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Top 7 Most Anticipated Indie Games 2019

Everyone loves a blockbuster AAA title that impresses with its large scope, expensive production costs, and pretty visuals, but they often take away the spotlight from the more artistic side of the industry AKA the indie scene, whose releases often trickle by unnoticed by the masses. So with this article, we’d like to address 7 upcoming indie games that piqued our interest.

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gamingpurists.com
IamTylerDurden12315d ago (Edited 2315d ago )

Terrible list.

Some of my hotly anticipated indies that are notably absent.

1. Sea of Solitude - could be the next Unravel or Little Nightmares.

2. Eitr - pixel art Dark Souls. Isometric. Will it ever come?

3. Vane - Journey meets Fe?

4. Children of Morta - co op, pixel art adventure. Looks like Eitr, but less Dark Souls.

5. Spelunky 2 - Spelunky...but 2!

6. Pathless -Horizon meets Journey. Giant Squid (ABZU) bring forth a beautiful adventure as a hunter and her bird attempt to cleanse a corrupted land by taking down possessed animals with wits and a bow.

7. Feudal Alloy - wonderful art and humor. A robotic hack n slash adventure with towering bosses.

I was tempted to add Sable based on art alone, but the animations are horrendous and it just looks empty. Like it's trying to hit that Journey vibe, but it may backfire. Journey meets No Man's Sky?

TheOptimist2315d ago (Edited 2315d ago )

1. Sea of Solitude looked good, it slipped our minds
2. Eitr's release date hasn't been confirmed. It hasn't been talked about officially for a long time, otherwise it would have gone in the list as well
3. Ok honestly haven't heard about Vane (Personally anyways)
4. Childern of Morta looks more like Hyper Light Drifter and Wizard of Legend. Yeah it could have a place on that list instead of Away.
5. Splelunky is good too
6. Pathless is confirmed for 2019?
7. Feudal Alloy looks decent, we have an eye on that, could have replaced Away and maybe Decay of logos.

But I do really believe that all games on the list are good too. I mean Ori & The Will of The Wisp, My Friend Pedro and Super Meat Boy are going to be top tier indie games followed by Dragon Marked for death.

IamTylerDurden12313d ago

I was perhaps too harsh. There are so many indies, and taates are different.

NecrumOddBoy2315d ago

I'm really interested in The Last Campfire from Hello Games.

TheOptimist2314d ago

I am not sure where to put Hello Games in between the Indie-AA-AAA spectrum.

NecrumOddBoy2314d ago

I would put them under the category of independent developer. They or a very small studio and I think meet that criteria. But this game specifically was only made by two or three members of the team and it is just absolutely beautiful looking and kind of has a journey vibe to it. It was announced at the Video Game Awards but didn't seem to get much attention. I think that this could be special

natalia12314d ago

This is more like a random promotion of some good indie game. The popularity of indie games are difficult to measure so we cannot be so sure that these are the 'most anticipated' indie games. Still any form of promotion of indie games are welcome.

TheOptimist2314d ago

There are so many indies coming year after year that it is hard to keep track of all of them. But yeah, these games caught our eye and stuck in our minds, so these are the games we put down.

70°

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

GB: "Want to showcase the power of the Xbox Series X? Here are the best games to show of Microsoft's most powerful console."

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gamingbolt.com
80°

10 Best Metroidvania Games on Steam (2024)

Dive into the best Metroidvania games on Steam, from hidden gems to top-rated classics, and embark on unforgettable adventures!

Yi-Long267d ago

Good list, and kudos to having a list-article where everything is listed on 1 page.

Nine Sols looks nice, and also a bit similar in style to Bo, Path of the Teal Lotus, which should also be a good game (picked it up a few weeks ago but haven't played it myself yet ... )

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Playing Ori Games On Xbox Game Pass Does Not Help The Studio, Claims Moon Studios CEO

The Ori and the Blind Forest studio CEO has asked the fans to purchase the game instead to completely support it.

