Aaron Riccio: "Tetris Effect is staggeringly immersive—and also playable in PSVR—but it falls short of justifying its audiovisual ambition as anything more than a novelty, a way to resell one of the oldest video games in the world, now gussied up with high-definition colors and graphical bloom. There’s Tetris, better than ever, in the foreground, but then there’s all these other effects going on in the background—like all those random videos that accompany songs at a cheap karaoke bar. Worse, all the flair that’s been added to the base game lays bare what’s been deliberately and inexplicably left out, like online multiplayer. Mizuguchi has made strong, confident choices with his approach to Tetris, the Zone ability most prominent among them, but he’s done so uncompromisingly. And that’s an effect that’s as likely to leave tetrominos burned into your retinas as it is to simply leave you feeling cold and alone."
Push Square: Goodbye, real world! Many of you will be receiving your headsets right around when you read this, or you may have them already.
There are a lot of PSVR2 launch games to discover! As such, we thought we’d throw together some recommendations if you’re still not sure what to play.
The PSVR2 has an expansive launch line-up, and this should attract all kinds of gamers on the fence about VR gaming. Regardless of what genre of games one is into, there is something to please everybody.
Yes it does and I see there re- releasing an updated creed boxing game with film tie-in characters.
Every good vr needs a good boxing game I feel
It's hugely diverse, especially now GT7 is in the mix from the get-go. Good to see Pavlov too for a COD style shooter to compliment the more strategic Firewall Ultra.
I saw on Virtual Boys earlier that the count for launch games is now at 45, which is amazing. We still have a month to go and I wouldn't mind betting we get a State of Play before then, possibly with a couple more games to be confirmed.
The problem isn’t really the diversity of the launch lineup though.
The reason VR isn’t performing well amongst gamers is the format/medium change. No diverse lineup will fix that and it’s a far bigger obstacle to overcome.
The price will be a sticking point for a lot of folk too given the current economy.
But it’s a vicious cycle… if it isn’t mainstream/performing well enough, it won’t have enough users to attract large developers making huge experiences - similar to what we saw with PSVR1.
I tried to play Kayak VR today on Steam with quest 2 ………….. I got sick AGAIN. No VRFor me anytime soon.
I can play games as long as their is no moving involved it seems
I think PSVR2 will be worth it..? Maybe? But holy crap, if it could work on PC too, that'd make it a must-buy imo. Too bad Sony is unlikely to ever make drivers, and I heard homebrew is going to be very difficult as well.
From VGC: "Four years ago, Tetsuya Mizuguchi shared a trailer for his next game.
It began with bright colours dancing across a dark background and a voice over speaking enigmatically about a medical study during which participants reported seeing colourful images from a game in their mind, just as they were falling asleep.
As the soothing trance music swelled and the colours became overwhelming, the voice over read the line: “Blocks, they all saw blocks. Falling through space, sometimes rotating or fitting neatly into empty spaces between other blocks. Some participants also reported seeing completed lines disappear.”"
Tetris Effect VR is a mind expanding really cool VR game. What an incredible game, love the VR dolphins.