Earlier this year, God of War creator and Twisted Metal designer David Jaffe, announced the closure of his studio, The Bartlet Jones Supernatural Detective Agency. At the time, Jaffe revealed he was prepared to take a break from games development, but it wasn't clear just how temporary or permanent this break would be.
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
$100 ?????????????????????????????? ??????????????????????????????? ???????????????
The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.
I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Maybe he should team up with cliffy to make something completely outside their wheelhouse.
Him and Cliffy B have done this similar thing where they've stepped back from the AAA market and tried to do smaller titles only for them to not do as well as they hoped. To see that makes me think they should have just stayed within the AAA market and create huge new IPs similar to their old ones like Gears of War or God of War. Hell if I was David Jaffe I'd have asked to even work on Heavenly Sword 2.
Listening to his podcasts, even the one he does with Cory, maybe he should make a VR game.(starts 12:13 seconds in for the lazy lol)
https://m.youtube.com/watch...
He helped make one genre take off. He should help a new medium take off.
The sad part is that Cory can't play in VR without getting sick. He still thinks VR is amazing though. But you can tell Jaffe's mind is blown by VR. He loves it. I love it.
VR game Jaffe. Make it.
Probs gonna get disagrees but it would be interesting if he made like a VR GoW. Of course correctly.
If Only Sony supported their original Franchises the way Nintendo does.