Game Informer: "The debate about what is the best game ever rages on in our minds and across the Internet almost continuously. While there really is no right or wrong answer (although putting Waluigi in your game is a great way to keep it off that list), there are a few games that consistently make the top tens or even fives. Square's Chrono Trigger is one of those chosen few. The game helped spawn a whole new era of storytelling and gave many gamers their first real emotional attachments to digital characters. Now the RPG publisher is finally reviving the title in the form of Chrono Trigger DS. We dove back into the time jumping world of Crono and friends for when heck of a trip down memory lane."
It's long been thought that a Chrono Trigger remake is impossible, but the Super Mario RPG remake could pave the way.
It's already been said that they weren't motivated to do anything with the series unless the gang was back together, not really for any legal reasons.
A third Chrono series game called Chrono Break was planned, but Square prioritized an MMORPG, and Chrono Break’s concepts were used in mobile games.
Kinda misleading title, even from reading the article itself.
The staff and management couldn’t come to an agreement and the team moved on. Part of the team went to creat ff11 and the rest to Monolith software. Ideas for this game were implemented in some form to mobile games-later on. Which make sense as early 2000s mobile phones were not as powerful.
In the 16-bit era, game devs and composers could finally change the type of tones used in the music, simulating a wider array of instruments and creating a whole lot of great soundtracks in the process.
It wasn’t easy picking out the best of the best because there were so many great ones. Even middle-of-the-road soundtracks seemed to deserve a bump if the game was just that damn good, and so many from that era are that damn good!
Here's the Ghetto Gamer list of top 20 soundtracks from the 16-bit era.