From Cinelinx:
Sometimes the biggest scares in gaming come when you least expect them, and today we're taking a look at some of the scariest moments in non-horror games.
Double Fine Productions’ masterful Psychonauts turns 20 and it’s still as insightful today as it was back when it was new.
One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
I had to play that damn Banshee mission a few times (kept dying) and the screams never got less creepy.
Uncharted 1(Sub) and 2(Ice cave) have those moments.
Bioshock Infinite: when you went to pull a lever or something in an empty room, and right when you turned around, there was a screaming enemy right there. That's one of the only times I've ever screamed playing a video game. The other time was during my first blind playthrough of PT with the ghost killing you....
Queen Vanessa's Manor in A Hat in Time. It's like someone stuck a level from Amnesia into a kids game. It's ridiculous.
Interesting topic, that pic sure looks like a horror game