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Hands-On with Sekiro: Shadows Die Twice - A Series of On-Screen Shinobituaries | AusGamers

Ahead of the game's release this month, AusGamers had a chance to play Sekiro: Shadows Die Twice for a number of hours and writes:

"Also, speaking of chains, you have a visible one that lets you grapplehook via a tap of L2. Get within a certain distance and a hookpoint icon – available on most any tree or castle ledge above you – will turn from grey to green. One tap is all it takes to almost instantly slingshot into the sky. It's a damn sight better than the classic Tenchu series grapple that required an awkward shift to first-person followed by a meticulous aim to target. So rapid are your ascents, grapplehooking effectively becomes a new hit-and-vanish combat option to consider.

Getting your chop on is a very different experience to both Dark Souls and Bloodborne. I've played the crotch out of everything Miyazaki has ever made, and rocking in with the old tactics had me hitting walls (and death screens) aplenty. For starters, I don't think veterans will find too much success with getting their excessive Dark Souls roll on (Sekiro uses a quick-step instead of a commando tumble, and it somehow feels slightly less controllable and effective). "

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ausgamers.com
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Sekiro: Shadows Die Twice Review

NoobFeed editor Ahnaf Tajwar writes - FromSoftware cooked up one of the best combat systems with Sekiro: Shadows Die Twice and never did anything like it again. That may be a good thing, as it makes this game one of a kind. If you are a fan of Souls games or a borderline masochist, you will, without a doubt, love Sekiro: Shadows Die Twice because it is a masterpiece. It is a must-play for all hardcore gamers.

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noobfeed.com
SoloGamer1258d ago

ummm why are we getting a review for a 5 year old game?? everyone knows its a masterpiece... late much? lol

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GoodSmile Announces Two Sekiro: Shadows Die Twice Nendoroids

GoodSmile Company formally revealed two Nendoroids based off characters from Sekiro: Shadows Die Twice. - IS

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infinitestart.com
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Miyazaki wants to 'sharpen' Bloodborne and Sekiro's combat philosophy in his next games

Miyazaki's clearly got Sekiro and Bloodborne in his heart, and refining their combat philosophy is in his mind.

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videogamer.com
Psychonaut85320d ago

Hells yeah. Would love to see another really tight action focused title next. Be cool if he did something completely different, like a cyborg-ninja game.

Rikimaru-00320d ago

yes, now go and make a new tenchu