280°

GamesIndustry.biz presents... The Year In Numbers 2018

The global games market value, most watched YouTube videos, biggest mobile games and more

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gamesindustry.biz
porkChop1960d ago

Which 10 new IP did Sony launch in 2018?

1960d ago Replies(6)
NovusTerminus1960d ago

A large portion of them are smaller titles, more akin to Déraciné, and Firewall: Zero Hour but they did also launched Spiderman, and Detroit.

Like I said, most of them will be smaller IP's that were less heard of, but they did launch several high profile new IP's as well so it's a great balance.

porkChop1960d ago

Yeah I'm all for smaller IP. That's cool, it's nice to have a good mix. I just wasn't sure which IP they were referring to. I couldn't remember 10 off the top of my head, so I figured some flew under my radar.

1960d ago Replies(8)
The 10th Rider1960d ago

For physical new PS4 IPs they launched:
Detroit Become Human
Spiderman

For new PSVR IPs, they launched:
Astro Bot Rescue Mission
Bravo Team
Déraciné
Firewall: Zero Hour
And possibly The Inpatient (It's a prequel to Until Dawn, but it's a different type of game. Kind of falls into a middle ground)

I guess I'm really confused by what they're labeling as new IPs by specific companies. Those are all the Sony published games that I can find for the year that are new IPs. I guess Nintendo's 2 are Sushi Striker and Labo? Octopath was published by Nintendo outside of Japan, so I guess I can understand where they wouldn't include that. If they're counting mobile games then Nintendo has at least 3, since you'd have to include Dragalia Lost. Spiderman is a new IP in an existing franchise, which I think is worth including, but then wouldn't Detective Pikachu count as well?

I just don't see a way you can cut it that those numbers make sense.

Christopher1959d ago

New IPs that Sony published or developed is essentially what they're saying for New IP.

Same for New Releases.

With Sony publishing a ton of games via PlayLink or VR, it increases their new IP listing, but their new releases is pumped up with the more notable releases outside of a handful of new IPs like Detroit Become Human.

The 10th Rider1959d ago (Edited 1959d ago )

@Christopher,

If the list I'm looking at is complete, that still doesn't make any sense. If you add in Playlink, then there's also Chimparty, Frantics, and Knowledge is Power: Decades . . . which does bring it up to ten when you include the PSVR titles and the PS4 titles listed in my above comment.

However, that then completely fails to explain the Nintendo IPs they have listed. If Playlink games count, shouldn't Dragalia Lost? What about Detective Pikachu or Pokemon Quest, new IPs in an existing franchise, if Spiderman and the Inpatient are being counted? Same with Dillon's Dead-Heat Breakers? I can definitely understand excluding some of the possible Switch games, but it doesn't make sense to include Playlink games and new IPs within existing franchises and then be so strict with which Switch games count.

I'm totally fine with such a wide definition of new IP, but it seems inconsistent and without any actual insight into how they came to that list it's difficult to see why the numbers vary so widely. There's not even a source for who decided what counts and what doesn't.

Obscure_Observer1960d ago (Edited 1960d ago )

@porkChop @DJK1NG_Gaming

Edited:

Just saw gamingunited´s list. Though they were talking about Sony´s new IP. Most of that list are third party.

Christopher1959d ago

Similar with Nintendo and Microsoft. They include published by Sony much like how Nintendo has published games but not developed by them either.

+ Show (2) more repliesLast reply 1959d ago
william_cade1960d ago

Wow That's one way to stay relevant "76" here's looking at you.

And I didn't realize how much Microsoft hates making new content.

The Wood1960d ago (Edited 1960d ago )

Hate is a bit strong. . Incapable maybe, lazy maybe. . That's why they purchased more studios. Let's see how that goes but I won't be expecting much from the new teams this gen. Their older teams should be filling the voids until the new teams can produce.

