Eurogamer writes: "Needs change, and for this reason, six months ago, Xbox Live was in trouble. Once the brave, slick and - yes - innovative centrepiece of Xbox 360, it began by offering so much that developers struggled to do it justice. After three years, they had caught up and, in some cases, overtaken it, and the Live team was forced to start making concessions. Rock Band was allowed its own Music Store. Halo 3 was allowed its own matchmaking and party systems. Major Nelson's catalogue of notifications was no longer a hobby, it was a corporate imperative. The plasters and stitches of biannual dashboard updates were unable to contain a once-brilliant interface, voluntarily haemorrhaging uniformity to satisfy developers and gamers for whom it had crossed over from an obstacle overcome to an impediment to fun.http://images.eurogamer.net/assets/articles//a/2/7/7/0/1/7/a_med_1.jpg.jpg"