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Ubisoft, It's Time To Move On From Assassin's Creed

If there’s one franchise that’s defined Ubisoft over the past decade, it’s Assassin’s Creed. But it's time to let the franchise go - and here's why.

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-Foxtrot48d ago

They have so many franchises they could easily have one big game a year

Prince of Persia
Splinter Cell
Rayman 4 - 3D Platformer
Beyond Good and Evil
Driver
Reboot Assassins Creed

That's not counting the multiplayer focused games like the Division, Ghost Recon, Rainbow Six, The Crew etc. They could easilly have one multiplayer game and one single player game a year. If they followed a pattern you'd not see Assassins Creed for 5-6 years if they wanted.

NapalmSanctuary47d ago

Assassins Creed needs to go back to being strictly about assassinations. They need to drop all the side mission crap, all the rpg crap, all that shit that distracts from the things we all bought the first Assassins Creed to do. It needs to be about planning and executing the kill, and thats it.

One thing though. They need to cut out all the pre-canned setups. Thats one thing Ive always hated about AC. They always force you to fight this target here and chase that target there, and even when they do let you just go for it, they so strictly design it so that theres only one or two ways to approach the situation. They need to open it up, stop treating us like idiots and let us be creative. Basically it needs a serious sense of emergence. Thats what I thought AC was going to be, back in the beginning, and thats why that first game had me so excited.

Also, they can cut the modern day bs. Its completely unnecessary and just gets in the way of the gameplay.

Pinkamena_Diane_Pie47d ago

Strange, I still find myself planning and executing assassinations in Origins and Odyssey... :(

RDOUBLE47d ago

I have to agree with you. I had fun with origins and I am having fun with odyssey, I just prefer the old combat better and the assassinations better.

Dspdspes47d ago

Assassins Creed meets Hitman!

Christopher47d ago

***Assassins Creed needs to go back to being strictly about assassinations. They need to drop all the side mission crap, all the rpg crap, all that shit that distracts from the things we all bought the first Assassins Creed to do. It needs to be about planning and executing the kill, and thats it. ***

Disagree. And you still assassinate in all AC games. They just added to it.

***One thing though. They need to cut out all the pre-canned setups. Thats one thing Ive always hated about AC. They always force you to fight this target here and chase that target there, and even when they do let you just go for it, they so strictly design it so that theres only one or two ways to approach the situation.***

This is how it is in Odyssey for most kills. In fact, some of them allow you to have alternatives to assassination as it ties into the story.

***Also, they can cut the modern day bs. Its completely unnecessary and just gets in the way of the gameplay.***

Agree in past games, but in Odyssey, there are literally two future scene elements and that's it.

LegoIsAwesome47d ago

So you want the original gameplay to be back? Where in press counter then instant kill then attacking the remaining enemy will be killed instantly until the battle ends? That's what you want until this day? Then complains when they change the gameplay? Then when they change the gameplay you will whine claiming the old gameplay is better?

+ Show (2) more repliesLast reply 47d ago
zahdab47d ago (Edited 47d ago )

@christopher u cant assisnate any traget of a higher level no matter how sneaky u are assassination does very little damage it ends blowing ur cover and everyone chasing after you ...
Even ennemies of the same level sometimes have more health than u can do with an assasination ... these have become more like sneak attacks ... at least thats the game on hard.

The entire game levels up with you so ur level is irrelevant its more of hurdle blocking progression .... even if u level up if ur gear isnt leveled up ur screwed ...

Game has so much blocking player progression just to lure them i to microtransactions

Christopher46d ago (Edited 46d ago )

***@christopher u cant assisnate any traget of a higher level no matter how sneaky u are assassination does very little damage it ends blowing ur cover and everyone chasing after you ...***

Yes you can.

Maximize assassin bonuses over warrior and hunter on gear, also invest in critical% as assassinations can crit hit. For especially tough enemies, add either poison or flame damage before assassination attempt and invest in elemental damage. I suggest fire over poison.

Buy the skills Shadow Assassin, Rush Assassination, Critical Assassination, STealth Master, Hero Strike, Vanish, and Call to Arms.

Use Call to Arms to distract groups around targets. Use Critical Assassination to do most damage to target. Use Hero Strike to finish them off if they are still standing. If anyone sees you, use Vanish to evade without having to fight them.

This idea that a single attack assassinates everyone hasn't been true in the game since ACBrotherhood. Since then, there are various scenarios in which a single assassination is not the end result. Odyssey follows suit but gives you the tools to make the best of it. And even higher level targets can be assassinated.

I killed the #1 merceary at 47 using the above method, zero fighting. That's a massively HP holding mercenary with protections from assassinations, taken out 3 levels early by using the right gear, focusing on the right skills, and using them properly.

But, if you are commonly attacking enemies at a higher level than you, I wonder what you're doing as following the storyline and just doing the main storyline quests, you're going to be leveling out in the story-specific regions you are sent. So, perhaps the issue here isn't the game but your decision to go to areas on your own and expect for them to be the same level as you when in past games you would have been locked out of those areas all together because the story hadn't progressed to that region (or, if you're playing Black Flag, Unity, Syndicate, you would get your butt handed to you by higher level enemies easily).

***Game has so much blocking player progression just to lure them i to microtransactions***

Utter BS. Just pablum.

Just following the storyline you will outlevel regions you're in easily, but they will level up with you, early on being one level below you and later being two levels below you if they're lower level regions.