Seasons greetings everyone

rainslacker1959d ago

I don't think they hate making new content. They're just risk adverse because they know that established franchises are a lot easier to market. Until recently, they've had limited 1st party studios to create content, so they're going to focus more on the potential sure thing with those studios, while they've had a few attempts to establish new franchises through 2nd party deals. Those 2nd party deals didn't really light up the charts sales wise, so to MS, they keep going with what works.

Hopefully, with the new studios, they'll take more risks, because its those risks which will end up getting them more franchises established. Not every game will be a hit, but there is more chance to make a hit if you actually produce them, while you have no hit if you don't even try.

danny8181959d ago (Edited 1959d ago )

From a business prospective Xbox makes a ton of money on services Xbox live for example. It’s takes a lot of money to make a game so MS for Xbox to make games isn’t a priority to be conservative on investments. Now Sony makes a lot of doe through PS. So it makes sense they try and support it as much as possible for its own sake. MS has other means on income and Sony well PS is one is it’s last profitable areas.

Lime1231959d ago

UK boxed sales by platform:

PS4 - 44%
Xbox One - 31.8%
Switch - 19.6%

Ristul1959d ago

Its good that they used uk market or ms would have looked really bad.

190°

Xbox Has Had More Studio Closures Than First Party Game Releases So Far In 2024

Twisted Voxel writes: "We've almost reached the end of the 1st half of 2024, and Xbox has had more studio closures than first party game releases in the year so far."

Read Full Story >>
twistedvoxel.com
11h ago
KicksnSnares7h ago(Edited 7h ago)

Hellblade 2, Indiana Jones, Avowed, Towerborne, and Call of Duty are still to be released this year. Marcus Fenix collection to be added to the list with the Xbox showcase, hopefully.

anast4h ago

Those are all coming to PS5 too.

solideagle3h ago(Edited 3h ago)

the keyword is so Far...

on topic: Ouch!

Hedstrom1h ago

Kinda missing the forest for all the trees statement!

shinoff21831h ago(Edited 1h ago)

Bet all those don't make it though this year

romulus2353m ago(Edited 53m ago)

If we're going to talk in "still to be's" there still could be more studio closures from Microsoft this year as well.

+ Show (2) more repliesLast reply 53m ago
anast4h ago

Popcorn is good. Anyone want some?

anast9m ago

I wouldn't mind a caramel and cinnamon mix actually.

Eonjay3h ago(Edited 3h ago)

Sony doesn't have to bother fighting the next Microsoft acquisition. The massive layoff by themselves should be enough to get the next big buy blocked.

Hofstaderman2h ago

Vindicates Jim Ryan. Don't know who didnt see this coming except those frothing pro acquisition fanboys who are not commenting here for some reason....

Tacoboto1h ago

What did happen to Obscure?

Tody_ZA1h ago

Obscure is working on his thesis on how to spin this.

Elda1h ago

Exactly. Where is the mayor & spokesperson of XB?

badz14941m ago

Obsecure where are you? Don't tell us Phil fired you too

+ Show (1) more replyLast reply 41m ago
MrDead3h ago

So if MS hadn't spent $80 billion consolidating the industry just think of all the games and jobs that would have saved.

MS is a drain on gaming and have been nothing but a negative.

MrCrimson1h ago

not exactly like the studios were putting out good games anyway. Industry needs to restart from the ground up; if games like battlebit or manor lords can be made by teams with 10 people - then there's something fundamentally wrong with having 500 man teams put out glitchy overmonetized crap.

shinoff21831h ago

Interesting. Prey was a good game, evil within was dope, and hi fi was the best Xbox game that Xbox has had in so many years. That's according to the base.

romulus2349m ago

HiFi Rush was a really good game actually so that's hardly the reason for shutting down Tango.

Show all comments (34)
960°

Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More

Microsoft has closed a number of Bethesda studios, including Redfall maker Arkane Austin, Hi-Fi Rush developer Tango Gameworks, and more in devastating cuts at Bethesda, IGN can confirm.

Moegooner1d 2h ago (Edited 1d 2h ago )

Hi-Fi Rush studio??? Seriously?? Goes to show quality matters lil to MS.

Worst gen ever. All big 3 battling are for who sucks the most. They just keep one upping one another.

