Q&A: How Square Enix Cracked Simultaneous Release With The Last Remnant

Gamasutra: "At Tokyo Game Show, under the auspices of Microsoft, Square Enix showed off a completed build of its first Unreal Engine 3 game, The Last Remnant, developed at its Tokyo studio under the command of a team of Square Enix veterans, director Hiroshi Takai and art producer Yusuke Naora.

Here, the two answer questions about the company's first attempt to create a game that will have a simultaneous worldwide release -- on the Xbox 360, at least, where the game will ship next month in all three major territories."

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