Paul writes: "Getting older has many downsides. One is that I have accrued so many pet hates, that I now need a zoo to accommodate them all. But taking pride of place in the centre of my hate zoo (which, by the way, is not a nice place to visit) is the predictable, condescending response I get when I reveal my passion for gaming."
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!
From The Growing Stones and Valkyrie Interactive comes The Mildew Children on Xbox and PC. Ready for the fairy tales and horror it brings?
Nobody should ever be ashamed of their love for the gaming medium
“First, the revenue angle. In fiscal year 2018 (which ended in the USA on June 30, 2018), Microsoft alone reported earnings of $10 Billion. That’s billion, with a capital B. And that’s Microsoft, whom we are led to believe have spent this console generation gazing wistfully at how well Sony are doing. Which, it must be said, is very nice indeed. Sony’s PSN generated $12.5 Billion in the 2018 financial year. For clarity, that’s the PSN store. Alone. Not consoles, not peripherals, not disk based sales. Just PSN. It speaks volumes that Microsoft’s $10 Billion suddenly looks tawdry by comparison.”
Idk how anybody can look at the industry leaders of this medium make so much and still believe that it caters primarily to children.
"Pet hates"? In my day, whipersnapper, we called them pet peeves.