-Foxtrot1d 2h ago

This does feel like a “quick Sony is getting shit on for Helldivers, let’s announce it now to minimise impact”

thesoftware7301d 2h ago

That is silly. Let's say there is some weird conspiracy. This announcement would effectively take ALL the attention away from the HD2 situation, especially since there is no longer an HD2 situation. I don't think anything will minimize this impact.

Tacoboto1d 1h ago

... so they announce it on a Tuesday? 36 hours after Sony cleared up everything?

You people care more about the next conspiracy than anything else.

Nevermind that Sony followed the golden rule of minimizing impact by announcing horrible news on a Friday.

Eonjay1d 1h ago

The constant weekly weird Sony drama is part of the industry's problem. Everyone else feels they can get away with murder. Also, what is the point of spending all that money if you just start shutting studios down. And... Redfall wasn't Arkane's fought. Microsoft new the shape the game was in but needed something for GamePass after a whole year of no releases into the service. Them taking it out on Arkane seems really disingenuous and distasteful. And WTF did Tango do? Didn't Todd just release a statement saying how he would never retire. Fire his ass.

romulus231d 1h ago

Well if that was the reason for the timing it didn't work.

darthv721d 1h ago

wow... i did not have them closing Tango and Arkane Austin on my bingo card.

Hofstaderman1d ago (Edited 1d ago )

Yes it does. Arkane Austin I can understand but Tango Gameworks made an excellent game in Hi Fi Rush.
On review, it want really all on Austin for Redfall and its failure, they were forced to make a multiplayer games when their expertise was always single player driven first person games.

-Foxtrot1d ago

Guys I’m not being all that serious…relax

Outside_ofthe_Box23h ago(Edited 23h ago)

"I don't think anything will minimize this impact."

It already has. Notice your comment(or lack there of) vs HD2.

On another note, I would like to see Microsoft buy more studios and do more shadows drops on subscription services like they did Hi-Fi Rush. It's great for the industry I was told by people on here.

Zeref22h ago(Edited 22h ago)

I'm pretty sure that's exactly how it works. Same thing with layoffs. All of a sudden everyone has layoffs around the same time

Cacabunga20h ago

MS will always make it to amaze me by showing the worse version of themselves every single time..

peppeaccardo20h ago

MS proving to the world that ttheir leadership cannot drive success from these new acquisitions. They have ran the numbers and they have realized that long term, without a clear direction from the motehrship, these are a loss for the company hence they need to be cut. I might be wrong but I am absolutelly sure that if these developers would have not been purchased by Microsoft they would be still on business. A shame ...

senorfartcushion8h ago

Both things have happened but N4G's commenters (90% Playstation ) will follow suit

+ Show (9) more repliesLast reply 8h ago
Einhander19721d 2h ago (Edited 1d 2h ago )

10/10 deflection, the ol' Sony too deflect...

Let's not discuss the fact that PlayStations struggles have largely been caused by the fact that game pass has reshaped how consumers spend causing them to spend less as they play what is on subscriptions and don't buy games as much because they either have become subscription gamers or they fear the game will come to a subscription so they don't buy things.

And it's not just PlayStation, the whole industry has been effected, many big studios are struggling across the board to match sales targets from pre-game pass releases which is especially apparent in things like sequels.

Heck the best example was Microsoft's own Starfield which should have easily blasted past 10m sales by the end of 2023 going by sales of similar Bethesda games yet was only able to achieve 3m which of course was almost entirely on Steam.

Moegooner1d 2h ago

Or maybe it's because Sony hasn't released multiple worthwhile SP games like they normally do each gen and the ones they did released actually sold well.

Layoffs aren't because studios are struggling, but because major publishers want to maximise profit gains.

Profchaos1d 1h ago (Edited 1d 1h ago )

Absolutely it's a service that's changed the way we view and consume games overall for the worse games have little value when they are part of a sub and become disposable doubly so if they are a day 1 freebie often it's the kiss of death for a game to be day 1 on gamepass as PlayStation players look at it like why do I have to pay 60 dollars for back 4 blood, payday 3 or outriders it'll be on PS plus soon enough and funny enough those games always fail to meet expectations sales are poor and longevity is poor.