Terry_B426d ago

oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?

Outside_ofthe_Box426d ago (Edited 426d ago )

I've been told that this is an outlier and 99% of devs feel the opposite of what moon studios is saying right here.

thorstein426d ago

"It can be? If you're a smaller dev and get an upfront fee to put your game on gamepass and it blows up, that's great.

I merely pointed out that Moon would make no money at this point from people playing Ori on gamepass - so not the best way to support us!" - Thomas Mahler, Moon Studios

Asplundh426d ago

"This is the exact argument people have been saying about GP for years now"

It's not. Moon studios had no say in their game going on GamePass, because it's a 2nd party game and Microsoft own the Ip and games. Moon was paid for developing the games and presumably get a cut of sales, GamePass is hurting their sales but this is a different situation.

426d ago
Lightning77426d ago

Because it is. You can name on one hand the studios GP doesn't help.

GamerRN426d ago

They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money.

Markusb33425d ago

yeah of course because people renting games and not buying them is so much better for studios.
Microsoft has conditioned people not to pay for their hobby or at least not to pay to own anything

Outside_ofthe_Box425d ago

@GamerRN

"They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money."

So it's a good thing that they make no additional money despite their game having continued success well after the initial payment?

Einhander1972425d ago

@Lightning77

"Because it is. You can name on one hand the studios GP doesn't help."

Just in the past few months we have had statements from Larian, 2k and now Moon Studios (as well another indie studio that released it's game pass but I can't remember who it was) have made similar statements recently about the effect of subscriptions on sales and profitability.

Heck you recently saw in Insomniac's leaked slides that after games were put on subscriptions the sales of the games almost totally dried up, which is something they have publicly been saying for years. And on top of that even though xbox fans constantly deny it, Microsoft leaks as well as their own statements and actions (like putting thier games on rival platforms) clearly show that putting games on subscriptions lowers the potential profit of a game.

It's time to accept the reality that the long term effect of subscriptions has been lowered revenue and profit for game sales almost universally across the board.

Credible research and information keeps showing that people don't buy games that are on subscriptions and more and more people don't buy games they suspect are coming to subscriptions.

RGB425d ago

Look into Outriders situation, unless you are a very small indie dev, gamepass loses money for everyone involved, including Microsoft.

+ Show (6) more repliesLast reply 425d ago
Obscure_Observer426d ago

"oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?"

I don´t think Sony agrees, because they´ll continue and release yet another brand new MBL game on Gamepass day one for the fourth time in a row!

Crows90426d ago

Because they have a choice right?

426d ago
Christopher426d ago

That's not by Sony's choice... This is a poor argument.

notachance426d ago

dude just randomly mention sony out of nowhere lol

Obscure_Observer426d ago (Edited 426d ago )

@Crows90

"Because they have a choice right?"

Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.

Christopher

"That's not by Sony's choice..."

Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did.

Besides, It´s a GaaS title after all and one of the most played on Xbox. So it´s not really hurting Sony in any way, and I´m 100% positive that they relly love those fat checks from MS.

"This is a poor argument."

You can say that, but, the Interesting and undeniable fact is that after four years making MBL games available on Gamepass day one, nobody from San Diego studio got fired in Sony´s recent wave of layoffs.

Just food for the brain.

426d ago
Elda426d ago

That's not a business choice that was decided by Sony, that decision was decided by the MLB. Sony will reap the rewards only because Sony's first party developers (Sony San Diego Studios) develops The Show. If it wasn't for the MLB licensing contract of The Show the game would still be exclusive to PS.

outsider1624426d ago

"Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did."

Well this isn't EA, they lost the license to Fifa, not Fifpro, or the premiere league or champions league or the euros.

MLB I'm guessing (i don't play baseball) is the only licence to it. They have no choice, indeed. American gamers will want authentic teams im sure.

426d ago
425d ago
Futureshark425d ago

What an Obscure Observation!!?!!

