50°

The Video Game Canon: Half-Life

Warp Zoned writes:

"It’s just another day at work for Gordon Freeman. The well-groomed scientist is running late for an important meeting and he’s forced to board the tram alone as he travels to the secure wing of the Black Mesa Research Facility.

It’s a rather lowkey introduction to one of the most ambitious games ever created, but easing the player into the game’s world was a big part of what made Valve’s Half-Life so ambitious. You’re free to move about the train car as you’re ferried from the facility’s living quarters to the research levels belowground, but for those five minutes, you’re also at the mercy of the developers and how they want you to interact with their game."

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warpzoned.com
80°

Valve Just Patched A Two-Decade Old Bug In Half Life

As part of the title’s 25th anniversary, that long-established glitch has now been resolved.

Barlos152d ago

Been replaying this on my steam deck now that it's been updated with modern controls and is now fully verified. Have to say I'm surprised to see how well it holds up. Was a great game in 1998 and it's still a great game 25 years on.

Fist4achin151d ago

Someone is working on a half life game. HL3 confirmed...

70°

Valve Developed Half-Life Without A Cohesive Plan, Devs Confirm

The textures in Half-Life were seemingly only produced by a single person, as confirmed in a new in-depth documentary about the game.

60°

Time, Dr. Freeman? Half-Life’s 25th Anniversary

Entertainium editors Andy and Gareth discuss 1998’s seminal first-person shooter Half-Life on the occasion of its 25th anniversary.

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entertainium.co