When I see a game get a day 1 tag outside of first party my first thought is always something is wrong with it and it can't stand on its own feet so the publisher has made a deal to recoup development cost.

Even first party games have dropped in quality noticeably so since gamepass with gears 5 being the only good release I can think of since gamepass started

Petebloodyonion1d 1h ago

Wasn't aware that Gamepass is available on PlayStation.
Or are you telling us that a service from a console lacking in sales is so great that it affects the morale and buying habits of ppl lacking access to the service?

Also pretty sure that saying all of them competing for who sucks means the whole industry and not just Sony and MS.

Nitrowolf21d 1h ago (Edited 1d 1h ago )

This is what people online want. They just don't know or understand it. So many have warned about consolidation, and exactly what they have fear has been happening

This isn't the end, expect more bought out studios to be closed in the next few years

Hofstaderman1d ago

Spot on. All in the name "growth" to appease investors and shareholders. Can't sustain the lie though...it will always implode as illustrated by these closures. Applies to MS and Embracer.

TiredGamer19h ago(Edited 19h ago)

This. ^

Publishers are slowly mitigating all development risk since every new big/medium budget game has become too big to fail. Games are too expensive to make and the profitability for titles rests on a hair’s edge. When you need to sell 5 million copies of a game to be profitable, you know that we’ve turned a new page in gaming. The real victims here are the smaller studios/games that bring so much character and variety to the industry, like with Hi-Fi Rush.

It looks to me that Hi-Fi Rush did not fulfill financial expectations for moving the GamePass needle, and the sales from the PlayStation port experiment did not measure up either. So it gets the boot.

Sad day and era for gaming.

notachance15h ago

yeah smaller ABK studios like Toys For Bob are now in dangers

notachance1d 1h ago

I just don’t know how the hell a company that can spend $67b to purchase a publisher decided that it’s okay to close the studio that produces their best game last year.

Whoever the higher up there that decides this is completely out of touch of how the game industry works, the damn xbox division as a whole would’ve been closed already if they weren’t sustained by other MS divisions.

shinoff21831d 1h ago

I got in an argument with someone on reddit and they weren't haven't that Xbox isn't propped up by other divisions argument. They swore up and down that Xbox was pulling its own weight. I just stopped after a couple back and forths

TiredGamer19h ago

Didn’t move the GamePass needle and the PlayStation port couldn’t save the return on investment….

dumahim1d ago

So this is what happens when you're pleased with the sales and investing in the studio? Good guy Phil at it again.

Sonic188123h ago(Edited 23h ago)

From Aaron Greenburg:

"Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."

😂😂😂 🤥🤥

Lightning7723h ago(Edited 23h ago)

Once again MS creates their own problems and they create their own animosity. Idc about their shitty excuse and "reasons" they're a incompetent company, plus all their Xbox fanboy influencers are dwindling I noticed. How many excuses can you make for a company like MS? Consoles are down and they're losing their own fanboy influencers also. That's all they had to cheer lead them now they're leaving them. Pretty nobody will be on MS dude no matter if they (if they ever but I doubt it) get their act together.

Trashy ass ppl and company....

If they go under eventual it's because of their own doing nobody else's.

porkChop20h ago

Yeah overall this gen is pretty shit. Everyone is making horrible decisions, great devs are getting either gutted or entirely shut down regardless of quality or success, very little in the way of innovative games, etc. This industry needs to see some drastic changes.

badz14910h ago

where are all the cheerleaders for MS acquisitions amid all these?? you guys happy now? this will not be the end of it, maybe just the beginning!

OptimusDK2h ago

Maybe it has to do with this:
Hinji Mikami is leaving Tango Gameworks in the coming months.On February 23 it was reported that Mikami would be departing Tango Gameworks. Bethesda has stepped in to confirm the report of Mikami's forthcoming departure from the studio he founded over a decade ago.

