Legend of Zelda: Breath of the Wild and Red Dead Redemption 2 are two of the most engaging recent open worlds, in large part because of their slower pace and focus on immersion.
Get ready for Blood Message, a game that combines stunning visuals and compelling storytelling from NetEase Games and 24 Entertainment.
This feels like 90% stolen from Uncharted and the guy is also falling or almost falling to often down. Nah this is to much show, something is strange here.
Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”
Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.
They want to get scammed and pay twice for a thing they already own.
Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?
Capcom Spotlight is just around the corner: tune in to see the latest titles being shown off by the Japanese masters.
New IP, please. Used to be (in the 80s) if it was a Capcom game, you knew it was good.
I can understand Red Dead Redemption II despite it's many faults gameplay wise but Breath of the Wild? Nothing that does evolves the open world formula, whether people still don't want to admit it or not the fact is many games before it did some things in their open world games better.
It's nice that we can get out of the open world comfort zone now and again. Understandable folk are going to bounce off that of course, but I'd rather that than the same, admittedly solid, formula over and over.
Haven't played RDr2, but if there is one open world game that has set the standard, it is by far Witcher 3 and I hope that Cyberpunk 2077 is even better which will set a bar of its own.
Don't forget The Witcher 3
I hope the standard isn't traveling for 5 minutes and making someone pay a debt for 2 minutes and traveling back. Also, terrible controls....