Mike Rose, founder of No More Robots, may be the canary in the coalmine when it comes to game streaming services changing not only how games are consumed. Will this be the end of how we consume games? Natural evolution?
Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.
Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.
It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.
The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?
… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.
Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.
This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.
*tip toes over that bar*
Also, why are all the comparisons to PS4 and not Xbox One?
I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.
sooo ...
what this is telling us, is that it comes down to the game and the devs optimization.
It's not an overreaction. It's seeing the reality.
HOW DOES A DEVELOPER MAKE MONEY?
By SELLING you a product. And I've said this before, developers can't survive on hours played or how many looks. That don't pay the rent. And big AAA games would be few and far between unless you fill it with micro transactions. Or the service owner does it to get you to buy into the service. Third parties won't do that. You won't see games like GTA6 on a service day one. And not to sell someone else's product like a service without a huge paycheck. After a game sells what it's going to sell, then drop it on a service. Not before.
Netflix for games. Netflix doesn't get theater movies day one. Only when a producer believes that it won't make money at the box office is when they either toss it straight to DVD or drop it in services like Hulu or Netflix for any cash they can get back. Disney isn't putting Avengers End Game on Netflix. Ask yourself why? But they can make and release smaller, AA level shows like Daredevil and Luke Cage on it. It didn't cost as much and Netflix paid to have it.
We can talk all day on how cool the idea is and let the service owners worry about the economics. But a lot of companies will find that the service owner will be making the money while the little guys hope to stay afloat. Some say, "Well, the game can still be sold for you to buy." But why would you buy it when you can play it for cheap?
I didn't buy Netflix Daredevil on Blu-ray. There's no point. Which is another point. Let's say you can only watch it digital and can't buy it physical. You are no longer in the position of ownership. It can be taken away at any time or updated to not work through software.
If it happens I’ll leave gaming.
Yeah, since there have been several services like that already I guess it is sooner than you think as in it already happened.