40°

A Look at All of the Fighting Games Available on Vita

VGChartz's Adam Cartwright: "While fully-fledged fighting games on handhelds have achieved varying levels of success in the past, they weren’t really a thing until the PSP. Prior to this there would always be certain concessions to get them running on weaker hardware. Sony’s powerful portable console, however, allowed developers to experiment with new ways of delivering their titles that would sometimes be hugely successful (e.g. Tekken 5: Dark Resurrection), which in turn meant new games were forthcoming throughout the console’s life. This mantra continued onto the Vita, which received ports of a number of high-profile fighting games, from launch through to the present day.

The ever-expanding industry of eSports has somewhat put a damper on handheld fighting games, as the fanbase moves increasingly towards arcade sticks, perfect latency, and other measures that always ensure a fair fight. That doesn’t mean the Vita doesn’t have access to its fair share of fighting games, though – whether you like 3D arena brawlers, party-friendly multiplayer titles, or pixel-perfect technical 2D fighters, you’re well served by the selection that’s available here, especially when including backwards-compatible PSP & PS1 games."

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vgchartz.com
120°

Street Fighter X Tekken - A Look Back at the Franchise's Biggest Misfire

With Street Fighter 6 now upon us, it's time to look back at some classic Street Fighter titles, beginning with Street Fighter X Tekken.

boing1115d ago

It was a cool gamble imo. In reality, everyone were waiting for Namco version, Tekken X Street Fighter.

Ryuha1234h115d ago

I don’t know. I enjoyed this game. I thought it was a great crossover.

TricksterArrow115d ago (Edited 115d ago )

Yep, played very little of it, but from what I played, it was serviceable enough. Could've been better? Yes, but then again, you can say that about pretty much anything.

maniacmayhem115d ago

What killed this game was their planned reliance on GaaS with the whole gem system. It made little sense and made the game extremely unbalanced. Not to mention the unbalance of most of the characters, especially on the Tekken side

Sgt_Slaughter115d ago

Ahhh the game that Capcom had DLC on the disc on release yet you had to pay to unlock it

70°

Injustice: Gods Among Us - 10 Years of NetherRealm's DC Fighter

Injustice: Gods Among Us launched 10 years ago today, birthing a brand new fighting game franchise from NetherRealm Studios.

70°

Injustice: Gods Among Us Was A Crucial Shake Up For Fighting Games

Injustice turns ten years old today, so let's look back at why it matters

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thegamer.com