40°
7.0

Arca's Path VR Review (TSA)

TSA writes: "You might go into Arca’s Path expecting Super Monkey Ball VR – I know I was – but this is something quite different in how it handles and controls. Where Monkey Ball had you tilting the world to make the ball roll, and Marble Madness had you spinning an actual ball, here the polygonal ball feels motorised almost like BB-8 from Star Wars. The only input you need is to turn and point your head away from centre and the ball will start to roll in that direction, following your gaze."

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thesixthaxis.com
50°
4.0

Arca's Path Review | PlayPSVR

Alex: "The publisher’s are “Rebellion” made their name known amongst early PSVR adopters through their fantastic implementation of Battlezone. But when they revealed their next title to be an artistic, relaxing ball-rolling platformer, some were disappointed, some were surprised, and some were just confused. I admit, as a huge fan of Battlezone, I found myself spread amongst all three camps. But I had high hopes, because the novelty of VR gaming opens up the possibility of new surprises from old mechanics. And with a gameplay design that harkens back to the now-ancient classic “Marble Madness,” “Arca’s Path” apparently aims to provide a pleasant, relaxing experience for VR gamers looking for something a little different."

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playpsvr.com
70°

Sam Speaks to Dream Reality Interactive About Altering Reality

Samuel Guglielmo of TechRaptor writes, "I got a chance to talk with Dream Reality Interactive's CEO about Arca's Path, the company's other games, his time working at Sony, and more!"

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techraptor.net
60°

Arca’s Path Review | The PlayStation Brahs

The PlayStation Brahs:

"Does Publisher Rebellion and Developer Dream Reality Interactive show us how to escape from reality to the next? Let’s find out with Arca’s Path for PlayStation VR."

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theplaystationbrahs.com