He understands game development from the ground level all the way to the top, and that’s why studios feel comfortable being honest with him. That’s how features like the ultra-fast SSD and the dedicated 3D audio chip made it into the PS5—they weren’t just specs on paper, they were answers to real-world studio needs.

So while Xbox is doing great things with AMD (and that’s a strong move on its own), they don’t have a Cerny—a bridge between engineering and creative. That matters.

And for those claiming Xbox might gain an advantage by launching early—this isn’t 2005 anymore. Back then, launching the Xbox 360 a year early gave Microsoft a real edge. But now? People are invested:

They’ve built massive digital libraries

Their friends and social systems are tied into Xbox Live or PSN

And cross-play means you don’t have to switch consoles just to play with others

You can’t “win” the generation early just by releasing first anymore.

If Xbox wants to win the next generation, they should aim squarely at core gamers. Release a powerhouse, even if it costs $800–$1000. The hardcore market would embrace it. But the real danger is that they’ll also release a $350–$400 console, like they did with Series S—and that console will hold the whole generation back again. Series S was the bottleneck of this generation. Developers had to build to its limitations, and it’s part of the reason why PS4 is still being supported with new releases in 2025.

Power is only one part of the equation. Vision matters. Studio trust matters. Execution matters. And that’s where Mark Cerny and PlayStation’s approach continue to set the bar

crazyCoconuts5d ago

I think they could put in a low effort iteration that doesn't pack in a lot of innovation (same dashboard, copy some ideas on the controller) on refreshed silicon, benefitting from AMDs newer architecture. They don't need an Uber engineer for mediocrity.
If they would have doubled down on exclusives after buying up the universe they could have done just that
But they've done nothing short of sabotaging their consoles for the last several years - why would they try for another baby after clubbing their eldest son? It's madness

neutralgamer19925d ago

Crazy

Microsoft has made major moves in the gaming industry, investing over $75 billion—possibly closer to $80–85 billion—acquiring publishers like ZeniMax and Activision Blizzard, along with renowned studios such as Obsidian, Ninja Theory, and Playground Games. Once that level of investment came into play, Xbox could no longer remain a side project—it had to become a serious, profit-driven business.

One of the major shifts we’re seeing is how Microsoft is adapting its strategy. While Game Pass is a fantastic service—especially for Xbox and PC players—it simply isn’t a sustainable model on its own to fund the rising costs of AAA blockbuster game development. Most Xbox players enjoy their games through subscriptions rather than purchasing them outright, which limits revenue per title.

That’s why we’re now seeing Microsoft embrace a hybrid model: keeping Game Pass as a core service on Xbox and PC, while also releasing major titles on other platforms like PlayStation and the upcoming Nintendo Switch 2.

The results speak for themselves:

Forza Horizon 5, a flagship Xbox title, has become one of the best-selling games on PlayStation.

Gears of War: E-Day (Reloaded) is already charting as one of the top pre-ordered games on PSN.

The newly released Indiana Jones and the Great Circle has performed well.

And there are strong rumors that Microsoft is working to bring even more iconic Xbox titles—including Halo—to PlayStation.

Why? Because the PlayStation 5 install base is on track to hit 100 million within the next year. That’s simply too large a market to ignore, especially when trying to recoup the costs of massive development and acquisition budgets. The days of treating Xbox like a vanity project are over. This is now about business fundamentals: revenue, growth, and profit.

While exclusives still matter in some strategic cases, Microsoft is clearly evolving with the market. It’s no longer about pleasing a small group of fans demanding exclusivity—it’s about adapting to a new reality where cross-platform availability increases revenue, reach, and long-term sustainability.

In short, Microsoft is playing smart: keeping players happy on Game Pass while also capturing full-price sales from the largest gaming audiences worldwide. They’ve chosen growth over pride—and the numbers are backing that up

Profchaos5d ago

I think that stance really downplays what Ken kutaragi brought to the table with the ps1 and its development pipeline which was far easier to work with than any other system at the time including the jag, n64, 3d0

Because let's be honest Sony dominated hard with both the ps1 and ps2.

Ps1 dominated so did 2 but that was harder to dev for with the emotion engine but highly capable.

Its with the ps3 that Sony lost it and really its their only console they failed to get developers on board with and the reason that Ken stepped aside.

But really modern consoles mirroring pc hardware was inevitable consoles were originally made because pc hardware wasbt capable of things like smooth scrolling and as everything evolved consoles slowly morphed into PC's which is basically where we are at now but there's beauty in a consoles simplicity so I dont know what ms will do but making a windows console seems like a bad move many gamers dont want to play with settings they want plug and play and if you push pc to be a console you lose that simplicity and that will hurt

Software_Lover5d ago

Cerny has nothing to do with Playstation success. Playstations's success comes from the ps1 and ps2 days.

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MajorLazer6d ago

I hope there's no focus on 8K. Current gen consoles aren't exactly setting the world alight with rock-solid 4K60 titles, nevermind 4K120. Focusing on 8K would be a waste.

ABizzel16d ago

UDNA is on track to be revealed Q2 2026, so the Xbox rumors from the Activision trail, might be true about them launching their console first to market with a holiday 2026 release date.

