DSOGaming writes: "The controversy surrounding Fallout 76 is huge, there is no doubt about that. When the game initially came out, a lot of players found some mechanics and visuals that looked similar to both Fallout 4 and Skyrim. And now we can safely say that Fallout 76 does in fact feature engine code that was taken directly from Fallout 4 and Skyrim."
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.
I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future
On playstation they have been quite successful
All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.
The big Fallout 76 fishing update is available now on the Public Test Server, introducing a variety of new activities.
not surprised this is Bethesda. They said the only reason they are not making a new engine is because community like this engine and it's easy to mod. Modders do the work bethesda copies and makes money
If code is directly copy pasted then I think most employees are working on elder scrolls 6 or the other Sci fi game. If that's not the case then wow :o what do you let the subteams do to make this monster.
Wasn't this known during the "beta"? The red flags were the same glitches found in Fallout 4 and Skyrim making a return in 76. The community managed to fix those glitched, so it's rather sad Bethesda couldn't even be bothered to apply the fixes themselves for this release fully knowing they were there and would happen again.
Code from Fallout 3 as well. You would think this engine would be perfected from how long they have been using it. Disgrace.
Ok....? I don't expect them to start from scratch.