Some very interesting news here and it will be interesting as to what consumers will be seeing in the future as Sony has announced plans to purchase Audiokinetic.
Wonder how this will play out with MS? Not sure how long that "long-term" contract was but they signed it in 06. I had to look up the Wwise engine and see it has been used in lots of games. This is a nice score (pun intended) for Sony. https://en.wikipedia.org/wi...
Is this really game news though 🤔
Well their sound engine is used in lots of games. See the link I provided above.
Two mods thought so.
Of course it is.
As news goes, it's a bit shit isn't it! It's the equivalent of this; "Microsoft opens Vegan only canteen staffed by mental people who think there are more than 2 genders"
Yes it’s game news and if you read the article you’ll noticed why Sony is buying this sound developer and that they are committed to VR 💯 % for next gen and giving us the best sound possible for their games @darthv72 it will be same as the studios Microsoft acquired last year all contracts games will keep going as usual when they’re finished it will be up to Sony to renew/ deny service or make new contract with the contract holders
It's good to just have some actual news for a change instead of opinion and fluff pieces, imo.
Just as much as someone buying a physics or game engine. It applies to audio control and management in games. It's used regularly across gaming in general.
"Audiokinetic sets new standards in audio production for interactive media and GAMES." Yep like it or not its game news.
It has potential to be
You can see the long-term positioning starting. Sony likely did this with an eye to future plans.
That's my thinking... collect royalties licensing current tech out, but maintain an exclusivity or cost advantage for future tech.
Most probably won't affect MSoft that much, they both pay licences to each other for the use of their software/middleware etc. plus it would be the developer paying the costs of the licence to use Wwise.
It's probably about as helpful or damaging as MS acquiring Havok. They won't restrict those technologies, thus devaluing them. In both cases, they were just business acquisitions to make money off them, and in both cases, utilize the technology for their own purposes without having to pay royalties. If you can make money off something you already use, but pay for, why not invest in it if you can?
Says in the article they are staying independent, most likely won't effect any contracts.
No different than when MS acquired Havok and Simplygon. Nothing will change.
Easy if MS can't use AudioKenetic, Sony can't use Havoc or many other Patents MS has under lock and key. Another words nothing will change for gamers and game developers will continue to make games like they have in the past. Royalties will change but that's about it...
The time when middleware was bought and locked away has passed. Now buying middleware is a simple investment, not a market control move.
Nothing will change...Microsoft owns Havok which is used in most of the noteworthy AAA games including Spiderman, Uncharted and Horizon Zero Dawn just to name a few.
I see some future interesting uses in the vr space
After reading the article, that's what I'm thinking
I still don't get who or they do. Is there focus vr???
Wwise is Audiokinetic's most well known and widely used program, which is used as middleware in order to provide sound files in response to an audio "trigger." Press a button at the main menu, hear a bloop or beep. Wwise is the program that triggered that noise in response to your input. Also used for ambiences and environmental noises. It's popular due to it being engineered to work with several popular cross-title engines such as Unreal, CryEngine, and Unity to name a few. Source - I'm an audio engineer and sound designer with mild game experience. Cheers all o/
Now you have expert opinion, this would hold up in court, are you satisfied? Lol im jesting of course.
I am probably wrong but I would imagine this is just something similar to the Bluray scenario in that Sony would just receive the licensing fee for using the Software, but who knows. Maybe Sony refuses to let them use it or charges and exhorbant fee in which case, Microsoft may have to find another solution to the problem.
Technically Sony doesn't directly receive a licensing fee for companies using Blu-Ray. BDA (which Sony is a contributor) receives a fee for using Blu-Ray. A fee that Sony must pay BDA as well. However, Sony later gets a percentage of that back (somewhere in the neighborhood of 18% returned; Phillips and Panasonic receive the lion share of BDA licensing money). As for denying usage that would make little sense. It serves no purpose from a business perspective to limit a such a toolset as this. There are toolsets Sony's first party studios use that Microsoft owns. For example, Havok, a physics engine owned by Microsoft, is used in games like The Last of Us, Detroit Becomes Human and Horizon Zero Dawn. Edit: grammar
Read the news.
Then Microsoft can refuse them access to Havok engine. Which means they need to stop selling Spiderman, Horizon Zero Dawn and Uncharted series among many others. So noh, denying Microsoft access or abusing their contract will not work out well for Sony.
Ms wouldn't do that even if Sony did deny access, but it makes no sense for Sony to deny access.
Sony seems to be acquiring quite a few assets this gen beyond gaming studios.