Mikami originally founded Tango Gameworks in 2010 after departing Capcom, having lead the development of iconic games like Resident Evil and Resident Evil 4.

+ Show (8) more repliesLast reply 2h ago
shadowT1d 2h ago (Edited 1d 2h ago )

Tango Gameworks and Arkane?

RaidenBlack1d 2h ago

Arkane Austin (Prey developer)
Not Arkane Lyon ( Dishonored developer)

Crows901d 1h ago

Prey was fantastic. Red fall was shit because they were forced to do shit they didn't want to make.

Atkane Lyon did death loop I believe....I hated that one.

shinoff21831d 1h ago

I personally liked prey more.

RaidenBlack1d ago

@shinoff2183
Because Prey was creative and different
Other than the live service Redfall, all other single-player Arkane projects have been creative and interesting

Tankbusta401d ago

@Crows90

So just because people don't want to do something in life...bad quality is excused? Look what happened over that bad quality? no more studio

+ Show (1) more replyLast reply 1d ago
MrDead1d 1h ago

Will be more soon, I've said it before I can't see MS keeping Bethesda. I think they'll strip it's IPs and slowly close everything, it's what they do.

VariantAEC1d ago

No one wants to admit it, but yeah MS has a long history of pillaging other smaller corporations for IP and dispensing with everything else.

Zeref22h ago

That doesn't make any sense lol. How would they make money from these IP'S with no developers?

MrDead21h ago(Edited 21h ago)

@Zeref
"That doesn't make any sense lol. How would they make money from these IP'S with no developers?"

MS don't care about the studios, they want the IP's. They'll keep the big ones in house, the game engines they run on and licence the rest. Stacks of cash to be made from licensing IP's ...or just sit on them so no one else can use them.

blackblades18h ago

@Zeref silly fool, buy them for the IP have there other studios make the games using the IP names to sell them. We all know having a popular franchise name can sell

+ Show (1) more replyLast reply 18h ago
Einhander19721d 2h ago (Edited 1d 2h ago )

Well xbox fans you got what you asked for... and honestly deserved...

It was so easily predictable that game pass was never going to be able to support all these studios.

If Microsoft can't win they are going to burn it all to the ground...

Countdown to Phil Spencer telling us "it's better for the gamers this way" yet again.

Barlos1d 1h ago

Agree but gamers didn't ask for people to be out of work.

VenomUK1d ago (Edited 23h ago)

@Barlos They indirectly did. Every person who made a wish list of who Microsoft should buy next and were sending tweets to Phil Spencer and Xbox with proposed studios, played a part.

The saddest part is the studios were closed because of the underperformance of their last games, and if they had been given a chance then their next games could’ve been great and succeeded. But it is the same old Phil Spencer Microsoft problem which is not giving them a chance, and that’s why he is not able to manage game studios.

VariantAEC23h ago

Yeah they did. Just because they refused to see what everyone with a brain was telling them doesn't mean they didn't know. They were told, they should've put up a fight and they didn't. This is the result. But who knows even if MS' fans weren't such boot-lickers, MS could've carried this out against their fans wishes anyway. Unfortunately, we have the hardcore MS defense bots running to deflect from any bad news and maybe, just maybe, MS felt empowered to do more damage as a result of their fans cheering this all on.

anast23h ago

They sold themselves out. Once people buy you they can do what they want. None of this should have been a surprise. When companies get bought out, they eventually get dismantled.

shinoff21831d 1h ago

Xbox fans were to busy daydreaming of Ms curbstopping Sony they didn't look at the big picture.

Einhander19721d ago

Not disagreeing at all.

I want to add that from the day Microsoft announced game pass, before they even started buying up studios it was obvious that game pass wasn't going to be able to support itself.

It was so dumb that they doubled down on it by spending 100B on a service they knew only existed through subsidization.

They should have realized there was no way that adding massively more costs on a subscription they were subsidizing was certain to fail. Especially after seeing how it had devastated sales across the platform as a whole.

