"UbiSoft agreed to a co-exclusive on UPlay and the Epic Games store. Epic Games seeks exclusive games in order to have a unique lineup of games so there’s another reason for gamers to come to our store."
A year packed with major releases for Xbox consoles, PC and Game Pass.
ninja Gaiden being released 8 days apart is insane MS hasn't learned anything with shoulder to shoulder releases. October 29 for Outer Worlds and October 21 for Ninja Gaiden. These games now range from 60 to 80$. Yalls audience might GP it but other platforms have to buy it and your average person won't shell out that kinda money a week apart.
I count 7 original multiplatform IPs, which were ultimately bought and are now published by Microsoft.
Sigh.
Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.
I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.
Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.
It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.
The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?
… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.
This is not how you should go about opening a store on PC which is an open platform.
Was this ever in question?
So lets just analyse this. Epic offers a far better deal for developers compared to Steam, but you still need to pay them to release their games on your service? It's almost as if despite all the criticism Steam gets from developers it actually offers better visibility and sales potential. Who'd have thunk it, eh?
You can also tell that most of their most recent exclusivity deals have been rushed (proof being with the games boxart having the Steam logo covered with a sticker). It makes me wonder if Epic thought that their 12% cut publicity would be enough of a reason for people to begin purchasing games through their store over Steam. I'm sure that eventually EGS will become a better service but currently I have no incentive to purchase a game there over Steam.
Ugh wth. Fortnites success really went into their heads.
Meh, I'm just not going to buy games from the Epic Store. Might end up saving me a lot of money.
And the thing is, Fortnite won't be around forever. It's easy to see it dying just because of how shallow it is, and once it does, bye bye Epic Games store. In other words, I don't even think it would be wise to buy games on it, because who knows how long it's going to last.