That being said UDNA will be a big improvement over the current Series Consoles, but I don’t think UDNA 1st-gen is going to be a huge upgrade over the RX 9000 performance wise. RX 9000 is on 4nm, and UDNA 1st-gen is supposed to be on 3nm (basically 4nm+).

The question I have is are they going to stick with a 2 console future. Are they dropping the high-end since Series S sold better? Are they making a higher-end platform and using the ASUS Xbox handheld PCs as the new Series S option, or are they making a middle ground that’s “affordable” and balances price:performance. Also, are they sticking with the Xbox-PC mentality we see with the ASUS handheld.

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dveio6d ago

I would like to be a fly on the wall during such negotiations.

Aloymetal6d ago

''Next gen will be different''

RaidenBlack6d ago

"... Xbox consoles" ~ they're again gonna pull a Series S-v2 and handicap the next-gen's 2nd phase.

ABizzel16d ago

@RaidenBlack

Series S was a handicap primarily due to the RAM (it needed at least 12GB), but with Switch 2 and more handheld PCs it’s going to become a porting point for those platforms. So while it hurt development early on for Xbox, it’s now helping every other mobile platform…..which is great for everything else even if it doesn’t directly benefit MS, outside of their ASUS Xbox Handheld PC.

That being said, if they did do a Series SV2 I would hope they learned from their mistakes (they clearly didn’t learn from the PS3 or the GTX970 about split memory being awful for GPUs).

RAM
16GB is the will still be the minimum for the next 5+ years (12GB is starting to hit its limit), so that problem would be solved.

GPU
RDNA4 and/or UDNA are big improvements over RDNA2. Even staying at 20CUs like the Series S, the jump to RDNA 4 + clock speed would be around a 60% - 70% boost over the Series S, putting it around a RTX 2060 - RX 6600 performance, which is a much better result, even if it’s still below PS5/SX natively. However, the Switch 2 is showing was a superior upscaled can do, and having FSR4 would be a SIGNIFICANT upgrade over the PS5/SX, and would allow the SSV2to run PS5/SX games at native 1080p same High-Medium settings and FPS as those consoles in most games, but upscaled to 4K with better image quality than both of those consoles.

Price
Considering they raised all their console prices here’s where the issue comes into play. The above hardware would be fine, but if they can’t get it to $349 - $399 (the Series S is now $379 -_-), then why not get a digital PS5 starts to become the question for anything above $399. But if the global economy steady and back to normal what could anyone say bad about this platform at $349…?

anast5d ago

I was going to say this. lol

S2Killinit5d ago (Edited 5d ago )

@ABizzel1
I think their lower version will do less damage to industry next time because even less people will be buying xbox.

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Obscure_Observer6d ago

HELL YEAH!!!!

HERE WE GO AGAIN!!!!

ALREADY GOT MY MONEY SAVED THANKS TO GAMEPASS!!!

dveio6d ago

You could have saved an additional 500 bucks. Just sayin.

6d ago
Blasphemy5d ago

not if he does not own a gaming pc.

fr0sty6d ago

First to market with the weakest console of the new generation, half-baked and rushed. Then Sony comes around and shows them how it's done for the fifth time in a row.

Lightning775d ago

You said they weren't making another console? What happened? You types are wrong about everything all the time it's quite fascinating to watch actually.

fr0sty5d ago (Edited 5d ago )

I still say that... talking about releasing a console and actually releasing a console are 2 totally different things. The fact that they are only just now securing a partnership to manufacture the chips shows just how behind they are. Sony already had a deal with AMD worked out nearly a year ago ( https://www.theverge.com/20... MS already canceled plans to release their handheld ( https://www.laptopmag.com/g... , and instead are relying on other hardware manufacturers to make it for them. The same could be true with the console... MS taking the 3DO route and licensing the Xbox brand to other hardware manufacturers to make consoles for them, while also releasing their games on all the competing consoles, turning them into little more than a third party developer. Besides, that's quite rich coming from the folks who said MS games wouldn't be on PS5. You were also dead wrong about Xbox Series S holding back the generation and making multiplatform games worse on all platforms, developer after developer kept coming out proving you wrong, and you still wouldn't admit it. Just kept trying to move the goal posts...

Lightning775d ago (Edited 5d ago )

"I still say that... talking about releasing a console and actually releasing a console are 2 totally different things."

Reality is hitting you hard also I see.

MS is always behind when it comes to this stuff. They were behind in making the X1 back then, nothing new.

"and instead are relying on other hardware manufacturers to make it for them. The same could be true with the console..."

I'm sorry what? So you didn't watch the video where she literally said they're making their own hardware? That's the whole point of the freakin video. Lol you can't make this up. As usual your off to a horrible Start and it's only gonna get worse it always does. I just laugh.

Xbox going third party is something nobody could of predicted even hardcore fanboys like yourself if we're talking beginning of then gen. No don't sit there and lie and say "you knew all along" because you didn't nobody did 5 years ago.

"You were also dead wrong about Xbox Series S holding back the generation and making multiplatform games worse on all platforms, developer after developer kept coming out proving you wrong, and you still wouldn't admit it."

