TSA writes: "It can be hard to make a dent in the fighting game scene today. With so many high-caliber fighting games coming out every year, the potential player-base for an up-and-coming game just gets smaller and smaller. Indie games often don’t have the nostalgia or budget behind them to be able to grip audiences and provide the same breadth of content that triple-A fighters can provide. Despite that uphill battle, though, passionate developers are still trying to carve a space out for themselves in the fighting game community. The latest to try and do that is Omen of Sorrow, a horror-inspired 2D fighter that is… a truly horrific experience."