Out of the many inventive mechanics we've seen over the years, some have been woefully underused or under appreciated by other developers that could have added it to their games. Of those these rank at the top of our list as five innovative gameplay features painfully ignored by other developers.
It took going back to a much older game to realise just how empty Assassin's Creed Shadows feels.
"I've never thought feudal Japan would be a good Assassin's Creed setting. Give me 1960s southern England with mods and rockers."
Aaaaaaand that's where I stopped reading.
And shadows reminds me of something origins is lacking. Virtually every game is lacking something. It is because it is lacking, that it has what it isnt. Funny dichotomy that…
Origins is a beautiful game made by talented people that got turned into a brutal level-gate fest by the CEOs.
There are only a few Assassin's Creed games I played. Original, The Ezio Collection, and what I think is probably the best in the series Assassin's Creed Odyssey with the DLC. I'm done with the series, it's the same shit.
"Darkest Dungeon creator Red Hook Studios is happy to announce that a new FREE game mode for "Darkest Dungeon II", Kingdoms, along with its first of three adventure modules Hunger of the Beast Clan, and their next paid DLC, Inhuman Bondage ($9.99 / 9,75 € / £8.50), released today for PC and Mac, with consoles set to follow soon." - Red Hook Studios.
Ubisoft shared a developer Q&A about Assassin's Creed Origins, clearing up pretty much any doubt you could possibly have regarding the game.
AC Origins is the last great Ubisoft game. Period. This game show how great the Ubisoft story writing once was. Also the meticulous research Ubisoft did in the field of Egyptology. Ubisoft was so pride of their research that it made a separate Touring mode just to showcase all of their study.
Those were all good features but you can't say companies are ignoring implementing these as all of these were unique to those games.
Discovery mode in Assassin's Creed would only work in historical accurate games.