Two’s company, three’s a crowd, and four’s a unit. Gamera Interactive brings us Unit 4, a game that’s based around swapping between the four characters during gameplay.
Fast-paced platformer, coop for up to 4 players, space travels, impossible tricks, evil bosses, items trade, mini-games and much more! An alien army has stolen the sacred artifact of our heroes’ tribe. Similar reports are coming from other planets.
Personally, I would forgive you for not knowing about Unit 4 before now. Even after reading about the game on the Xbox Store, I wasn’t entirely sure what to expect from this indie title.
Neil writes "Pitching your game as ‘hard’ is just fine by me. Granted, you may be alienating a whole swathe of gamers from the outset, but if that's how you wish your game to be seen, then there is no problem in my book. But the issue is, many ‘hard’ games also come across as ‘unfair’ and the line between the two really shouldn't be crossed. So is Unit 4 - the debut console title from Gamera Games - just hard, or does it also come across unfair?"