Games Asylum: "Polygonal Wolf’s Drowning is, without doubt, the most personal indie release we’ve played. It’s a very simple and straightforward walking simulator, for want of a better description, that tells the story of a nameless high school student’s battle with depression. There are no puzzles, NPCs, or even means of failure – it’s a simple case of strolling through forests and other symbolic environments while short, often truncated, sentences appear along the path ahead."
PP: Drowning isn't a fun game by any stretch - it's actually quite dark and depressing - but it delivers a powerful message and by the end of this teenager's tragic tale, you'll be moved in one way or another.
WTMG's Leo Faria: "Drowning delivers a powerful and personal message about depression, but it's hard not to overlook its sheer amount of technical flaws and glitches."
Drowning follows a young boy with depression. Does it manage to tell a thoughtful story, or should you pass up on this tale?