Battlefield 5 day-1 patch adds DXR real-time ray tracing support

Electronic Arts has released the day-1 patch for Battlefield 5 for all platforms. According to the release notes, this first patch adds further improvements to game client stability, resolves an issue which would make the menus unusable when cancelling a matchmaking session and brings support to DXR real-time ray tracing.

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n1kki631d ago

Which is pointless until the October windows 10 update comes out.

Teflon0231d ago

so having something ready and supported ahead of time is a bad thing now?

n1kki630d ago (Edited 30d ago )

Not at all. But it should be mentioned in the article that there is a windows update dependency required for the functionality. Quality journalism would include those details. But this is N4G.

n1kki630d ago

Where did i say it was a bad thing? Way to conflate a non issue

cellfluid30d ago (Edited 30d ago )

@ n1kki6 October?? Where in November bruh. Did you get your calendar updated?? Lolol

Mikey9431d ago

Lol remember when the article popped up saying it wasn't going to he available at launch and all people were saying "this game trash nothing is ready" blah blah now they have it in the game and all of a sudden its pointless now. Gaming Community is for real.

So when something isn't supported at launch the games trash, but when something is supported its pointless got it.

Nuggies31d ago (Edited 31d ago )

Listen Mike, we all have an agenda. Your agenda is to support a developer that has taken 10 steps backwards with Battlefield 5. Firestorm absent at launch, map choice absent from launch, mass operations game mode absent from launch. Shooting mechanics are moving towards a faster paced call of duty, and it now sounds and feels like you are shooting pellet guns with little to no gratification from kills anymore. All of the maps look exactly like they are designed from battlefront 2 and battlefield 1 maps. On the other hand I literally could not stop playing the battlefield 4 beta it was so good with numerous different guns, evolving maps, and where you needed to be a tactician to take a base. Now the best we get for evolving maps are storms that come in and cause performance drops. What happened to huge skyscrapers tumbling to the ground changing the map entirely? Or the dam breaking? or the whole map flooding? Levolution was amazing, now we get a dust storm that allows you to see 3 feet in front of you then the sun comes back out....This game is a huge let down for me.

n1kki630d ago

I just built a new pc with a 2080ti. Cant wait to see the ray tracing in action