According to Bethesda, Fallout 76 has over 150 hours of side content alone. The developers also explained why the gameplay won't always be chaotic.
I was expecting it to be a big game, but dang!
Hmm, 150+ hours of side content sounds like a lot but it's how engaging that content is. If it's a lot of copy-pasted caves, etc, then it wont be that engaging. Though Bethesda have always been pretty decent at getting things right.
Wow, can't wait!
So basically fetch me this Quest #268
Another recording needs our help
Maybe Preston will keep popping up asking you to save people, all because he can't be arsed to do it himself.
You are basically a glorified ubereats driver in the game haha
You have played the game already?
Yeah I have. Destiny, the Division, Wildlands and so on
Where is the word “Fallout” in those game?
oh king...you're adorable
"Fallout 76 has over 150 hours of side content alone." I doubt that's true.
Perhaps this includes collectibles too
I'm sure crafting will be a major time sink too.
adn reading the quest logs as theres no VO in it
Have you played a Bethesda game? I mean Skyrim has at least 80-100 hours worth of side content considering the main campaign can be beat within like 8 hours.
You are free to peruse my trophy list if you feel it's necessary. I have the platinum trophies for Fallout 3, and 4, and had put in an awful lot of time into New Vegas. I also have the platinum trophy for Skyrim, and the 1000G for Oblivion on X360. So, yeah... I've played a few Bethesda games. If it's anything like Fallout 4, I don't think that 150 hours equates to 150 hours worth of unique content. I imagine there's an immense amount of the same radiant/fetch quests.
I wonder how much of the side content will be respawning fetch quests.
You are not going to get the same quality of quests in Fallout 76 we got in Fallout 3, New Vegas or even Fallout 4 Yes all featured fetch this or kill this quests but there was many which were uniquely crafted and I highly doubt a multiplayer online game following in the footsteps of grindy, repetitive online games such as Destiny or the Division is going to have the same variety. Fallout 76 will be respawning fetch me this, clear this place or or go kill this quests...hell you might get lucky and you've have some which feature a bit of everything with a big super boss in the end but it's not going to have as much variety, we all know this deep down, I mean the game dosen't even have NPC's so bang goes most of the high quality quests right there.
I'm usually dubious of high numbers like this. I can respect smaller numbers, because I know it may take me longer because I like to savor the experience. When I hear high numbers though, I always feel like the marketing team is trying to look more impressive than it might actually be. Usually good games with tons of game play, you don't see them talking about specific time frames for extended content. I don't ever recall seeing this for former FallOut games. In any case, this is a MP game. Isn't all the content side content? There is no actual campaign is there?
Won't be all chaotic all the time...yes yes it will with no NPCs
This article brings up something I had not previously thought of. The inability to pause. When I find a computer terminal in Fallout, I typically sit there and go through everything and read every word. That is going to be a lot more dangerous to do in this game.
150 hours of doing quests for computers as every human is dead (previews already confirmed that’s actually how quests are handled)
I'm worried about the repetition of said content. What's the purpose? Will you be able to join all the different factions, or do you have to choose and buckle down with the decision you've made? These things could make the game significantly more dynamic. I'd like to play this with my friend, but I want to be sure the content is worthwhile.
This game sounds less and less fun by the day
"We have around 70000000 settlements you can help"
With no NPCs and all these quests being fed from notes and whatnot .. meh
New Vegas got it right and 76 is the farthest from it - so, most likely, it will be 150 hrs of Destiny like grinding
i wish everybody fun and feel sorry for this ToaS
People are comparing this to Fallout 3,4, New Vegas does this people even know this game is online only and the Quests will not be noothing like those games beginning with no story or lack of true story since theres no NPC interaction...frankly all i have seen seems bad from the old buggy broken game engine to the gameplay.
150 hours fighting bethesda's bugs while griefers get you...no, thanks, pass.
U fight bugs in all fallout games ... huge cockroachs
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