490°

Why Guerrilla Games stubbornly built its amazing game engine from scratch

Guerrilla Games couldn't have made iconic games like Horizon Zero Dawn and Killzone without its remarkable engine.

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thenextweb.com
Hardiman2342d ago (Edited 2342d ago )

Two things, really great read and again this reiterates how things should be done! I love that HZD came out of a company wide idea contest. Also Guerrilla was allowed to go other routes.You can't get further apart than going from a FPS to an open world action RPG, yet they did and won both critics and fans over.

So it's pretty obvious with examples as HZD and GOW if devs are allowed creative freedom it can pay off handsomely if you put the games quality and the creative process first! I wish other companies that have the capital would allow their devs similar avenues of success.

ps3vita4life2342d ago

I know right! You would think this wasn’t GG’s first third-person action- RPG based on how good HZD was! Having creative freedom and passion for the games you are creating really brings out the best in game studios.

Hardiman2342d ago

Very, very true and the other big companies should look at that as the avenue in taking established IP's to the next level or allowing devs to chase those creative desires.

HZD's world is not only large, varied and gorgeous but it's teeming with humans, robotic creatures and wildlife. The level of detail in it is astonishing! That's not to mention the combat. I've never enjoyed bow combat more and the narrative was so well done. I loved finding out what happened in that world.

darthv722342d ago

I love it when a dev goes out of their comfort zone and does something different. It only adds to their repertoire and shows how versatile they really are.

kayoss2342d ago

Unfortunately a lot of good smaller companies rely on bigger companies to help fund their project. Therefore some of their creative ideas are replaced with ideas that will make the bigger companies more money. Sometime due to this, these smaller companies do not get the chance to show case their potential and end up shutting down. There are only a handful of big companies that will allow smaller companies that they own the creative freedom with zero to very little interference.

sKiiTs82342d ago

Yeah I'd really love if Ubisoft and other big companies had this kind of freedom. how could anyone be keen for the new far cry / assassins creed when they're essentially the same thing every year??

starchild2342d ago

Because they're not. Assassin's Creed has evolved as much as any series I've played. To me they've only gotten better over time. AC Origins and AC Odyssey are two of my favorite games of the generation.

Beyond that, not everybody is going to play every game in a series. So the changes could actually be quite dramatic between one game and another a few years later.

DerekTweed2341d ago

Assassins creed Origins and Odyssey are very different from previous games.

There will be no Assassins Creed game in 2019 as far as I know.

It's like you're just spouting the common tropes on N4G without knowing a thing you are talking about.

bluefox7552341d ago

@derek Assassins creed Origins and Odyssey are very different from previous games.

Not really, lol. The core mechanics are still pretty much the same as the beginning.

Bleucrunch2341d ago

Who the hell would disagree with your statement? You are SPOT on @Hardiman with your post. There is no excuse for low effort and worse low effort games. The publisher are at fault for rushing the developers....Folks now know why SONY IS THE BEST with their developers....talk about support.

This is why SONY is the MOST EFFICIENT Publisher....PERIOD.

Hardiman2341d ago

It drives me crazy! I've never seen people so dead set against allowing devs to be creative because for whatever reason their company of choice doesn't do it. Seeing people defend companies like EA, Activision, M$ etc for either bad practices, driving IP's into the ground or just not offering compelling content boggles my mind.

I can't think of another industry where creativity and quality are ignored or belittled. I'm an artist and I think it's great they have faith in these developers because they've earned it and let them try new things. It'd be different if they weren't successful but they are and they are in an elite class as far as quality is concerned.

There's nothing wrong with making money! We all want more money but there's something wrong with just sterile cash grabs and that's what gets me. I understand smaller devs who don't have the capital to think outside the box but in most cases they do I think more than these massive companies.

+ Show (1) more replyLast reply 2341d ago
kevnb2342d ago

If you have the money and resources its certainly the best way to go.

ps3vita4life2342d ago

I’m so glad they did, the visuals in this game, especially the detail and variety in the gorgeous environments (snow, jungle, desert, etc.) and the machines looked unbelievable. It also felt incredibly smooth while playing. Kudos on a job well done GG

badz1492342d ago

IMO the open world is the best looking out there. on consoles at least. RDR2 with all its incredible level of details isn't a match for HZD when it comes to graphics

ps3vita4life2342d ago

I agree! RDR2 looks incredible but HZD is mouth-watering. When I roamed the world, I often got lost in it, just admiring the view and wondering.....wow, is this how far games have truly come? I can’t imagine the sequel on PS5!!

starchild2342d ago

They both do certain things better than the other. Both of them look incredible.

DerekTweed2341d ago (Edited 2341d ago )

I'm not trying to start a war or anything but RDR2 on my One X looked better than HZD on my Pro.

_FantasmA_2342d ago

I'm glad they decided to go in a new direction. A new Killzone would have been good but even the best 10/10 games get stale with too many games in series or if they come out too frequently. HZD is my favorite PS4 game and I trust that GG can start from scratch with a new game after this. As much as I love HZD, I would love to see them go in a new direction again because they've shown they can do it.

Gamist2dot02342d ago

"The search for a new engine was rigorous. It led them to Decima – Guerrilla named the previously nameless engine in honor of the partnership, picking a name that referred to the Japanese island of Dejima, once the focal point of Dutch trade relations with the Japanese."

WWWWhhattt... that's interesting.

starchild2342d ago

Yeah, I never knew that. Pretty neat.

Show all comments (49)
80°

Undead Citadel Reaches PlayStation VR2 Next Week

Undead Citadel, a medieval-era VR action game, arrives next week on PlayStation VR2.

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uploadvr.com
Abnor_Mal1d 2h ago

Is this game one of those every time you die the enemy location is shuffled?

190°

SEGA has accidentally revealed 6 years of sales data for some games

SEGA has made a mistake on one of their PDF forms which has inadvertently disclosed full sales numbers of some of the company’s key software releases.

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mynintendonews.com
Phoenix0291d 19h ago

Don't forget they've put a lot of these on gamepass and ps plus so you can add that money to it. Good to see Sega going strong

shinXseijuro1d 18h ago

Happy for sega ! I was expecting some kind of showing of their newer games at game fest but maybe they’re keeling it for TGS? Crazy taxi and jet set needs a trailer or something soon !!!

Runechaz23h ago

Release Phantasy Star 5, Shining force 4 or Skies of Arcadia 2 and look at the number after.

jjb198123h ago

Saaaaaaaaaaaaaay-ga. Good times.

The Wood18h ago

whoops....there's actually a SEGA m2 now.........;)

120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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gamesindustry.biz