DSOGaming writes: "The first Halo game has a special place in my heart. I remember when it was still a PC-exclusive and reading all about it in Voodoo Magazine. At that time, I had a Voodoo 2, Voodoo Banshee was the first 2D/3D card from 3DFX available to the market and Voodoo 3 was not released yet. Much like Voodoo 2, Voodoo Banshee was only supporting 16-bit colours but that was about to change as Halo was one of the few games that showcased – at least back then – the big difference between 16-bit and 32-bit colour rendering."
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.
Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them
With its smooth jazz and iconic New Mombasa streets, we need Xbox's next Halo game to return to the remarkable world of Halo 3: ODST.
Haha its mad to see the Journey of Halo I remember seeing the mac conference when it was a mac exclusive game