1Victor425d ago (Edited 425d ago )

@christopher: “That's not by Sony's choice... This is a poor argument.”
Have you see him have a rich valid argument when it comes to Sony. 🤷🏿

@obscured: “Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.”
Sure buddy whatever keeps you happy same as no one is forcing Xbox to now and in the future release their games on PlayStation and Nintendo oh btw in the near future Xbox will go fully 3rd party like Sega 💵💰

Markusb33425d ago

do you understand the concept of licensed games? good lord the straw arguments or just lack of actual real information is astouding.

Terry_B425d ago

I don't think many of your comments are thought out.

Christopher425d ago

*** Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did. ***

That's an illusion of choice. It's not a choice. You're acting ignorant to try and serve up a bad argument.

Sonic1881425d ago

Obscure

At it again huh LMAO

425d ago
425d ago
+ Show (17) more repliesLast reply 425d ago
Neonridr426d ago (Edited 426d ago )

you have to remember that these games are old now, they are given a fee upfront for their titles to be on gamepass, but for new people to play the games naturally you want to drive them to standalone sales as opposed to them playing on a service that they've already been paid for.

Outside_ofthe_Box426d ago (Edited 426d ago )

I don't understand what you are saying here. This is the exact argument people have been saying about GP for years now. In the short term the upfront cost is good, especially if your game is either trash or was never going to be popular in the first place, but long term and if your game exceeds expectations then it's not as good. Also if your game is AAA and is a sure fire going to sell millions day one, people want those titles day one on GP as well and think it's sustainable for some reason when logically that doesn't make sense.

Neonridr426d ago (Edited 426d ago )

@Outside - I don't know if MS has any incentives in place where devs get bonuses if games do well. You'd have to talk to someone in the know there.

Neonridr426d ago

I bought the collection on my Switch. Love these games.

darthv72426d ago

Same here. its a nice little compilation. Plus I have the XB special editions on disc (still sealed)... and it was all thanks to playing them in Game pass. I dont get why its so hard for people to understand how this service can actually lead to sales, not just blindly accept the few who complain about how sales weren't as good as they expected.

remixx116425d ago

Because not everyone is like you.

Most people wont go out and purchase a game on other consoles or buy special editions of games they already played if they can just try it on their cheap subscription service and move on once theyre done with it.

GotGame818426d ago

I bought Ori for Switch because it's on GP and wanted to be able to play it on the go. That being said, at 120fps and 4K on Series X, that is the way to play.

LoveSpuds425d ago

Fingers crossed for a release on PS5, I'd snap them up even though I have them on Switch already.

OneLove426d ago

No one forced you to put it on there wtf👀

Sciurus_vulgaris426d ago

Moon Studio had no choice. They do not own the Ori IP, Microsoft does.

rippermcrip425d ago

They didn't have a choice to partner with Microsoft for funding and create the game for them?

ChasterMies425d ago

I’m with OneLove on this. Don’t go begging to fans when you already took Microsoft’s money.

Kornholic424d ago

For smaller companies to even have a CHANCE to make some money on Xbox, they often have to put their games on Game Pass. Don't be dense.

SPEAKxTHExTRUTH426d ago (Edited 426d ago )

Anyone who wanted Ori has most likely already bought it. The game is not going to sell significantly anymore but GP will offer free exposure so that when Ori 3 comes out people may be willing to buy. If your game is good enough people will support in even if they can get it on a subscription. I still buy plenty of games that are available on GP and I also have played plenty of games that I would not have played thanks to GP. Bottom line is this, make a product people want and they will buy it.

badz149426d ago

Tbh, the game has never sold significant numbers to begin with.

Eonjay425d ago

I think what the CEO is implying is that the studio makes more money per copy sold vs a player on GP. But I think we know that as common sense. Even without being privy to Moon/Microsoft's contract, I think we can assume that because of the nature of GP, more money can be made per player at retail than via subscription. And honestly this would also probably apply to Microsoft as well. As in they would make more money too. Thats why the only way to maximize the utility of a subscription is to have a really large subscription base.

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