Ahead of the release of its second modern city building sim next year, Cities XL developer Monte Cristo has been telling CVG how it hopes to surpass genre benchmark Sim City 4.
Here the developer's technical director, Patrick Marchal, tells them how Cities XL's multiple online functionalities will revolutionise the genre, about the challenge of making the title both accessible to a wide audience and yet still a deep experience for core gamers, and why the company hasn't thought about taking the game to consoles.
This week’s Humble Weekly Bundle, Focus Home Interactive 2, features a variety of different games which will please RPG fans to city-simulator fans. Notably, unlike normal bundles there are four tiers (compared to the usual three) — when you buy into one tier, you can’t change the size of your order without contacting Customer Support.
In Episode 52 of the Game Under Podcast, Phil Fogg explains why he's taking 20 hours to finish Shovel Knights (he is an accidental platforming masochist), and Tom Towers declines to play anything: instead he joins Phil in an all encompassing discussion on videogame criticism!
CitiesXL Platinum gets a release trailer with buildings being build to the sound of dubstep music.
I like how they put "Build Huge Cities" in there. From what I see in Simcity. Cities are so small.