360°

Google Stadia – a worryingly nebulous concept likely to go the way of VR

The future now?

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bonusstage.co.uk
porkChop1858d ago (Edited 1858d ago )

VR hasn't gone anywhere, it's still here. So what point are you making?

Liam23821858d ago

VR is here (as I make clear in the article), but it's far from mainstream. I'm suggesting Stadia will have similar issues I.e. it will do ok, but will fall well short of true mainstream success

ApocalypseShadow1858d ago

I get the comparison.Not comparable.

One requires more hardware for specific hardware to buy and it's not inexpensive. The other; a subscription streaming model, no hardware. They are using already existing successful products they don't own to create possible success. Wouldn't be so easy if they had to start from scratch like the rest of the companies who built the TVs, tablets, phones, etc. Just like Netflix. If Netflix had to build their own hardware, they may not be in the position they are now riding on top of someone else's successful products.

VR was expected to do well. But Sony, Oculus and Valve said it was a slow burn that will take time and have been interviewed saying such. The mass media expected VR to blow up like some viral video or overnight sensation like the Wii that doesn't apply to technology that improves over years. Every other product took years to get better, took years to come down in price. But those without common sense can't see that. They believe the current Iphone like success was just always there and there was no such thing as a suitcase or brick phone.

And we see what happened to fads like the Wii. They're no longer around. VR companies don't want it to be a fad, but a useful technology for educating, constructing, entertaining, selling products like houses, healing the sick with phobias or PTSD,etc. Wii may have gotten old folks to move, but it's expansion was no where near what VR is trying to achieve.

Also, it's not a "nightmare" to use VR. PSVR takes all but 10 to 15 minutes to set up and do IPD for the eyes. If you already know how to set up your game console to play on a TV, you can set up VR. Unless that person lacks intelligence.

The upcoming stand alone headsets like Oculus Quest will remove almost all of what you're trying to imply is hard to do. Remember? That improving over time thing? In less than 5 years, we're already at wireless solutions.

Besides dabbling in using VR, do you even OWN one? I didn't see that in the article.

porkChop1858d ago

VR has the issue of high entry fee. At least with Stadia if you have 25mbps, stable, you can stream 1080p currently. I'd argue most people already have that type of connection. I believe Phil Harrison has said that by launch Google is shooting for 4K at only around 30-35 mbps. That's not unreasonable.

So it already has a better chance than VR because it doesn't have the huge entry fee, and many people already have suitable internet to at least try it out.

Pricing hasn't been announced, but we're likely looking at only $5-$10 per month, plus buying the games.

Stadia will likely do just fine.

sampsonon1858d ago

psvr has sold over 3 million head sets and 20 million games and counting. it's not going anywhere, and it's only going to get bigger because Sony is committed to making new games all the time.

the headline is misleading and should be changed.

tontontam01858d ago

I'm pretty sure oculus quest will make that possible.

I'd buy the quest for beat saber alone. bash me all you want I like to waste my money on that piece of shit just to play beat saber on the go.

DVAcme1858d ago

@porkChop Where do you live, South Korea I can ASSURE YOU that most people do NOT have either that speed or enough stability.

boing11857d ago

Ignorant headline not worth the click.

RauLeCreuset1857d ago

VR isn't expected to be mainstream this soon. It's just a bad comparison. VR isn't a nebulous concept. It's a proven concept, but the experience is hard to convey without having people try it. It has a relatively high cost of entry. Some people will be turned off by having to wear a headset or being tethered by the wires. Games have to be made enable it. Great and growing tech, but those are the barriers. So saying it's going to go the way of VR comes off like an implicit knock on VR and ignorant of the trajectory of VR.

rainslacker1857d ago

Vr is slowly growing, and while it'll probably never be the mainstream, it's not going to continue being niche forever. There is too much effort involved in making it a thing by too many big companies.

shinobix1857d ago

VR is here and is growing, so what is your point?

Dom_Estos1857d ago (Edited 1857d ago )

So what you're saying is that something has to sell hundreds of millions for it to be considered a "mainstream" success? Absolute rubbish. Do you know that the videogame industry started out as a niche, and wasn't considered "mainstream" even from and to the mid 90's? You could say that it took the industry almost 20 years to adjust and recover from the collapse in 1983, and now look at it.

Gone the way of VR? Do you believe that the current state of VR is its final form, and that it won't improve and grow further? Ridiculous article, once again, seemingly trying to be too clever and prophetic about VR's supposed demise. The ironic thing, and something you would have done well to touch upon, is that perhaps one day VR and cloud based streaming services like Stadia will be one and the same, with one not being able to exist without the other, which is far more likely to be the case once the two are ready. We're already seeing untethered mobile VR devices like the Quest. It's an inevitability.