Heck by the time this generation started during covid when the console sales were similar PlayStation was already outselling xbox on multiplatform games 8:1 yet they still doubled down on it.

1d ago
Relientk771d 2h ago

This is beyond wrong. Like wtf!? Especially Tango Gameworks with Hi-Fi Rush. I've heard nothing but good things about that game. Just because Arkane Austin screwed up one game release doesn't mean you need to close them. It sounds like they were forced to do a multiplayer game when they're a single player studio. They could have made a Prey 2 or some other game next.

Just wow awful news.

Einhander19721d 2h ago

Apparently PlayStation owners didn't buy enough copies of Hi-Fi Rush...

romulus231d 1h ago

"Xbox says Hi-Fi Rush was a success "in all key measurements" amid rumors of poor sales. Following rumors that Tango Gameworks' Hi-Fish Rush didn't meet sales expectations, Xbox marketing VP Aaron Greenburg is defending the "break out hit" as a success by all metrics."

According to Aaron Greenburg it was a success so they shouldn't have even needed PlayStation owners to buy it. That being said, I bought it and really enjoyed it, it's a great game. Shame MS closed them down.

RpgSama1d 1h ago

@Romulus23

All lies by the Green Bug, that just means that a lot of people fired bullets or whatever in the game, that's the key measurements they care to share.

Tango did NOT deserve to be closed down, they have not released a single bad game.

Crows901d 1h ago

That's usually what happens when you don't release it at the same time as other platforms....same thing happened with tomb raider reboot sequel. MS got exclusivity for a year and then when it came to PlayStation it barely sold. Nobody cared anymore.

shinoff21831d 1h ago

Still waiting on the physical release pre order window

VariantAEC23h ago

Well... I did my part. Hi-Fi Rush is a good game, but I don't think its MS' style. We don't really know how well it did or didn't perform by the numbers or whether it broke even. This could just be another MS blunder.

Elda22h ago

Exactly. MS purchasing a 3rd party studio & keeping games off of other platforms probably hurt them in the long run, then finally putting Hi Fi Rush on PS which in turn PS fans probably didn't care to buy & support Hi Fi Rush after a year later of release. Hi Fi Rush was released on Gamepass so it probably never really made any money selling solely.

Eonjay22h ago

@romulus23

Let's hope it didn't sell well because that would make this worse. Also I could have sworn I read an article about their next game in the works.

Seraphim20h ago(Edited 20h ago)

I was wondering if that played any part considering the timing, though, XB claimed the game to be a success last year only on XB & PC. Regardless MS f'd up there too. They shadow dropped HiFi on XB/PC last year at the perfect time. This year when they released on PS not only had the hype died, but there were so many solid games available the first 3 months of this year to play.

I almost bought it on PC last year, but now that it dropped on PS I just have far too many games to play to bother...

If MS needs PS and even Switch sales they need a better strategy. At the very least a release date where players are more inticed to buy said game. The problem is always going to be that if they want exclusives the hype for these games will be dead a year later. The exceptions might be some of their heavy hitters.... 2 cents

Angyobangyo6h ago(Edited 6h ago)

PS and PC owners probably bought more copies that Xbox owners.

+ Show (6) more repliesLast reply 6h ago
CrashMania1d 2h ago

I can only imagine the little amount of revenue both games generated, sent straight to gamepass and excluded from the largest current gen console userbase. Not to say both games would have done well if they were on PS5 too, but you heavily damage to a games revenue when you put it on a stagnating sub service for a poorly selling console, can't really see people going out in droves to sub to GP to play this.

shinoff21831d ago

Gamepass subs(most of Xbox players) don't buy games all like that so it's not sustainable. It's reality.

RaidenBlack1d 1h ago

Yea Austin made one of the most creative game of last gen with Prey and were forced to take risk with Redfall and now the whole studio is being closed.

Aphrodia1d 1h ago

Yes, that Tango gameworks/ Hi-Fi closure was an eye opener for me as well. Neither played it nor was interested in it myself but all I heard was everyone acting like it was the second coming of guitar hero or something.

