300°

How can we be gamers in an industry that is hurting its developers?

We need to support the people making games while also being critical of the practices they work under

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SirBillyBones2067d ago

How can we be gamers in an industry where publishers hurt both their developers and their customers.

Skull5212067d ago

Sounds like liberal entitlement culture to me. If you don’t like your employer go work somewhere else. If you don’t have pride in the team you work with and what you are doing and you live in the mindset that the world revolves around you, you are the problem, and you are somewhere you don’t belong.

Fist4achin2067d ago

While your statement might have some truth, a lot of executives shifted to the gaming industry because many AAA games have bigger productions and profits than any other entertainment/media. This in turn attracted those only interested in maximizing the profit and the cutting out of everything else. Thats partially why you see these moves such as microtransactions, paid dlc, rushed bug filled games, crappy sequels that will still move lots of games bc of the previous games popularity, etc...

paintedgamer19842067d ago

Wow skull, for once i agree with you...

roadkillers2067d ago

I agree as well. My employer is amazing and if they asked me to work overtime I would. If they asked me to work 80-hour weeks, I would be annoyed, but give it my best. No way in hell would I work 100-hour weeks unless I had no other priorities.

Most of the world does not live in a conmunist country, we choose who we work for. If working at Rockstar was that bad, especially this day of age, we would know about it. I do not believe Rockstar treats their employees badly.

With that said , our economy in the US is booming. There are so many jobs, especially for Software engineers. Game development does not pay as much as other Software positions. The people who do not want to work that many hours could easily find another position. Easily, especially if you are talented enough to work at a company that has released Game of the Year after Game of the Year.

RizBiz2067d ago

What does entitlement have to do with liberalism? o_O

Princess_Pilfer2067d ago

Do you know how many qualified game devs I know who can't get jobs in the industry and end up working menial crap like IT? Are you aware that spending that huge amount of time working makes it near impossible to spend time trying to find another job? Are you aware that quitting so they have time to look for another job means they don't get unemployment and have to rely entirely on savings (which 75% of americans have precisely 0 dollars in savings and so have no way to support themselves.) The fact is many people *don't* have the option to "just go work somewhere else" and even if they did, this is a wide spread problem in the game industry, and frankly many other "project based" industries, most of which are tech based and the sort of thing a game dev might be qualified to do even if they did leave, meaning there is a decent chance that the mythical game dev who can afford to just quit and survive long enough to find a new job may well end up right back in the same sorts of conditions.

The world isn't your anyrandian fantasy land, reality doesn't let people just switch jobs at a whim to escape horrible working conditions. Further, it has *nothing* to do with pride in ones work and everything to do with 40+ hour weeks having *measurable negative and long term health consequences* not to mention the stress it puts on peoples families.

bluefox7552067d ago

@paintedgamer1984 Same, couldn't believe it, lol.

steven83r2067d ago

@Princess_Pilfer There is always time to find a new job. This isn't the 90s where you go door to door. You post your resume and wait. Also go online and apply for everything that looks like something you may like. Your friends chose that field. Art is crap as a career. Someone younger will always take the job for less pay leaving you jobless. Maybe your friends can't get work because their portfolio sucks. You mention spending that huge amount of time, but that 100 hour week was possibly an exaggeration. So let's assume 60 hours. That is normal for most people and leaves you plenty of time. Also at those hours and good hourly you are possibly making more than 50% of the US. Probably close to $75k. The Art/Tech game works like this, You want to be paid well and work less you have to be the best. You have to constantly work on your portfolio. On your days off you are still polishing your skills and learning new tools and programs. No different than the overpaid idiots complaining in Silicon Valley making $100k to $400k saying it's tough and hours are long. You know who doesn't complain? The person working 2 - 3 jobs at minimum wage working 80 hours to make $40k before taxes.

Skull5212067d ago

I don’t think it’s a big deal to work a couple weeks on overtime to finish up a project you’ve been working on for seven years.

bellome2067d ago

@princess_pilfer

You speak for the truth.

People who have children to raise or loans to pay can’t resposably quit a job before finding a new one. There are exceptions but that’s how it works in the real world for the most of adult people.

Unless you are rich enough to be indefinately unemployed.

rainslacker2067d ago (Edited 2067d ago )

@Princess

Before my current job, I was doing contract work at a major AAA developer, and the last month was about 70-80 hours of crunch time each week. I loved my paychecks during this time, and realistically, it's not overly hard work to program, although it can wear on the body during long sessions....but there is plenty of downtime as well.

