Since it launched on March 20th, Sea of Thieves has received a galleon's worth of criticism and complaints of missing content. Whatever you thought of it so many months ago, to say it lacks content today is simply wrong.
Opinion: Why Helldivers 2 and Sea of Thieves, despite their obvious differences, are very much the same for PlayStation and Xbox
Sea of Thieves stared off life as an Xbox exclusive, growing over time into a genuine hit with a large, committed community. Now, in an effort to increase its audience still futher, it's become a key part of Microsoft's multi-platform push.
So, no one wants to talk about how the PS5 outperforms the xbox version in multiple ways, huh?
Draw distance better / shadows better
Also he calls most ps5 “oddity’s” and uses the term “not sure why this is happening” a lot
Ps5 is just more powerful, those 2teraflop difference and Xbox fanatics saying world most powerful console, is worth zip- zero
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.
40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.
I don't think so.
It should’ve released when it had a lot of content
You only have one chance to make a first impression
Should have thought about that for day one. The issue with these type of games, is that they release with bare bones, and expect people to still be interested a few months later.
If you don't deliver enough on the first day to play with, people will get bored fast, and think twice before jumping in again.
it might have more content now but imo it's all extremely boring and repetitive. I've jumped in a few times since launch and the world still seems empty to me with one of the worst progression systems I've seen in a game. I've glad some people are enjoying it though.