Jess Joho of mashable.com writes.
This article contains spoilers for the entirety of Red Dead Redemption 1 and 2
Throughout the vast, sprawling, seemingly never-ending experience of Red Dead Redemption 2, I found myself asking the same question over and over again: Do I even want any of this?
The second trailer for GTA VI contains an Easter Egg that potentially connects it to Rockstar Games' previous title, Red Dead Redemption 2.
Discover the hilariously tragic existence of horses in Red Dead Redemption 2. From physics-defying deaths to emotional manipulation, it's tough being Arthur's steed!
For World Book Day, here are 10 video games that feel like reading a good book—emotional, thoughtful, and unforgettable stories.
I would have included the Uncharted games as well. Good list though.
Haha it is not lost on me that two of the games in the top four were already novels before they were games
I enjoyed my time playing it so far
It’s a weird feeling playing something so beautiful and so well crafted, but have zero interest in the virtual world it’s set in. That being said I did enjoy the prologue far more than the main part of the game. I liked the missions and his story line far more.
"Do I need my horse's dynamic testicle physics and shitting patterns? Does having to press R2 multiple times to drink a cup of coffee really add to my immersion in the world? What in god's name do mercilessly unforgiving collision physics contribute, aside from interruptions to story moments and YouTube fail compilations? How could details like oily and muddy water, custom mounting animations, and farting ever justify the cost of Rockstar Games employees' 100-hour work weeks?"
People like that just want dumbdown worlds like Farcry and Assassin's creed where everything is just a checklist.
They should have made a completely different setting and story with new characters and further back in time. Imagine riding with a small group and suddenly in the distance hundreds of Indians riding towards you.
But I guess the technology isn't ready for that yet
Since GTA:SA it feels like R* are going for more realism than fun
Sadly they won't change because of their games generating so much