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Xbox One file size revealed for digital version of Spyro Reignited Trilogy

The file size has been revealed for the digital version of Spyro Reignited Trilogy.

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gameidealist.com
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Literal_Cringe7d ago

36.32 GB, so there's no reason for this to not fit on a single disc aside from the fact that they're rushing this out for the holidays.

Profchaos7d ago (Edited 7d ago )

Even then it's just putting data on a disc so I don't get it. I was actually in defense of them previously because I figured there was some legit explanation but not so sure anymore.

Still won't stop me from playing as I'm a huge fan of the games I. Their original form it's just Strange

AnubisG6d ago (Edited 6d ago )

The conspiracy theorist in me thinks that this is done on purpose to push people for the digital version. Keep in mind that publishers make more money on digital games and have much, much more control over them in terms of pricing and availability.

anonymousfan6d ago

Too bad I hate this kind of practice so much I may end up skipping the game altogether or waiting for a deep deep sale/buy used.

rainslacker6d ago (Edited 6d ago )

Never know....maybe there's still a day one 10.1 GB patch. Max available data size for BR being 46.6GB. /s

I don't even know if its because they rushed it out the door. I think they just want to control the content.

Either way, no buy from me, until it becomes cheap enough to make it worth it. Shame, because I do enjoy the games.

@profchaos

Why's it so hard to understand? People that are upset want the game to be fully available on disc, so they don't have to worry about one day Activision dropping the updates from the servers, rendering 2 of the 3 games on disc.

It's the principal of the matter, and people don't want to support this notion that digital is completely OK to fall back on when they can't manage to make their products on time, and it's certainly not OK to use as a potential way to control the market with controlling the servers which hold part of the actual game.

Then of course, there are people out there which may not have the best internet, so given how much is likely to needed to be downloaded, especially when it was first announced where the 2nd two games were only digital, it means people buying the game may not even be able to play most of it.

Why do some people feign ignorance as if that somehow dismisses people's actual problems? I never understood that.(Rhethorical question....I actually know the reason why).

+ Show (1) more replyLast reply 6d ago
Sgt_Slaughter7d ago

And just like that, any defense of Activision goes out the window for this.

MoshA6d ago (Edited 6d ago )

As long as they don't f this up in as many ways as they did with Crash
(Input lag, 15 fps animations because of polygon count, weird hitboxes and 30 fps in a tight corridor fast paced platformer) we should be fine. This runs on Unreal Engine 4 which lacks unique art styles but at least is always well optimized. They would have to really go out of their way to make it run at 30 fps and ruin the animations/hitboxes again.

Teflon026d ago

I'm a crash fanboy to the point I've bought every crash, including the crap ones and finished. Crash is not a fast paced platformer in the slightest. It was originally a ps1 game running 30fps and was made with that in mind. So what you said makes no sense.
Now spyro is also a 30fps ps1 game that had frame drops. I owned all 3 and still have 1 and 3 on disc. They're also made with 30fps in mind. So you need to stop with the nonsense.
The downloading bs is a issue. What you're complaining about isn't

EpicFruityPie6d ago

crash did it all on one disk I was looking forward to this but forcing the last 2 games as dlc I'm not going to bother surely sale are going to take a hit for this stupid move

IRetrouk6d ago

All 3 could have fit on a disc activision you shifty f##kers, no buy, and im actually upset, i loved all 3 originals.