450°

Starfield and Elder Scrolls 6 Will Not Get a New Graphics Engine

From GameWatcher: "Starfield and Elder Scrolls VI may be pretty far away from an actual release, but that doesn't mean they're not subject to hype. The latest buzz, however, is a bit of a downer, and it relates to Bethesda's proprietary Creation Engine."

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gamewatcher.com
DarkVoyager2406d ago

Well there’s that. Bethesda are a joke.

2406d ago Replies(3)
raWfodog2405d ago

Maybe they're thinking (hoping) it will perform much better on next-gen hardware. Maybe allow for better textures and improved post-processing all at 60fps? Maybe...oh, who am I kidding?

Skull5212405d ago

I think they’ve just decided they like doing the bare minimum to get the game up and running and let the modding community do all the polish and graphics work for free, they don’t have to pay those people.

Steveoreno12405d ago

I love it when game companies help me make the decision on whether to buy their games. No buy from me now. Not playing a ps3 game on my ps5. This is just bad management. Just use the rage 2 engine. Anybody think a petion would help?

PhantomS422405d ago

I'm waiting for them to fast-track this game once Fallout 76 bombs.

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franwex2406d ago

Oh my goodness. I thought it was pretty ancient when freakin Skyrim came out. I was blown away (not in a good way) that it was used for Fallout 4. That signature Bethesda look and feel isn’t a positive thing.

Silly Mammo2406d ago

If Bethesda waits long enough, they can claim they are going for graphics that are retro-hip.

UltraNova2405d ago

Hahaha, quick delete this comment before Bethesda sees it!

franwex2405d ago

Haha! That classy mid 2000’s look!

Movefasta19932405d ago

skyrim looked amazing back then imo, character models not so much. Fallout 4 looks ok and terrible optimized and buggy and more

BongSmack2405d ago

You mean you thought it looked pretty ancient? Skyrim was the first game to use Creation Engine.

Jman22405d ago

Creation engine is a patched gamebyro so it's virtually the same as Oblivion. They need to ground up rebuild it.

BrettAwesome2406d ago

Weeeelcome to flat texture paradise

Eldyraen2405d ago (Edited 2405d ago )

If you look at modded skyrim, if they add things like Parallax, then flat textures aren’t a big deal anymore which is why I’m not as worried as some.

Skyrim after all is a 7 year old game but when fully utilized and modded it can be gorgeous. If they actually tweak the Creation engine as much as Boris and some others have (ENB creator) then it could be the same Engine but so much more than F76 is. They just need to give it as much love and attention as modders do, which sadly isn’t Bethesda’s strong suit since they make the games basically run on every potato out there.

They just need to forget about those potatoes finally and make the game with a new entry point.

KoroSenpai2405d ago

Guess they are going to rely on modders to pick up their slack.

Nacho_Z2406d ago (Edited 2406d ago )

You have got to be kidding.

"It allows us to create worlds really fast and the modders know it really well," says Bethesda's Todd Howard for Gamestar. "That lets us be efficient and we think it works best."

Yeah because feck progress and changing technology as long as it's easy to mod for and it allows them to create worlds "really fast".

It'd be fine if the engine worked well but it was an embarrassment ten years ago. I'm genuinely pissed about this.

2406d ago Replies(2)
UltraNova2406d ago (Edited 2406d ago )

Easy and fast? So they take almost a decade to make a new ES game and when they do its already dated looking and crippled with bugs? Yeah Bethesda, easy and fast.

Nacho_Z2406d ago

Load of rubbish isn't it.

MadLad2406d ago

Just because modders now know your janky little engine, being you never card to change it over almost 20 years, is no excuse not to improve, and offer more through your own, base experience.

Bethesda have become complacent; enjoying putting out what is, essentially, framework for modders.

iofhua2406d ago

I'm glad they're doing their own thing and not constantly switching to the newest engine.

They know their engine, and they are going to produce a quality product.

This also means the game costs less to make. They aren't paying licensing for a new engine with every game.

Nacho_Z2406d ago

Come off it, there's a bit of a difference between not changing your engine for every game and not changing it since 2002.

I'm sure it is cheaper for them. Good for them. Not good for the consumer.

Goldby2405d ago

they didn't pay for testers for 76, and are expecting the modders to fix the next two games....

cheap basterds

+ Show (2) more repliesLast reply 2405d ago
Show all comments (105)
90°

Starfield's Aceles May Hold the Key to a Franchise Identity

As Starfield's identity and future plans remain uncertain, looking to the Aceles could open the door to a goldmine of content.

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gamerant.com
100°

6 Best Open-World Games Set In Space, Ranked

Pair open-world exploration with an immersive outer space setting, and the result is what players get in these incredible space games.

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gamerant.com
gigoran816d ago

starfield is fallout with a space fast travel disguised as a mini game. technically space, but more open world sci fi.

100°

Starfield's Terrormorphs Are Just a Step Away from Achieving Fallout's Deathclaw Status

Starfield features aliens known as Terrormorphs that are key to the UC Vanguard questline, and they're similar to Deathclaws in all but one aspect.

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gamerant.com
PanicMechanic18d ago

No one gives a crap about Starfield in 2025. I mean seriously, has anyone remembered this game even exists? Lmao

Alos8818d ago

They really aren't. Nothing in Starfield is nearly as iconic as anything from Fallout.

Putte18d ago

Who is even playing Starfield? That was a major let down.