Nintendo Everything writes: "Have you ever wanted to play The Legend of Zelda: Breath of the Wild without the cel-shading look? While that isn’t possible under normal circumstances, one modder has made it possible. YouTuber Arkh Longstride has modded Breath of the Wild on PC with graphical tweaks and optimizations that spiff up the performance."
NE: "We're looking at every single Nintendo franchise on Switch and evaluating how they grew and changed during the Switch's life cycle."
The composer took to Twitter to share that he actually stepped back from the position in July 2023, though this is the first time he has publicly acknowledged it.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
As much as I want to like it I just can’t. The cel-shaded look is what gives Breath of the Wild it’s charm. The art style is great the way it is.
Realism is overrated, imo.
I can see why Nintendo always goes with a more artistic design because this looks very dull and lifeless without the cel-shaded graphics. But at the same time, imagine if it did take a more realism approach like Witcher 3 or Horizon Zero Dawn because they have a ton of color and are utterly gorgeous. I can only imagine what BOTW would look like if it took that approach.
I think the main takeaway here is that Nintendo prefers cartoony artstyle so it that can hold up graphically for a long time whereas realism tends to look dated overtime. I do wish Nintendo would take more risks with the realistic graphics though as in my opinion it doesn't hurt for them to do it once in a while (which they never do). Another limiting factor is the hardware itself, as I'm not sure if it can handle graphics like Witcher 3 and Horizon Zero Dawn does since it is considered weaker compared to the other consoles.
Remember that Zelda WiiU demo, man I really wish we got a zelda game that looked exactly like that. That was so beautiful with the way how the lighting worked in it.
Just leave Nintendo to do what they do. They are in a class all of their own.
I don't like this. The cel shaded look of BOW is awesome, the only thing I don't like about the game graphically is a certain "fogginess", its a bit shocking the first few minutes, but then you get loss in the game and you forgot about it