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The Man Who Made Spore Suckier

Debates over who caused the hyped evolution simulation Spore to turn into an intelligent design game might be over as fans have identified an EA employee who pushed for less science in Spore.

When scorned, leave it to the dedicated fans to unravel the mysteries of why their favorite games aren't quite perfect.

Spore forum goer Finnical compiled a heavily-evidenced argument against Chris Hecker, "Technology Fellow" at EA studio Maxis, for toning down the evolutionary aspects of Will Wright's project in favor of more casual-player accommodating gameplay.

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escapistmagazine.com
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