Music/soundtrack has always been a bright spot for PlayStation exclusives considering that Sony is one of if not the major music studio in the world. This seems right up their valley. Looks like they are positioning themselves well to capitalize on their strengths. Note that they will allow this studio to work cross platform with others, if I read that correctly.
Music/soundtrack has always been a bright spot for PlayStation exclusives considering that Sony is one of,if not the major music studio in the world. This seems right up their valley. Looks like they are positioning themselves well to capitalize on their strengths. Note that they will allow this studio to work cross platform with others, if I read that correctly.
Cracks me up that you posted the same comment twice, but one is 4/4 and the other 5/3
Lol it was a glitch I only posted once but it got stock so I clicked it again and left the site. Came back and it’s posted twice. Sorry I think some must have blamed me for the double post so they liked one and disliked the second. Lol
Sorry Sony fans, it's not a new dev studio. Run along.
This is a bigger news than acquisition of a mere dev studio. These guys lend their engine to tons of developers. They are one level above a game studio in the chain. Sort of like the difference between a restaurant and the grocery store.
Which means Sony get money from the publishe as they now own the company. It's all it is.
@cf83 Yeah, they will license their tech to others as implied in the article. Although, in the same way that Sony’s ownership of music publishing studios allows Sony to reserve amazing music/soundtrack for its exclusives, this will benefit their own exclusives in the same way. Switch4one Confused?
It's literally not. This doesn't change anything for gamers. Studios give us more games. This is tech that they were already using. This doesn't give us anything. This is just an extra revenue stream for Sony.
Buying a studio is a big risk. It can produce good results or failures. Sony is well known for doing contracts with renowned and talented studios for development exclusives in specific titles. This strategy has been working for a long time.
As if Sony needs to acquire studios lol
Who said it was and why does Sony need to buy studios. You are making no sense.
What a childish comment.
K. And? No one was saying Sony was in a place where they need to buy more studios. Great if they do, but this is about as exciting as MS buying Havok. For us, it's probably not going to matter either way. For the industry, it's not going to matter either way. Sony will make money. MS will make money. Why does every bit of news have to have corollaries to other things going on? Its like you just want to antagonize others over false equivalencies.
Sorry Microsoft fan, your trolling is pathetic. Take your own advice.
It was a joke. As soon as people read the words 'sony to aquire', they might have been hoping it was a dev studio. Some may have been hoping audikenectic was a dev studio.
cfc You need to work on your jokes. You've had an absolute shocker there.
Sounds good. (Pun intended) Now, buy some 3D VR/AR motion tracking solution companies and keep them neutral. Along with some top 180/360 video creating solutions. Intended for becoming the provider and leader for future applications.
I think Sony already IS one of the major players (if not the biggest) in VR related tech. They developed their own VR headset (which they even license to 3rd party), and they make their own VR games. So, I’m pretty sure they don’t need to outsource motion tracking solution companies. I could be wrong of course because technology advances so quickly that sometimes acquisition is needed to acquire patented technology that you can’t wait for, or that is so well developed that creating alternatives is not viable. So I agree without you as well (: (haha I just talked myself out of my own argument)
Totally way off from what I was talking about. Thanks for playing the game.
Sony already bought a motion tracking company in 2015, it's called Softkinetic: https://en.wikipedia.org/wi... Sony getting ready for next gen
Lol they really like the word kinetic. Im thinking full hand manipulation for next gen vr.
A glove like devise would be so cool for VR. Just imagine.
Already know this. But thanks anyway.
Relax, It will come. PSVR 2 is going to be a much better device.
Stop buying other companies and develop your own tech. Sony is just trying to buy their way to success.
I guess it's bad when Sony buys companies, but great when others buy more than six in a year and make grand announcements of their purchases. Shame on Sony.
@Mystogan Double woosh indeed.
LOL. Sony developed it's own VR. They developed their own motion controller. They developed their own chip for PS2. They developed their own chip with IBM for PS3. They create their own camera techs, and realistically, most of the technology in today's TV displays is made by Sony. If they want to buy a few things here or there, so be it. If they feel it prudent for their business, then so be it. MS does it, and many of their money making technologies are either copied, or brought. In the 90's and early 00's MS was often criticized for buying up companies just for their patents, or to shut them down. MS brought Havok engine....probably the foremost physics engine on the market, just for their gaming API's....so it happens.
Lol thats literally the last criticism you could launch at Sony.
Wow. This was 100% sarcasm based on on all of the heat MS takes when they buy a studio. Tough crowd.
Makes sense. Not much else to say really hehe
Let us change PSN region sony!!!!!