450°

Starfield and Elder Scrolls 6 Will Not Get a New Graphics Engine

From GameWatcher: "Starfield and Elder Scrolls VI may be pretty far away from an actual release, but that doesn't mean they're not subject to hype. The latest buzz, however, is a bit of a downer, and it relates to Bethesda's proprietary Creation Engine."

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gamewatcher.com
DarkVoyager2371d ago

Well there’s that. Bethesda are a joke.

2371d ago Replies(3)
raWfodog2371d ago

Maybe they're thinking (hoping) it will perform much better on next-gen hardware. Maybe allow for better textures and improved post-processing all at 60fps? Maybe...oh, who am I kidding?

Skull5212371d ago

I think they’ve just decided they like doing the bare minimum to get the game up and running and let the modding community do all the polish and graphics work for free, they don’t have to pay those people.

Steveoreno12371d ago

I love it when game companies help me make the decision on whether to buy their games. No buy from me now. Not playing a ps3 game on my ps5. This is just bad management. Just use the rage 2 engine. Anybody think a petion would help?

PhantomS422370d ago

I'm waiting for them to fast-track this game once Fallout 76 bombs.

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franwex2371d ago

Oh my goodness. I thought it was pretty ancient when freakin Skyrim came out. I was blown away (not in a good way) that it was used for Fallout 4. That signature Bethesda look and feel isn’t a positive thing.

Silly Mammo2371d ago

If Bethesda waits long enough, they can claim they are going for graphics that are retro-hip.

UltraNova2371d ago

Hahaha, quick delete this comment before Bethesda sees it!

franwex2371d ago

Haha! That classy mid 2000’s look!

Movefasta19932371d ago

skyrim looked amazing back then imo, character models not so much. Fallout 4 looks ok and terrible optimized and buggy and more

BongSmack2371d ago

You mean you thought it looked pretty ancient? Skyrim was the first game to use Creation Engine.

Jman22371d ago

Creation engine is a patched gamebyro so it's virtually the same as Oblivion. They need to ground up rebuild it.

BrettAwesome2371d ago

Weeeelcome to flat texture paradise

Eldyraen2371d ago (Edited 2371d ago )

If you look at modded skyrim, if they add things like Parallax, then flat textures aren’t a big deal anymore which is why I’m not as worried as some.

Skyrim after all is a 7 year old game but when fully utilized and modded it can be gorgeous. If they actually tweak the Creation engine as much as Boris and some others have (ENB creator) then it could be the same Engine but so much more than F76 is. They just need to give it as much love and attention as modders do, which sadly isn’t Bethesda’s strong suit since they make the games basically run on every potato out there.

They just need to forget about those potatoes finally and make the game with a new entry point.

KoroSenpai2371d ago

Guess they are going to rely on modders to pick up their slack.

Nacho_Z2371d ago (Edited 2371d ago )

You have got to be kidding.

"It allows us to create worlds really fast and the modders know it really well," says Bethesda's Todd Howard for Gamestar. "That lets us be efficient and we think it works best."

Yeah because feck progress and changing technology as long as it's easy to mod for and it allows them to create worlds "really fast".

It'd be fine if the engine worked well but it was an embarrassment ten years ago. I'm genuinely pissed about this.

2371d ago Replies(2)
UltraNova2371d ago (Edited 2371d ago )

Easy and fast? So they take almost a decade to make a new ES game and when they do its already dated looking and crippled with bugs? Yeah Bethesda, easy and fast.

Nacho_Z2371d ago

Load of rubbish isn't it.

MadLad2371d ago

Just because modders now know your janky little engine, being you never card to change it over almost 20 years, is no excuse not to improve, and offer more through your own, base experience.

Bethesda have become complacent; enjoying putting out what is, essentially, framework for modders.

iofhua2371d ago

I'm glad they're doing their own thing and not constantly switching to the newest engine.

They know their engine, and they are going to produce a quality product.

This also means the game costs less to make. They aren't paying licensing for a new engine with every game.

Nacho_Z2371d ago

Come off it, there's a bit of a difference between not changing your engine for every game and not changing it since 2002.

I'm sure it is cheaper for them. Good for them. Not good for the consumer.

Goldby2371d ago

they didn't pay for testers for 76, and are expecting the modders to fix the next two games....

cheap basterds

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90°

Fallout 4 on Switch 2 seems inevitable, but what about Starfield?

A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.

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videogamer.com
neutralgamer199233d ago

I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future

On playstation they have been quite successful

anast33d ago

I'm not sure too many people want to play Starfield.

Profchaos33d ago

Phils all but confirmed they are going in hard with the switch 2

TheColbertinator33d ago

All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.

