Before 2016, Niantic was a small startup at Google with little name recognition and a modestly successful game called Ingress. That all changed when Niantic teamed up with The Pokémon Company to create Pokémon GO, catapulting the company to unparalleled success in the mobile space.
Shift Up once again proves that they appreciate their team, as they have just rewarded their developers with new Nintendo Switch 2s to celebrate the Stellar Blade sales reaching 3 million.
Sony’s PS5 era has generated over $13 billion in profits, surpassing the combined earnings of PS1–PS4, with $136 billion in sales.
Their recent Playstation revenue is also more than Xbox and Switch combined, obviously in large part due to 3rd party sales.
And this is why the game output for ps5 has been a tad slower…
1) they needed to be… games take longer to develop, and they’d burn out their teams trying to maintain the same pace as ps3.
2) they can afford to… games cost more than ever to push boundaries, so Sony had to figure out a way to match Xbox’s clever profit strategies in order to afford to continue to innovate and take risks.
Marathon was slated to launch on Sept. 23, 2025 across Xbox, PC, and PlayStation, but Bungie will share the new release date in the fall.
Yeah, you can delay it as much as you want but you ain’t gonna wash that stink off.
Delaying the inevitable. Bungie hoping the negative publicity will blow over. 🙄
If they were absolutely certain about the quality of Marathon, then they had not delayed it just now.
So they've basically just confirmed what everyone, well, a lot of people saw: Marathon is not ready yet, still no soul to be seen.
That is madness. I wish they would put those money toward something else rather than just Pokemon GO though.
That headliner is a trick Niantic is only above them in the mobile space and sense mobile gaming is heavily inconsistent I doubt it'll stay that way long.
The power of pokemon.
I call Pikachu :) I love this cartoon and this game
And one time more the business model of Game as a Service proved itself as the most profitable.
That's way every company will move from tradicional games and distribution models to these kind of business.