Wrex3691857d ago (Edited 1857d ago )

You'll have people here who actually invested anywhere from 400-700 on vr so of course they're going to defend it lmao

Edit: but I agree, I don't think Stadia will make it past a funny little niche

Steppenwolfmother1857d ago

What’s the time limit for “true mainstream success”?

KickSpinFilter1855d ago (Edited 1855d ago )

No one ever claimed that the 1st consumer gen of V.R. would go mainstream. Look at it this way, Blackberry was like the 1st gen of smartphones hardly anyone had those. PSVR and the like is just a matter of time. Streaming games on the other hand will become mainstream, sooner than you think it may not be Google or MS but it’s coming just like music or even more of an extent movies did.

+ Show (10) more repliesLast reply 1855d ago
anonymousfan1858d ago

I absolutely agree VR is not going anywhere whether it becomes AR more than VR or whatever else... The tech is too good to go anywhere. I do think it has a slow adoption though and that is probably due to the price point which keeps dropping anyway so yeah... The comparison of Stadia with VR is kinda silly.

paintedgamer19841858d ago

As soon as psvr goes wireless and more user friendly... it will be much more successful

Casepb1857d ago

@paintedgamer1984 That's what the Oculus Quest is.

sampsonon1858d ago

i know lol. VR is amazing!
i bought a psvr and family and i love it. Sony has great games and more on the way.

this writer is on drugs

gamer78041858d ago (Edited 1858d ago )

probably that its niche, and not taking over the way the way gamers prefer to play. Even though VR requires extra hardware and stadia does not, they both have severe limitations and likely to remain niche for a long time to come. I imagine stadia sticking around for a while for a niche market, then fading away like google+

rainslacker1857d ago

A subscription service can't remain without subs. A hardware product like vr can remain if it gets the software sales to supplement those sales, and it only needs to break that install base threshold. Ongoing costs to maintain a service, paying for content is much different than singular costs in making the hardware and selling it Where revenue can be made after the fact.

If Google or any of these services remain niche for too long, they won't be able to sustain the costs of running the service, or licensing content to put on it

Cobra9511858d ago

Read the first paragraph of the article. The author has a very good grip on its reality.

ps5fanboy1858d ago

stealth trolling v.r , because the poohbox does not plan on including it , in its poobox future??

NXFather1857d ago

He trying to say that neither will be a huge success assuming stadia has some relevant success.

+ Show (4) more repliesLast reply 1855d ago
Liam23821858d ago

I think you wildly overestimate how many people have that kind of internet speed. In places like the UK and US, I'm guessing the average is far lower. What you will be looking at is an inconsistent service that won't be able to deliver the promise of 4k gaming to the majority of punters.

porkChop1858d ago

When I say most people I'm talking about the average gamer, not just the average person.

But according to Speedtest.net in 2018 the average Canadian user had a speed of 76mbps down/25mbps up, while in the USA the average user had a speed of around 95mbps down/32mbps up.

Gamers are far more tech oriented and are more likely to be in the mid to high-end of the spectrum. So again, I'd argue that most people have a suitable connection. Not everyone, obviously. But most probably do.

SegaGamer1858d ago (Edited 1858d ago )

Speedtest doesn't prove much though, that is just people using the site and testing their internet speed. The actual average download speed in the US is 20mbps, which is nowhere near enough for streaming gameplay.

Here in the UK, the averages are higher, but just under half is on ADSL connection, so that is just under half of the UK getting 20mbps at best.

unjust751858d ago

Most? Thats still a lot of gamers. Most general gamers have good internet, but how many are hardwired. I bet many use wifi, which speeds vary, with that in mind. Picture a house where 3 to 5 people are all using wifi at once. Stadia says 25 for download speed. Even if you have the top of the line internet speed thats a hefty chuck when others could be streaming or downloading. True hardcore gamers wouldn’t buy a streaming service anyway because they generally play competitively and this serves no purpose to them. So Stadia is aiming for a casual to regular gaming crowd.

Cobra9511858d ago

95 mbps average? What fantasy world did that stat come from? Most people in the US are lucky to get a fifth of that, and many are way below broadband standards.

nirwanda1858d ago

@segagamer I'm in the uk, and I honestly don't know anyone who isn't on ADSL/cable even my unkle who lives in the middle of nowhere has it and the prices are practically the same as non fiber broadband, can you honestly think of anyone who doesn't have a broadband connection under 20/15meg down.

