Jacob St-Amour from Link-Cable Writes: "Over the course of the last two weeks, we have spoken quite a bit about Blizzards gothic dungeon-crawler, mainly due to the what was then the upcoming BlizzCon presentation for the year. Since that time, I went back to revisit Sanctuary and replay Diablo III and to see how the game has improved over time and how these changes helped better the initial experience that was released back in 2012. To my surprise, the game had improved on many different fronts since its release and has shown so much growth within that time which made Diablo III a terrific experience to return to after all of these years."
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.
Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?
Diablo III: Season 28 brings with it the Altar of Rites, an altar full of unlockable bonuses and potions that will require the gathering of tons of resources. One of things needed is the Staff of Herding, which also unlocks the famous Cow Level known as Whimsyshire. Here's how to craft that staff, for those that either have forgotten, or have never completed it.