This again? Ok if that's the case then list me all the games that got held back from the S. Sense it's all prevalent and out there. Don't make excuse just list the games. I always ask and you dodge and make excuses. Show me digital foundry footage I wanna proof evidence and details. Now go, no excuses list the games now.

IRetrouk5d ago

@lightning, I said it in 2019.......

Ganif5d ago

"You said they weren't making another console? What happened? You types are wrong about everything all the time it's quite fascinating to watch actually."

The fact f the matter is Microsoft dragged their feet big time on committing to their next gen console. They signed their deal with AMD two years later than Sony did.

It's clear that there was discussion within Microsoft about how they want to continue with Xbox and Satya at least on some level wanting to reign in or stop Xbox. We heard as much from the ABK case and other rumors.

No one looking at Xbox as a console can look at it and say it's doing good. And the only reason why there is another Xbox is because Microsoft can keep throwing money at it. I doubt they even expect this console to be a profitable venture as they move towards publishing.

1Victor5d ago

@light: “ Reality is hitting you hard also I see.”

Reality is no one expected Xbox to go out of the console market next generation but everyone expects it to be their last IF they perform equal or worse than this generation or Xbone

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blacktiger5d ago

You could PS6 and play Xbox games

bleedsoe9mm5d ago

you'll be able to play everything on Windows PC

fr0sty5d ago

for 3 times more money than a ps6.

__y2jb5d ago

I like the all caps and multiple exclamation points but I feel like you could have pumped up the current gen more. 6/10, good effort.

Obscure_Observer5d ago

"Watch it be DOA."

Forgive me to be skeptical and not trust your predictions after your dumb claims that a new Xbox console wouldn´t even exist.

Now it not only got confirmed, but also confirmed that it will play games from both PC and Playstation games.

So at the moment I don´t have reasons to buy a PC or a Playstation console at all. The next gen Xbox will be a day one buy for me and many many others. Just deal with it.

IRetrouk5d ago

Those playstation games are pc games though.....
You already have access to them though don't you?
And what they described isn't a console, it's a pc.....
Its gonna flop.

Ganif4d ago

"Now it not only got confirmed, but also confirmed that it will play games from both PC and Playstation games."

I wounld.t be so sure that this Xbox is going to play PC games. Her talking about multiple store fronts which everyone seems to think means the console is going to support Windows comes after the splash for "Xbox play anywhere" which is part of the "This is an Xbox" marketing campaign. What she is actually saying is that Microsoft will continue it's "play anywhere" meaning they will continue to sell their games on storefronts other than Xbox/Windows Store.

https://youtu.be/VOCtRanwXr...

Every gen since the first gen everyone says that the next Xbox is going to play PC games, then it doesn't. Heck even when the One X was still rumors before it released people said that was going to play PC games and it wasn't even it's own thing...

S2Killinit4d ago (Edited 4d ago )

@obscure
You talking about dumb comments is ironic. Besides, ive never said that, I think you are just making things up, Ive always said MS will make a placeholder “console”, while they switch more and more toward monthly subscription services.

Secondly, is this really an xbox if MS ends up putting its logo on a device created by someone else? Looks to me that MS may have already exited consoles and this is to save face while they push their monthly service plan business model.

I think next xbox will follow the same trend of selling even less than this generation. So yes DOA in my opinion.

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darthv726d ago

...already? Gen 10 is but 1-2 years away.

Profchaos6d ago

@raiden kind of but if they didn't rush rrod may not have happened and they could have turned a profit that generation

Also ps3 dropped the ball massively so the generation would of been theirs by default but rrod abd mattricks casual push killed them and gave Sony a opportunity to claw it back

fr0sty6d ago

@prof, don't underestimate how much developers finally getting a grasp on coding for the Cell processor also helped PS3 take the crown in the end.

Profchaos6d ago

Classic move if you're losing just start the next gen early look how that worked for dreamcast

RaidenBlack6d ago

but then again worked for X360

Lightning776d ago

I thought they weren't making a new gen though?

Chocoburger6d ago

At least the Dreamcast was an amazing system (still is!), the last two Xbox generations have been shameful.

ZycoFox5d ago

Except Dreamcast was a generational leap, majority of games looked just as good if not better than some PS2 titles. More than what can be said of Nintendo since the Wii.. plus an early launch worked well for the 360.

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RaidenBlack6d ago

Sony confirmed their partnership with AMD for PS6 ages ago.
With Xbox taking time, everybody was hoping they might try something new & different by going Nvidia route but guess they went with the boring AMD route again.

Lightning776d ago

Well Sony recently said that PS6 was top of their mind and are hard at work on it.

Next gen talk already we're 4 in a half years in the gen. 9th gen is easily the worse gen by far.

darthv726d ago (Edited 6d ago )

Almost 5 years in for PS and XB entries... Nintendo kicked off 9th gen back in 2017. MS and Sony were late because of the release of the Pro/One X consoles to extend their 8th gen presence. And in doing that is why the adoption rate for their 9th gen has been slower than the previous. Its also why crossgen is still a thing.

But like you said, 9th gen has been the worst, even in my 40+ years of gaming.

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