I don't know what else to say other than modern gaming is an overwhelming sea of mediocrity and there's not enough voices of reason speaking up and saying that most games made these days are just not very good.

shinoff21831d ago

Your playing the wrong games then. There's always been shovelware type games. Going back to wii, snes, nes, ps1 Xbox og. That's a bs blanket statement. As an older gamer since atari days I'd personally say this is a great time. If you can't find anything to play. That's on you

With all that said in no way or form am I speaking of multi-player games, gacha, or whatever. I'm strictly speaking on single player games.

Aphrodia22h ago

you are hilarious. trying to validate your comment by excluding over half of the games out there today. Pathetic man.

Neonridr1d ago

I'm more devastated at the loss of The Evil Within.

Chevalier13h ago

Wait I was told Xbox had great engagement numbers?! Some Xbox fans said they bought games when I told them Xbox customers don't buy games?

So Xbox bought studios to keep games off other platforms and forgot they conditioned Xbox customers to not buy games. Whoops.

So anyone else think Outer World's 2 dies 🤔? I'm thinking a small game losing out on Nintendo and Playstation gamers buying will kill this IP. But it's okay Xbox fans can get more COD! Halo, Gears and Forza! Woot that's a 'win'. Yay Gamepass FTW

+ Show (3) more repliesLast reply 6h ago
CrashMania1d 2h ago

Can't wait to see the usual try spin and play this down. So much for the heroic MS and Phil saving these studios eh.

Eonjay1d 2h ago

By the end of the day IGN will be talking about how this is right for the industry. Don't worry, Microsoft's PR is making the call now.

RpgSama1d 1h ago

Tango did NOT deserve to be closed down, they have not released a single bad game, and I'm sure Arkhane failed just because they were both rushed and pressured into making a GaaS game they had no experience in doing and no support to get it completed out of the gate.

PrinceOfAnger1d 1h ago

Not a big deal only hi fi rush was good

Sony has closed
Manchester studio
Japan studio
Pixel opus
London studio
Ready At Dawn ...

RupeeHoarder1d 1h ago

The difference being Sony has a large group of other studios that have done something positive. Microsoft just closed the studio to the only good game they released in the past year (Hi-Fi Rush).

CrashMania1d 1h ago

They all suck as well of course. But MS spent 10s of billions on these publishers for mass consolidation, every made a song and dance about how MS would save them, using their endless Windows, 365 and Azure money to keep them open forever and how Phil was some hero.

Nothing is safe unless it makes money, even for MS.

romulus231d 1h ago

It is a big deal.

Microsoft has closed
Fasa Studios
Digital Anvil
Ensemble
Lionhead Studios
Press Play
Arkane Austin
Tango Gameworks

Einhander19721d 1h ago (Edited 1d 1h ago )

Wow how far back do you want to go back.

Lionhead Studios
Aces Game Studio
BigPark
Carbonated Game
Digital Anvil
Ensemble Studios
FASA Studio
Good Science Studio
Hired Gun
Microsoft Studios Japan
Microsoft Studios Victoria
Team Dakota
Xbox Entertainment Studios
Xbox Live Productions
Lift London
Access Software
Salt Lake Games Studio
Twisted Pixel Games
WingNut Interactive

And more before this, this was just their cuts during xbone era that Phil cut while he was at the head.

And some of those PlayStation studios were merged not closed, most of the UK studios were folded into each other.

Japan Studio was renamed to Asobi not closed, aAsobi was an internal team of Japan Studio the "closure" the press misinformed people about was more or less a name change, the studio is in the same building and when the change happened less than 5 people mostly leadership positions chose to leave the studio to form Bokeh Studio, which still works closely with Sony.

And even if your deflection stood on it's own, Microsoft spent 3 Billion 3 years ago almost to the date to buy Zenimax and has already closed 2 of it's biggest studios and decimated Zenimax's support studio structure.

It's no wonder Todd Howard was talking about "more frequent releases" and letting other studios make their IP's games. The days of big budget huge Bethesda games is over...

In fact sadly Microsoft has ushered in the end of big budget gaming as we know it with their obviously unsustainable subscription industry change.

