Bloody Disgusting interviews the creator of Lost In Vivo and finds out how the game's 'Midnight Mode' came to be.
If you go the indie route, be certain you'll stumble across some astonishing ideas. Here are the best indie horror games you can play
Nice list! I have played many of these. I can personally vouch for Detention, Dusk, Inside, Outlast and Amnesia.
Mundaun has exceptional atmosphere and unique graphics style-definitely recommended.
Those are the best in my opinion. Nun massacre was at times scary but a bit confusing.
Among the sleep was not that scary but the level design resembling dreams was really nice and the crawling mechanics gave another perspective to the player.
Murder house was old school ps1 era graphics horror game resembling a documentary and it was fun but again not scary.
Insomnis was really not that good. A bit boring and not scary (save from 2-3 jumpscares).
Never heard of Alisa, Iblis and Forewarned. Will check them.
Joanna Mueller writes: "The demo features early 90's Doom style graphics, which already messes with my depth perception. The pixelated corridors took some getting used to. I had to constantly glance down at the floor to reorient myself. If you're worried that the choice of dated graphics somehow takes away from the experience, don't. "
Joanna Mueller writes: "Lost in Vivo is first and foremost a horror game. You must find your anxiety service dog after it is lost down a sewer drain during a storm. From there the game drifts between the realistic terror of searching for your dog in the unknown and the growing sense of paranoia brought about by the claustrophobic environments."
Having fans is one thing, but asking them to give you money with such a bare campaig. Is another.
Being that it, unlike Spooky's Mansion, is a straight-through single-player game possibly without any replayability? Makes it difficult to warrant a price. Where they gave Spooky's Mansion for free and charged for DLC - which went well. Not only that but Spooky's Mansion had a lot of replayability, especially with the Endless mode added to it. This however? It needs a SELLING point, a feature that makes it so people know its quality is as good as Spooky's Mansion, and that it's not simply saying "Hey, I made Spooky's Mansion, this is my new game" - which is all I'm getting, since as garyanderson said - It's Bare minimum, not a lot of effort is put there.