Not every game belongs on Nintendo's handheld-console hybrid, especially Rockstar's cowboy opus. It just doesn't make sense from a technical or business stance, and here's why.
The game's over a hundred gigabytes worth of data. How in the hell is it going to run or be on Switch?
Yeah, I don’t think the game can run that on Switch especially how massive is it.
I am pretty skeptical it could run it indeed but they could opt for a cloud based version somewhere down the line meanwhile I would love to play something like GTAV or even the original Red Dead Redemption on the Switch and both of those were last gen/should fit on Switch just like LA Noire did.
Remember games like Doom or Wolfinstein 2 came to the switch when people thought it was impossible, I don't see why it couldn't happen with this one.
It simply couldn't. Article is technically pointless. Bringing up a topic solely based on a comment Reggie made.
Less about file size and more about performance. Rockstar could put the game on a flash to hold all 105 gigs. The problem is the switch itself. And I'll continue to use a recent game for example, nba 2k19. Its really bad on the switch. The switch wasn't built for these games.
Yeah, this article is really over a non-topic. The game won't be on Switch because it couldn't run on Switch. It's not that it "shouldn't", it's that it "can't" so it's not even worth discussing, lol.
Most of that filesize is high quality video and audio. The game isn't 100GB because it needs to be but because they don't have to use compression and downsampling. Once you start doing that the size you end up with will surprise you. I mean just look at all these old warez PC rips. Games would often be only 100MB instead of 700 just by taking out some video and using some compression wizardry.
Not sure anyone would buy it if it were anyways, given how much people play it for its graphics. Any sort of sacrifice in that area might make people draw back, even if geniuses like Panic Button brought it as close as technically possible to other versions. I'd prefer efforts be spent on getting other games onto the Switch, over RDR2.
Even Bethesda probably won't risk their latest open world games on Switch (although their ports of Wolfenstein and Doom seem to have sold well)... So yeah I agree it's not realistic.
I doubt it has anything to do with risk. If anything the Switch has proven to be a good bet for devs like Bethesda, with the right titles. RDR2 just isn't one of those right titles; anyone who wants it isn't going to get it on Switch if it comes out this late especially because of the graphics issue.
Its graphics? It is by far not the best looking game
Yet the realism in its graphics [and overall gameplay] is one of its key features and selling points. Especially when the devs talked about it. None of this is an insult to the game or its players, btw.
You're kidding right? It's easily one of the most impressive looking open worlds ever created, if not THE most.
awww another gullible fanboy defending his favourite gadget because its brand logo has got complete power over his thinking. a little less bias a little more professionalism would be cool with bloggers these days.
Again, your comment kindda ironic really.
"...and here's why." The most condescending and overused journo term of 2018.
I'm fine playing it in my XB1X. Bring third party games that will actually run on my Switch and I'll buy them in a heartbeat to play anywhere.
...except Ark: survival evolved. That's a hot mess that I doubt even Panic Button could save.XD
I actually had hoped the Switch version was going to be good. It's unplayable apparently lol. It was horrific on the Xbox one when I played it when it first came out. Never seen so many bugs in a game. Shame cus the game had massive potential. We need good studios (like panic button) who are going to take these ports seriously.
I don't think it *shouldn't* be on Switch, it just can't.
The Switch can effortlessly run anything that was on the Xbox 360 or PS3. GTAV came out first on those platforms and for the time, had remarkably good performance. I'm certainly no programmer and don't make this claim with any authority, but it seems to me that with a few graphical concessions - draw-distances, slightly reduced texture detail, etc - RDR2 could be ported to the Switch. I realize it wouldn't be as graphically-rich as the current-gen consoles, but hey, portability! Whether or not Rockstar wants to invest in such a port is another thing entirely, but if anyone could do it, they could.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.