World of Final Fantasy Maxima, an updated version of the 2016 Final Fantasy spin-off monster-raising RPG, World of Final Fantasy, was announced for a November 6 release on Nintendo Switch during the September 13 Nintendo Direct.
2nd chance? wasn't it pretty well received?
You're fried. The game never needed a second chance. The game was great. It's DLC, not a new game so this second chance nonsense doesn't make sense. The game was bought by it's interested group. A DLC isn't giving it a second chance.
Have you been living under a rock or something? This game was well received
Second chance? Anyways, it was great on the ps4 and vita. Glad people will get to play it as an updated port.
Played the OG last summer & I enjoyed it,no Maxima for me.
It'll be nice to play an actual Pokemon-ish game on Switch this year instead of that Go Pikachu shyte they're trying to scam people with. Apparently it's digital only on Switch, though. That's disappointing.
They should make XVI more like WoFF, and stop trying to do western style RPGs for the franchise.
FFXV was nothing like a WRPG. FFXV was just simply just a mess of a game that was plagued with development issues.
Bland action combat, bland open world, bland fetch quests, 'bullet sponge' enemies... If that's not western action RPG influenced, I don't know what you see it as.
Something tells you don't play a lot of WRPGs. Call FFXV for what it is a mediocre game with poorly implemented concepts. Even it is influenced by wrpgs that was the least of its problems.
I've been playing RPGs of all kinds since the NES/C64 days. The western influence was a large part of the problem, as Square have been trying to push the franchise in this direction since XII. Their confusion over how to strike a good balance on their more recent games is a huge factor in why they don't come out as quality experiences. I've watched Square go from fun, enjoyable, must have publisher, to the muddled, too many projects on the go, no idea what direction to take company that they have been since FF XII... And they keep moving further away from their past, non-Enix related glory.
I actually enjoyed the ATD system in XII it was decent step up for the ATB system. Final Fantasy XII had the chance to be one of the best in the franchise if Matsuno got to have his way. That's a different story for another time though. Square's issue is the heavy reliance of Production team 2 and Nomura. Nomura takes on too many projects or the higher ups assigns too many projects to him. Nomura still hasn't proved himself to be a great director. Square needs to realize they have other production teams aside from 2 (far better teams). I do agree with your last post for the most part. It's been a long time since I got excited for a Square title I think FFXII was the last title I really enjoyed from Square (besides from maybe the Bravely games and Octopath)
I'm doing a run through of Octopath Traveller now. It has really good gameplay, but I wish the story was more cohesive... That seems to be one of the biggest problems with the Square teams at the moment. Their teams' turn based development game is still pretty spot on, but unfortunately they're convinced FF needs to be an action hybrid of some sort to appease western/younger gamers.
Never even heard of this game until right now, sounds like a cute, fun little adventure. I might get it on Xbox.
Imma get switch version, easier for me to play rpg on it
i would have bought it if they released a physical cartridge on the switch
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