Nitrowolf21858d ago (Edited 1858d ago )

That average is bumped up when you have a decent amount of people having 1gbp speeds/and speed testing with their mobile phones which can get up to 150mbps at times, which lets no include that as they’re restricted connection with NAT 3, good luck gaming on that

That average is moot when you consider those things

And again, the us internet infrastructure is almost entirely made of copper wiring, wiring that hasn’t been updated in ages and runs on a shared mode network, meaning a guy from living on the other side of the neighbor hood could be eating up all the speed

Imalwaysright1858d ago (Edited 1858d ago )

The gamers you're talking about won't care much about this service.

Rude-ro1857d ago

Those speed tests only do what they are suppose to... show you what you should be getting from providers...
Everyone gets throttled.. more now then ever.
My internet runs worse now while paying for the best possible internet over 5 years ago playing on the cheapest internet available or leaching off a unsecured WiFi.

+ Show (4) more repliesLast reply 1857d ago
CDbiggen1858d ago

Sometimes I barely get 1080p Netflix.

shinobix1857d ago

"During Q2-Q3 2018, the average download speed over fixed broadband in the U.S. was 95.25 Mbps. Average upload speed was 32.88 Mbps."

https://www.speedtest.net/r...

Liam23821858d ago

When I criticise VR, it is again from that mainstream perspective. It's impressive technology, but it is cumbersome. It's also oddly intrusive. It's fun as an experience, but I'm convinced that most people don't want to use technology on a regular basis that totally blocks out the rest of the world. I don't mind playing a video game when my wife is in the room, but VR is a different beast. I wouldn't sit there with that on my head with anyone else in the room.

sampsonon1858d ago

my friends and family play PSVR and have a blast.
you do know that PSVR allows others to watch what the player is doing on a tv, right?

cumbersome? everything is set up and all i need to do is switch to vr to play which takes the same amount of time as any other gaming session to set up.

have you ever played PSVR?

Cobra9511858d ago

That's it, exactly. VR will always be niche, until they sreamline the gadgetry so you look like a cool guy with shades and earbuds, instead of some geeky monstrosity from a bad Flash Gordon movie.

rainslacker1857d ago

Most people dont play video games either. So does that mean that gaming isn't mainstream, or that those markets have their own definition of mainstream?

Whi are these services aimed at? The hardcore gamer? Unlikely, because the hardcore prefers not to game on streaming based on what they say about these services. It's really just the rampant xbox fan boys that go around saying ms will do it right, but that's just console war bs, and everyone else just games where they already game. The game being presented in these streaming service are hardcore games the service is being marketed at the casual. Mobile phones, tablets, and chrome book. Who games on those? Its casuals. Vr right now, outside a couple mobile options, is primarily aimed at the hardcore gamer. They're the ones likely to buy into it.

Applying streaming paradigms to the hardcore or moderate gaming market is trying to solve a problem that doesn't actually exist, and its misappropriating a market ti make a new one. There will be some overlap, and maybe even some attrition, but the two technologies exist independently of one another, and will fail or succeed on their own without any need to try and correlate the two.

Fluttershy771857d ago (Edited 1857d ago )

I can see what you mean. Your wife could take advantage of that moment of weakness and strike... I wouldn't use VR with mine in the room either.

akbennyewu1857d ago

How dare you have any view that is perceived to diminish the value of VR.

KickSpinFilter1855d ago (Edited 1855d ago )

I have a cumbersome 1st gen product to sell you that was not a mainstream product that later on with different Iterations went on to sell millions and millions of them. A BlackBerry “smart” phone! Remind me how many iPhones are in the world now?
Folks used to Poopoo the wheel too.
Tech marches on without you don’t be so naïve.

+ Show (3) more repliesLast reply 1855d ago
timotim1858d ago

In before someone tries to tell you how good VR is doi....darn!

Ricegum1858d ago

And here you are, putting down VR because you can't use it on your Xbox One. Shame.

akbennyewu1857d ago

And here you are, unreasonably mad that someone doesn't like VR as much as you. Why do you care?

Razzer1857d ago

lol.....because you have extensive experience using VR, right?

T2X1858d ago

Worryingly nebulous? Not remotely. Go the way of vr? What??? Incorrect .

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70°

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60°

Razer Iskur V2 Gaming Chair Review - Lumbar Support Done Right

The Razer Iskur V2 is a high quality, premium gaming chair that your back will thank you for.

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100°

Make your next GPU upgrade AMD as these latest-gen Radeon cards receive a special promotion

AMD has long been the best value option if you're looking for a new GPU. Now even their latest Radeon RX 7000 series is getting cheaper.

Father__Merrin1d 22h ago

Best for the money is the Arc cards

just_looken1d 20h ago

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