Knowing that my contract was about to end, and not sure if I'd be hired by the studio since my skills weren't really needed during any pre-production period for the next game, I posted my resume about 4 weeks before we were scheduled to release the game....2 weeks before going gold.

By the end of the day, I had 7 requests for job interviews. By the end of the week, I had 4 offers through first contact interviews on the phone. By the end of the next week, I had accepted a job, which I ended up starting a week after my contract expired....and my contract was even extended by 2 weeks after release.

Now, I do have some highly specialized skills which are very hard to come by in the industry, and at the time I had a portfolio with 2 successful AAA releases, and a likely third about to come, and references out the waazoo, but I was also getting offers and requests for just regular programming jobs, which would have been fine, because I do like it. But the point is, is that I took the time to build my portfolio and prove myself, and if one does that, there really isn't any trouble finding jobs in the industry unless you are just known to not be good at your job.

So, if all your friends are having a hard time finding a job and they don't have any career strikes against them, I can only come to two conclusions,

1. They aren't qualified for the jobs they're applying for.(problem I had right out of school)
2. They aren't working in an area with enough game developers to choose from.(not a problem for me).

There is a massive shortage of qualified help in the game industry, and for the most part, if you've worked at a big studio, and weren't let go for being incompetent, and especially if you've shipped a mid-tier to AAA game, and even more especially if you've shipped 1+ successful AAA games, getting another job is pretty damn easy.

There may be some down times as contracts ending don't always line up with the hiring process, but I find it hard to believe you know a large number of qualified individuals who can't find jobs....and I don't know why you consider IT menial. There is a shortage there too, and they tend to get paid about the same as game developers do, and if they don't, then they either don't know how to negotiate, work in an area which doesn't need them that badly, or are not qualified for the job they actually want.

If your friends are having a hard time finding a job, then they need to figure out the reasons why, because it certainly isn't because there aren't enough jobs out there. But even with the shortages, there is always going to be someone else applying, so your friends need to step it up and prove themselves in some way to those that are potential employers.

@Skull

"I don’t think it’s a big deal to work a couple weeks on overtime to finish up a project you’ve been working on for seven years."

Neither do I. Nor do I feel its that much to ask to work extra in times of need. I would only have a problem with it if it was excessive AND prolonged AND/or frequent, because that can indeed wear you down. Most crunch isn't like that anymore though, although there are still some bad studios out there.

Princess_Pilfer2067d ago

@Rainslacker

Good for you? I'll take the word of my friends over yours, thanks.

Also, shifting from 1 abusive studio that overworks you to a different abusive game studio that overowrks you, which btw has physically measurable negative health effects even when it's work that doesn't involve physical labor) isn't exactly a fix, because most of them pull this for weeks or months at a time.

I consider IT menial because I hear them talk about it. Like 90% of what they do is deal with idiots who don't know to open the task manage and see that the problem is they've maxed out their systems RAM with 32 brower tabs and 9 different pieces of software. not solving any problem that's actually interesting.

+ Show (8) more repliesLast reply 2067d ago
paintedgamer19842067d ago (Edited 2067d ago )

Fist4achin:

Very true tho ill agree to that. Like i cant wait until another 2 years when Bungie is done with Activision Blizzard 10 year deal.

Princess_Pilfer2067d ago

Be a responsible capitalist. Don't buy games with buisness practices (be they consumer or developer facing) that you don't think should continue. That's how it's supposed to work.

RememberThe3572066d ago

That's literally the invisible hand John Smith was talking about. The more you know about the product the more informed a decision you can make about how and what to purchase. One of the reasons free markets have problems and end up going capitalist or socailist is because of the lack of informed consumers. A free market can only function properly if all aspects of a product are known to the consumer.

Skull can cry about liberals all he wants but informed consumers is as conservative as it gets economically. The more we know the less government has to do.

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Dixiedevil2067d ago

Can we stop acting like game devs are treated like, I don’t know, let’s say, the people that make the devices that these articles are written with? They’re people that work hard and get paid for that hard work. There’s hundreds of thousands of other people with hundreds of other professions that do the same thing. “Stop whining!” -Arnold

Smokehouse2067d ago

My bleeding heart yearns.. Its up to them, not your fake activism.

FallenAngel19842067d ago

The same way consumers in any industry continue to consume products that mistreat the people who help produce it

LemyAtom2067d ago

Exactly. People buy from Primark even though they know kids work for pennies in factories.

ginganinja2067d ago

So, we shouldn't care about one group of people getting shit on because another group of people also get shit on ?