31d ago
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260°

Tom Warren: Bethesda Have Been Working on PS5 Starfield "For a While"

Tom Warren, senior editor at The Verge, claims on The Xbox Two + 1 podcast that a PS5 port of Starfield "should be ready" this year.

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powerupgaming.co.uk
43d ago Replies(1)
gold_drake42d ago

i believe that 100%

but not cause its difficult to work the ps5, its cause the game itself is fundamentally broken asf

RaidenBlack42d ago (Edited 42d ago )

Yea they need to fix it and I think they teased some major updates and patches this year. And as the norm we know even those won't be perfect and it'll take another year or two to reach a better state.
What Starfield also need is few more DLCs to fix the barrenness. .... and especially a substantial banger one with story and exploration to coincide with the PS5 launch and renew some interest.

dveio42d ago

"its cause the game itself is fundamentally broken asf"

Thanks.

I hate the rambling around pretty obvious things.

Such as, like you said, Starfield is just a big pile of broken code.

The latest news about Starfield's developmental environment just proved it.

badz14942d ago

If they release a PS5 version and it's still a loading screen simulator, they will just embarrass themselves.

Abear2142d ago

Corporate greed is the sole reason it’s coming to PS5. Expect the same game. This is M$ and Bethesda trying to recoup losses and capitalize on huge PS5 player base in an attempt to fund their next lame project.

neutralgamer199242d ago

Hopefully there is a huge major patch that gives the game a fresh chance

rudero42d ago

I believe it 100% because it was already being developed for PlayStation before they were acquired.

Not a rumor or a magical Microsoft push…
It was already in development.

-Foxtrot42d ago (Edited 42d ago )

They are going to have to do something to make you want the PS5 version

They can't escape all the negative coverage it's received since launch so they will need something to draw people in and honestly I can't think of anything.

It will sell, it just won't sell as well as they would have hoped for a Bethesda open world game now that they are launching late when opinions have already been made.

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pwnmaster300042d ago

Hope it does pretty good, big fan of Bethesda.
But not gonna lie this game was fucking ass.

Probably my least favorite Bethesda style rpg ever.
Regretted paying to play it early.

moomoo31942d ago

It was so disappointing.. its not horrible but its a solid 7/10

UnbreakableAlex42d ago

Have fun with this ginormous bore fest!

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250°

Report: Starfield on PS5 Seems to Be Loaded in Backend According to Mods

The official PlayStation logo has been spotted in one of Starfield's mods on Bethesda's own creations site.

B5R58d ago

Just announce it already.

lukasmain57d ago

They should try to remove the stupid overabundance of ridiculous loading screens for the PS5 version. But I assume it's not possible because of their crap engine and/or their laziness to do anything about it. But it is possible in some instances as some modders have done so a few times for PC from what I have seen.

It will be super jarring and weird for PS5 players to see so many loading screens, I worry it will destroy any potential immersion. I don't think I could handle it honestly lol. Combining that with the uninspired gameplay, I expect it would tank my motivation to play and finish the game.

Profchaos57d ago

Yeah I feel like it was also the creation engine it was core to why I gave up on the game the forced tutorials I was still getting 4 hours in just annoyed me it did t help I had just played through tears of the kingdom st the time which had zero tutorials and being forced to stop for a guided tutorial every 20 minutes killed me I have up at 6 hours despite being a huge fallout fan

Armaggedon57d ago

If one doesnt like the screens, just dint olay the game. Just like if one doesnt not like being handcuffed, dont play a fromsoft souls game. They are integral to the games design.

BISHOP-BRASIL57d ago

Are you seriously trying to push loading screens as a voluntary design choice rather than a technical limitation in 2025? Good luck with that...

Armaggedon57d ago

I dont know… is me having input delay when I try to roll in elden ring a technical limitation?

Bathyj57d ago

Meh.
I just started Death stranding. I don't have time for that.

LoveSpuds57d ago

I am trying to wrap up my Elden Ring playthrough so I can get a replay of Death Stranding in ahead of the sequel. That new video last week has be really excited, I loved the first game, one of my fave platinum trophies.

Bathyj57d ago

This is my first playthrough.
I didn't really get it when it released.
But after that trailer I decided to give it another look.

After 5 hours, I've built my first bridge. While ïts to early to be 100% sure I think I'm hooked. I'll see how I go. It feels like a game that hard to sell to someone but if you know you know

There's just so much Kojima in the game.

LoveSpuds56d ago

Just wait until later in the game when you start building a network of zip lines. Journeys that used to take 20 mins are done on a couple of minutes, it feels so satisfying 😀

Hope it continues to resonate with you dude, enjoy!

Profchaos57d ago

If what never a matter of if but when

MaximusPrime_57d ago

I have zero interest in this game but there are people who like it. People have their personal preference.

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