Gadgets 360 says: " By creating a polished demo to pique our curiosity, Capcom is obviously looking to push pre-orders for the game, which is fair. Although our issues are with how it's been done. The entire get up — stellar presentation, refined controls, and elaborate environment strung together by annoying deadline for completion — makes the whole Resident Evil 2 demo experience feel like a roundabout and ultimately, blatant money grab. Timed demos are nothing new, it's something we've seen aplenty in this generation from online-only titles like Destiny 2, Call of Duty: Black Ops 4, The Division, and Overwatch to name a few. But getting to grips with what they had to offer spanned days, not just 30 minutes. Surely Capcom could afford to be a little more generous with this just like it did with the demo for Resident Evil 7."
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
A new mod brings the highly nostalgic fixed angles to the Resident Evil 2 remake, bringing the game closer to the original 1998 experience.
REmake kept the original style adding new flavour and graphics, Resident Evil 2 is a complete modernisation. Which remake style is superior?
The GameCube remake was stunning for its time but the new modernisation efforts are breathing some much-needed life into the older games.
Both are fantastic but the old style controls and the half way house attempt to modernize them in remake both feel extremely dated now. Taking away your preference for the various settings and characters, the recent remakes are objectively better games.
I think anyone voting for REmake is simply doing it out of nostalgia. No way a new young gamer is going to pick that over the new ones. I couldn't even get my son to play the game for more than an hour.
Depends what sort of experience you're looking for. If you enjoy the old fixed camera OG style then REmake is to me the pinnacle of the form. Incredible atmosphere, visual style and a fantastic revision of Resident Evil 1 with additions that feel completely seamless. Resident Evil 2 Remake in an excellent update (especially running with the IMO vastly superior original RE2 soundtrack) with the benefits of modern design but I still prefer the original game.. it didn't "overwrite" that experience in my mind the way REmake felt like it became the definitive RE1 experience.
Did we play the same game? https://www.youtube.com/wat... Literally just finished it, it was a homage to the original RE2 demo on PS1, and was fantastic.
I looked up some impressions on Reddit after playing the demo and I can't believe how many people are whining about the time limit. We're lucky we even had a chance to play the game in advance! A lot of games don't even have demos nowadays, and so many games don't even allow reviews to be released until the day it comes out. I'm just thrilled Capcom have enough faith in the RE2 demo that they think it will boost sales rather than put people off. I say they definitely succeeded!
Isn't a throwback to the original RE2 demo with the time limit? I just played it and I took my time but didn't get to finish the chapter which I'm fine with, it's a nice teaser for the full game and you get a great idea of how it plays, which is that it plays very well.
Not a fan of the time limit either but tbh, I was sold in the first five minutes and don't want to spend too much time on the demo anyway as I want to wait to experience the whole thing. Sucks for those who are bothered by it but I'm sure it's possible to just create a second account and play it off that.
"Timed demos are nothing new, it's something we've seen aplenty in this generation from online-only titles like Destiny 2, Call of Duty: Black Ops 4, The Division, and Overwatch to name a few."
NO its not the same, because those games had betas that you could play all that you wanted as long as the beta period lasted. This is a one time thing.