LemyAtom2067d ago

@ginganinja no I'm not saying that all. I do not condone it at all. What I meant was people are aware of where things come from but despite that choose to purchase them anyway. People buy Primark clothes despite it being well documented they come from factories that employ kids and unfair work and pay. RDR 2 will probably break sales records, despite people hearing about how awful working conditions are at the company. I would love to think things will change, but most people will just thinking that's terrible" and still consume anyway. We live in a society where everyone expects the next guy to be the good one. Just like with global warming and why the world will continue to heat up to the point we are destroying the earth.

rainslacker2067d ago (Edited 2067d ago )

Think it's more that we may care, but we also want our cheap clothes, or in this case, the game itself.

I don't see any reason to not play the game in this case though. It doesn't really help the devs one way or the other if people refuse to buy this game because of it, nor would it even make an impact on the industry if it started happening regularly with a great number of people boycotting. If anything, it would mean in the long run, less resources would stop being allocated to games, likely resulting in fewer employees, and those employees having to do more work. R* games are sort of an exception because of how much they sell, but industry wide, a lot of publishers are already looking for ways to invest less, but return more, and paying one month of overtime for half your employees is still cheaper than having 25% more staff to do the work.

ginganinja2066d ago

I know you weren't condoning it and I don't think boycotting the game is worthwhile. But I do think that continually bringing things like this to light and forcing those responsible to explain themselves, will go towards them making changes for the better in how they go about things.

AspiringProGenji2067d ago

Not buying the game hurts the people who put infinite hours into developing this game for 8 years even more. We are just gonna let all of that work go to waste? I'll just play the game and let R* deal with its employee situation. Thank you everyone who put their soul into this, and every game dev ever as well who does this for us

paintedgamer19842067d ago

Exactly... even so you got to be pretty hard core to skip this game because a few people had unsatisfactory comments out of hundreds of staff lol. Id call their bluff or doubt they are even a gamer but really someone putting their bs oppinion where its not wanted. A game like this only comes along so often and you call yourself a gamer? I doubt that.

Princess_Pilfer2067d ago (Edited 2067d ago )

You really think that someone who was vocally critical of the company they work for 1: gets to keep their job, and 2: ever gets any other job in the game industry ever again? Please. Rockstar "lifting the social media ban" doesn't actually mean they're letting their employees talk frankly about their working conditions and wether or not they're satisfied with them. Even if they're not fired immediatly because it'd be bad PR, guess who'll find themselves first on the chopping block when the rounds of layoffs come at game completion?

Princess_Pilfer2067d ago (Edited 2067d ago )

Who cares? It does not matter wether or not they're gamers. *No* consumer product is *ever* worth the health, relationships and general wellbeing of the people who make it. I don't have to be an avid nike wearer or an avid nestle choclate eater to say the ways in which the produce their producsts (out of countrie sweat shops and by buying cocoa from slave owners, respectively) are disgusting and outragous and nobody should buy any of their crap if they can avoid it.

And because it's mosly game devs in the EU and US (both of which are also the primary markets for videogames), unlike those other products, we have *way more* control over the working conditions of the game developers than we do the people nike and nestle exploit in other countries, so there is actually more reason, not less, to take action (even if their exploitation isn't as bad as in the other examples I gave.)

Princess_Pilfer2067d ago

75% of americans live paycheck to paycheck and have no savings. No, people *cannot* just quit. They *don't* have much choice.

Princess_Pilfer2067d ago

You do more long term damage by buying it, because you enable rockstar (and every other dev who does this sort of thing) to keep doing it in perpituity, doing way, way more damage than if some of the specific devs who work there now got laid off because of poor sales.

paintedgamer19842067d ago

Above, thats totally not what i was saying. Im saying not the employees of rockstar... other people that just want to throw ppl under a bus or scream foul ball that arent even gamers.

paintedgamer19842067d ago (Edited 2067d ago )

Lol what are you talking about? They CHOOSE to do these jobs... they CHOOSE to work crazy hours... if its affecting THEIR lives or health to such an extent... theres the door this is America you can quit and find another job. Im a nurse and sometime i work 75-90 hours a week not because i want to but because i love helping people and i LOVE making time in a half or double time. Same goes for me... i can quit! Youre acting like they... dont have a choice... well if they cant quit because of xyz that has nothing to do with the employer but the employee for allowing themselves to be a slave to not having opportunity to change professions... not rockstar... youre acting as if rockstar is holding a gun to their head on a hamster wheel... gtfo with that bs... you are acting like a young child or a young adult that doesnt have much experience in the work force... i served 8 years in the United States Army... go to the military talking this bs and they will laugh you out of the building.