I have no clue how you're playing this game, but it's not the game holding you back if you're trying to explore areas not intended for you so early on. Are you trying to finish Artemis questline at level 20 or something? Or do you just not know that it's a quest to complete over the whole gameplay (up to about level 35)? Or are you trying to kill ever 'assassination hit list member' first even though that's supposed to be done as you progress the story as well?

And Legendary gear for armor is worse than epic, which drops aplenty in the game. Why? Because you're forgoing 3 engraving slots by using the 4th across each armor piece for just one. So, the microtransaction gear isn't holding you back, let alone doing those oricalcum (sp?) quests can net you stuff to get gear from the store, not locked behind mtx. Let alone the amount of legendary gear in the game freaking dwarfs the hell out of the store offerings. Let alone the mtx gear is all warrior focused, not assassin focused...

Christopher47d ago (Edited 47d ago )

I agree they should take a two-year break from it, but in two years, if you don't like AC, just don't buy it. I don't see why those who do like it and want them shouldn't have access to them.

I do want to see something new out of Ubisoft. And I don't mean Watch_Dogs 3. They've got The Division 2 coming up in 2019, but I'm hoping they have a new IP or evolve some older IP for a modern audience.

ziggurcat48d ago

the only thing this series needs is a longer release schedule.

and less designing the game around MTs.

wwinterj47d ago

I agree with your first point however not your second point as the games are no designed around MTs.

ziggurcat47d ago (Edited 47d ago )

I can give you a laundry list of things they removed from the game or put behind a paywall in order to lead people into buying their MTs.

But yeah, if they are going to stick with the RPG route, especially an open world one, then they really have to extend the release schedule. With the amount of bugs going on in this game compared to Origins (which was released two years after Syndicate), its quite evident that more time is needed to iron out the kinks.

wwinterj46d ago

You've gone on from "designing the game around MTs" to crying about bugs. I get the impression you've not even played the game because if you did you would know nothing is locked behind a paywall or has been removed.

ziggurcat45d ago

"You've gone on from "designing the game around MTs" to crying about bugs..."

No. It's stating that if the game is going to maintain its RPG route, a longer period of time to develop the game would result in less bugs (obviously). It's evident when you look at Origins (which had a 2-year gap), and Odyssey (which had a 1-year gap) that the shorter release schedule resulted in more bugs in the game. I experienced more issues in Odyssey than I ever did in Origins.

"I get the impression you've not even played the game..."

That's cute. You are free to look up my PSN profile if you feel so inclined.

"... because if you did you would know nothing is locked behind a paywall or has been removed."

Treasure maps you could purchase from merchants with in-game money that revealed all collectibles on the map, were placed behind a paywall. The passive method of generating money, which was a staple of the game leading up to Origins, is now completely removed from the game because if you have a method of generating in-game money hand over fist, there'd be no reason for anyone to want to buy their money packs. I could go on if you'd like.

wwinterj45d ago (Edited 45d ago )

I'd rather you not go on because all those so called points are simply invalid and I'd imagine your other things would be too. It's easy as hell to make money in the game so I don't care if apparently some "staple" has been removed. Something that I've never noticed before but eh. As for the collectable map thing alright you may have got me with that one. We know how very important these things are to playing the game. *rolls eyes*
Here is a spoiler though. AC is taking a year off so in 2020 when another game comes out you'll probably be here with the same none issue compliments no matter what you believe about dev cycles.

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PhoenixUp47d ago

You really think Ubisoft is going to move on from their most profitable series?

You’d have a better time at trying to convince Nintendo to move on from Mario, Sega to move on from Sonic, Square Enix to move on from Final Fantasy, Sony to move on from Gran Turismo, Activision to move on from Call of Duty, Capcom to move on from Resident Evil, EA to move on from FIFA, Rockstar to move on from Grand Theft Auto, Microsoft to move on from Halo, Bethesda to move on from Elder Scrolls, & Blizzard to move on from World of Warcraft.

Yeah obviously many of those games don’t release mainline titles as frequently as Assassin’s Creed, but realistically Ubisoft has no reason to abandon the franchise.

starsi36047d ago (Edited 47d ago )

Can you list more examples? Not sure you've got enough there to explain your point....

Switch4One47d ago

To be fair, Sony don't release GT yearly. They've got a lot of profitable franchises and spread them out quite nicely.

zahdab47d ago (Edited 47d ago )

Except we dont get a mario every year .... i eish we did ... bcoz ea h mario is u ique and esch zelda is unique they dont recycle 80% of the game

Vetalka8347d ago

i love my assassins creed every year

UltraNova47d ago

You my friend are a different breed of masochist.

bignosepig47d ago

I guess some people are just satisfied with playing the same game over, and over, and over, and over again. I wish I could be that easily entertained.

UltraNova47d ago

Have I ever told you the definition of insanity?

BigTrain47d ago

Really. Franchise needs to burn. Greatest example of a dumbed-down cash cow that wont go away already.

LegoIsAwesome47d ago

Do you play sports game? Weird, its release yearly with minimal change and no complain. CoD? No complains. This? Really

starchild46d ago

Except it's not the same game over and over again. That's complete nonsense. This series evolves more than most other series I've played.

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porkChop47d ago

Why? Between Origins and Odyssey, the series finally got its footing back. What they need to do is go a bit easier on the MTs, scale back the world size a bit, and focus on more densely populating their worlds with fun stuff to do.

Psychotica47d ago

Scale back world size?? They need to increase it in my opinion, the bigger the better..

monkey60247d ago

They already pack the massive world with a stupid amount of mundane collectibles and uninteresting side missions to pad out the map. It certainly doesn't need to be any bigger

Gahl1k46d ago

/s would go a long way.

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