560°

Things are not going well with Activision Blizzard

The big publisher Activision Blizzard has lost one of its major pillars. Bungie, and with it the online shooter Destiny, has recently parted ways. The company has been dropping on the stock market for some time and many of the beloved series is not performing optimally.

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elitegamer.com
Omac_brother2334d ago

It's certainly going to be interesting to see what Acti do in the next 12 months. They've Remastered almost all of their dormant IP's worth reviving and have lost a tent pole IP. What they fill these gaps with is going to be worth watching I imagine.

TiredandRetired2334d ago

Announcing Diablo IV with a release with in the next year, or at least the end of 2020 would help. (not that I am rooting for Activision)

That's because I do still believe in Blizzard. I really think Activision pressured them into going mobile, because the Blizzard I have always known prioritizes quality games over cash-grabs. Diablo Immortal was a disaster announcement. Never should have been announced before Diablo IV. After? Sure. Not that I would care. I can't stand playing games on my phone.

Dabigsiebowski2334d ago

You believe in Blizzard? You do realize that all the "real" talent @ Blizz are mostly all gone now. The exec's took over and forced out the talented creative minds. It's pretty apparent with the current state of wow and the state of diablo. Exec's make the games now, not the developers and Blizzard has show this through and through.

2334d ago
wraith99992333d ago

@ImGumbyDammit, yes the execs, the creative talent no

pretty sure metzen retired as much because of this as to spend more time with his family (miss u warchief)

Michiel19892334d ago

I can tell u what they are gonna do. They are gonna flood black ops store with an incredible amount of reticules, each time they put up a new one its gna be 1 dollar more than the last one.

conanlifts2333d ago

Yes and if you don't buy the reticules they will try to find a way to name and shame you for it.

SlagWolf2334d ago (Edited 2334d ago )

Last great EA game I would say was Dead Space 2. What was that like 9 years ago or some thing also Battlefield 3 was pretty good I think that was around the same time

Michiel19892333d ago

Titanfall was pretty good as well

Ceaser98573612333d ago

In other news CDPR's Cyberpunk 2077 creative director joins Blizzard

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Kabaneri2334d ago

Say what you want about EA but at least they take more risk than Activision.

kevnb2334d ago (Edited 2334d ago )

Not lately, unless you count releasing unfinished rushed games as a risk.

2334d ago Replies(1)
InTheZoneAC2334d ago

Risks? When the hell did they last release a great aaa single player game?

AngelicToucH2334d ago

LMAO so where does this risk = single player logic? They take risks when they try something that might or not success...like the cancelled StarWars, like Unravel 1 & 2...like A Way Out and so on. Nice try though.

BlaqMagiq12334d ago (Edited 2334d ago )

They need to take another risk with another Fight Night. That was the last great sports franchise I respected from EA and they shelved it for the awful UFC franchise.

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kevnb2334d ago

I bet they will separate, wouldn't the gaming industry be interesting without EA and Activision?

Marioraider182334d ago

Add Bethesda to the list. They are no angels. They tried adding paid mods to steam. They lied about Fallout 76. They ripped off customers by giving them a cheap ass bag as a collectors edition item which wasn't what was promised. They are now charging $20 for some stupid Fallout 76 outfits. I kind of like their games, but the company is being ran by greedy morons who put more emphasis on taking money over fixing bug infested games

slate912334d ago

I feel like Bethesda blundered recently with 76. But they are no where near the sh*t stain EA and Activision have become to the gaming industry.
Elder Scrolls and their new space RPG will dig them out of the small hole they made.

FunAndGun2334d ago

Bethesda did that before 76 was even conceived. Release after release is buggy and unstable, but 'fans' kept buying anyway. Not Bethesda's fault they got away with releasing bugs and being praised for their games. They just figured you guys don't mind buying undercooked software. Then 76 rolls around and you guys are shocked.

kevnb2334d ago

Bethesda introduced the micro transaction, remember horse armor?

Silly gameAr2334d ago (Edited 2334d ago )

Never been a Bethesda fan. Always wondered how people could support a company that constantly released games that are buggy and glitchy, that would sometimes make the game unplayable.

DarXyde2333d ago

slate91,

Are we thinking of the same Bethesda? As in the people that never released a functional game the first time? As in the same ones that had a whole fiasco regarding the canvas bags? The same Bethesda that coasted by on underserved consumer faith because they're "the Fallout and Elder Scrolls guys"? The very company that disabled the nuclear codes feature and ask gamers to do homework to get their accounts to a game they probably don't care to play anyway back?

EA and Activision at least make games that are quality in terms of not being glitchy. Once in a while, they get great ideas that gamers seem to love. Bethesda just seems to make games people probably want and destroy them somehow.

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Mirdus2334d ago

Blizzard going at it alone, that'd be one of the best days in gaming history in my books.

Activision can f. off for all i care

CrimsonWing692334d ago

Do you guys not have cell phones?

Marioraider182334d ago

Jump ship like Bungie did. Activision is evil. Who the hell sells a $1 crosshair microtransaction. Who the f*** wants Diablo mobile games? F*** Activision

Elimin82334d ago

Shut up! You know you want it..... Do you NOT have a mobile device? Ok then.... On a more serious note I do agree but I have a feeling seeing as whet they're going through they're gonna want to hang on to blizzard as tight as possible. But one can sure dream. If bungie did it, so can blizz?

DerekTweed2333d ago

I don't want mobile games and apparently, everyone here doesn't either but that doesn't mean there aren't tons of people who do.

Show all comments (57)
90°

Famitsu Sales: 6/2/25 – 6/8/25

Famitsu has published its estimated physical game software data for Japan for week of June 2, 2025 to June 8, 2025.

ZeekQuattro2d ago

Hardware Sales (followed by lifetime sales)

Switch 2 – 947,931 (New)
PlayStation 5 – 14,535 (5,690,661)
Switch OLED Model – 8,040 (9,060,680)
Switch Lite – 6,089 (6,581,795)
PlayStation 5 Pro – 4,230 (218,056)
Switch – 2,482 (20,109,545)
PlayStation 5 Digital Edition – 2,017 (974,094)
Xbox Series S – 163 (337,686)
Xbox Series X – 113 (320,660)
Xbox Series X Digital Edition – 57 (20,820)
PlayStation 4 – 24 (7,929,628)

repsahj2d ago

So its official. Switch 2 dethroned PS2 in Japan for the biggest hardware launch ever.

H91d 15h ago

Tripled the switch launch numbers, yeah Nintendo's domination of the Japanese market is going smooth

repsahj1d 2h ago

And take note. This is just for retail sales only; sales from the Nintendo Japanese website are not yet included.

ZeekQuattro22h ago

Not even a full week of sales either.

40°

ASUS ROG Xbox Ally is the “tightest collaboration” between Microsoft’s Gaming and Windows teams ever

Xbox boss Phil Spencer explains that the new ASUS ROG Xbox Ally X is Microsoft's best collaboration between gaming and Windows teams.

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videogamer.com
Jingsing1d 17h ago

This is the tightest collab since the windows key on a keyboard, lol

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused2d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19922d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon1d 18h ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.