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200°

Red Dead Redemption 2 Needs 60FPS Update Before GTA 6 Arrives

Bawal from Tech4Gamers writes "Red Dead Redemption 2 is still incredibly popular today, and it's a shame it hasn't received a 60FPS upgrade for consoles yet."

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ocelot077d ago

Kind of wonder why they can't release a patch for 60fps. I don't expect a native ps5 just a patch to allow the original PS4 version run at 60 on ps5. They did it for the red dead redemption remaster.

Cacabunga7d ago

I just got the platinum a few weeks ago.. I would replay the whole main story in 60FPS if this happens.

ocelot077d ago

I tried forcing my self to play it on ps5 recently and the 30fps killed it for me I just can't do it.

Played the pc online version and it was just a joy playing it at 1440p 80+ FPS.

Amplitude6d ago

They could. There are 60fps mods for hacked PS5s. They're just waiting for the same reason they're waiting to release Red Dead 1 on PC - staggered hype

isarai7d ago

It needs far more than 60fps, better resolution, fix the trash checkerboard rendering that somehow makes 1440p look worse than 1080p, fix the input lag, and fix the wack HDR implementation.

sagapo7d ago

Yeah, the HDR is terrible, made me wonder why the dev’s even bothered.

isarai7d ago

The fact that they've been called out on it by several sources and still haven't done a thing. It's just ridiculous

anast7d ago

The game looks great on my PS5 and PC monitor. You might need to update your gear.

isarai7d ago

Everything i said is proven, documented and demonstrated by several sources including Digital Foundry. I have a $3k 4k lg OLED, and ive been professionally calibrating displays for over a decade. It aint me or my equipment

anast7d ago (Edited 7d ago )

It's too far away from trash. It looks great on my setup. It has to be your equipment or your perception or you enjoy being hyperbolic.

isarai7d ago

@anast

Learn to read, you're talking in circles.

anast7d ago (Edited 7d ago )

This is a common trend with you. You seem to not understand the words you are typing. But unlike you, I am not gifted enough to make judgments on the level of your literacy.

"Fix the trash" is being hyperbolic. At least, now we know what the problem is. It's not your equipment or Digital Foundry skewing your perception.

isarai7d ago

You seem to not understand how to read an entire sentence which seems to be the common trend with you. How about you quote the entire statement. "Fix the treash checkerboard rendering" which, yeah if it makes 1440p look worse than 1080p it's somehow not just failing to do it's only job, but actually making things worse. It would be better off thrown out....like trash. Hell even Digital Foundry reccomends forcing a 1080p output over 1440p for a clearer image, and even just made a new video like a week ago bringing up that problematic soft checkerboard rendering again.

All of which you can gather by my very first response to you, that you somehow respond to, but don't actually comprehend. It's like if i told you "hey here's $5 for you a coffee" you would respond "ok but i need a coffee and don't have any money" you ask the question to the answers you're currently replying to, can you not read? Do you not know how to fact check? Do search bars, google, and YouTube not exist for you? Figure it out, you're a whole ass human im not going to walk you through how to use your own damn brain.

sagapo7d ago

Anast, I’ve played Red Dead on my LG oled, it looked better with HDR turned off. The fact however that Gran Turismo in HDR looks superb on the same screen pretty much says it all. HDR in Red Dead is broken.

ocelot076d ago

Sorry but compared to pc even at 1080p on pc it looks like someone has rubbed vaseline on the console versions. Only time only time it looks really good on consoles is during cut scenes.

anast6d ago

I suppose you are doubling down. Good on you. The echoes got to sound good from your angle.

anast6d ago

I'm not talking about HDR. This is what I am addressing. "fix the trash checkerboard rendering that somehow makes 1440p look worse than 1080p." You all keep changing the goal posts so you can be right. The game looks great on my end.

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Rutaprkl7d ago

Rockstar's gonna do jack s*** about it

Profchaos7d ago (Edited 7d ago )

I've been waiting for this since getting my ps5 I don't think it's a big ask the game sold 32 million copies plus.

There's already homebrew out there to achieve this on modded consoles.

Knowing Rockstar they probably want to release a native version but will delay it over and over like GTA v which didn't need a native port tbh a 60fps patch would of been fine.

I predict however were more likely to get GTA IV remastering ported to PS4/5/switch same as rdr

PhillyDonJawn7d ago (Edited 7d ago )

Heck ya Game of the generation

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40°

Best Red Dead Redemption 2 Settings for the Steam Deck: Optimized for 45 FPS

Red Dead Redemption 2 is among Rockstar Games’ most popular titles. Alongside GTA 5 (here’s our optimization guide), it ranks among the most widely downloaded media.

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