From Eurogamer: Barren wastelands. Decrepit and abandoned towns. Desolate landscapes ravaged by time and trauma. Recognisable landmarks slowly but surely reclaimed by nature after our demise. Games have consistently embraced the post-apocalyptic setting. It invites excitement, apprehension and a deep curiosity, and plays on the thought-provoking hypothetical, the 'what if?'. And when these post-apocalyptic environments and landscapes are incredibly detailed, they can result in great efficacy and power.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
Najam from eXputer writes "It's time fore a new installment in the series, not another pointless remaster."
They are working on something new. Not to be rude but it is impossibility stupid to think ND next major announcement is going to be a remaster or their next Last of Us entry is going to be another remaster.
Fallout 76 launched in a very underwhelming state. However, over the years it has added content and adjusted its balance to win over fans.
Redemption? lol
It’s better sure but it’s still not a good Fallout game
We need to stop doing these underdog / redemption storylines years later, of course the game is going to be better compared to launch when the launch was shit. An improvement after updates is an automatically given.
Am I alone in finding the fact that a 2013 last gen game (tLoU) looks better than a late 2018 one(F76), quite a bit strange and dissapointing?
Yeah one is a slightly open linear game and the other an open world but still...last gen vs current gen...