And I feel fully confident that this isn't the end of studio closures from these recently purchased studios.

Abnor_Mal1d 1h ago

Ready At Dawn was never a Sony owned studio, and only made a few smaller God of War games and a Jax and Daxter spin off, and of course The Order1866.

They are currently owned by OcUlus Studios.

MrDead1d 1h ago

How many times has MS fired Bethesda staff since they purchased it? I think it's been three rounds so far

BehindTheRows1d 1h ago

Deflection is the finest form of delusion.

shinoff21831d ago

London studio what have they made recently. Really the worst one was Japan studio. That sucked.

In reality though your deflecting. The fact of the matter is Ms just closed the studio that made their highest rated game in years. That's insane.

Hofstaderman1d ago

Also many of those staff were absorbed into other studios.

VariantAEC23h ago(Edited 23h ago)

Ready At Dawn was never a PS first party studio.
Manchester was closed and it was proposed that London should be closed, but their website is still up with no news about it being closed on their official site anywhere. So it's possible that the proposed closure just did not happen to get fufilled. Meaning London Studio *MIGHT* still be open running lean.

Edit: Japan Studio was closed with some staff making up the new Asobi Team Studio who's first title was the PS5 pack-in game "Astro's Playroom." Pixel Opus was closed and not replaced or spun-off their only games were Entwined and Concrete Genie they also helped publish Journey according to Wikipedia.

Chevalier13h ago

Man you got crap info

Sony never owned Ready at Dawn. It's now owned by Oculus.

https://en.m.wikipedia.org/...

+ Show (9) more repliesLast reply 13h ago
Tacoboto1d 1h ago

Phil needs to step down. What kind of usual spin do you want?

More and more people lose jobs but the people at the top stay the same. Hardware sales tank despite billions and billions spent. The math is plain and simple.

Sonic18811d ago (Edited 1d ago )

I'm still trying to figure out what was the real reason to acquire Bethesda for millions or Billions of dollars if you're closing down studios 🤔 What were their true intentions 🤔 I mean do Microsoft really want to be a third-party publisher? It sounds like they're confused.with their future in gaming

VariantAEC23h ago

@Sonic1881
To rape each studio for their sweet succulent ultra-valuable IP. This is Microsoft's favorite past-time.

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70°

The Name "Embracer Group" Is No More, But Don't Say You Didn't See It Coming

A reckless buying spree only to jeopardize it all, Embracer Group's heinous practices have done a lot of damage; it had the downfall coming.

mastershredder5d ago

THEY. It's a collective of investors that give no f-s unless the monkey dances for money and delivers. downfall? Urm.. dude... do you understand this is a rinse and repeat process? They won and bailed before plane crashed, the working industry did not. People saw investment money and sold themselves and the industry out like hot real estate, and now look at it. Honestly, you should be more upset with the studios that jumped on board for the carrots rather than those that were handing them out.

Knightofelemia5d ago

Seen it coming. When a fool spends money with out a plan and purchases every thing they see. Those they have purchased feel the ramifications. Now Embracer has to sell off studios to make up for their stupidity. I am just glad Gearbox went to Take Two and not to someone like say Tencent. What Embracer did was stupid and because of their stupidity bottom feeders like Tencent will be circling around picking at the scraps. Next time if there is a next time fully plan something out before whipping out the cheque book. Figure out how you can utilize the company, figure out how they can fit in, figure out how you can work with them and how their games can fit in nicely with the purchase. Being a dumbass with out a plan and a big cheque book does bite you and those around you in the ass.

TheColbertinator3d ago

Disgraceful publisher. I had some hope in them when they saved the THQ properties but now they are a stain on the industry.

Inverno3d ago

It's splitting up, the people who caused this shite show will still be around. Who knows how much more damage they will cause. Or where most will move onto in the future. Industry gotta be careful, you sign yourselves away thinking you'll have funding and security only to be bought up to be fed into a grinder.

anast3d ago

A lot of people lost their job while others made a ton of money.

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